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Crafting sets after 1.3

Sandmanninja
Sandmanninja
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I play a DK tank and a Sorcerer. I've been looking at the new sets and like to share some number crunching and ideas. I'm interested in some non-abusive critique please. If you offer a better idea, please share the set combos, etc. I'm also learning towards the Divines – Additional Mundus Stone effect, as it would let you 'change' your gear (somewhat) after craft by just visiting another Mundus Stone.

Thank you

Tank:
Hist Bark:
2 piece: +157 armor
3 piece: +10 health recovery
4 piece: +118 max health
5 piece: 33% chance to get 175 health when blocking (and tanks block a lot)

Vampire's Kiss:
2 piece: +10 health recovery
3 piece: +118 max health
4 piece: +4% healing taken




Sorcerer:
Magnus:
2 piece: +78 max magicka
3 piece: +10 magikca recovery

Seducer:
2 piece: +10 magicka recovery
3 piece: +78 max magicka
4 piece: +10 magikca recovery
5 piece: reduce the magicka costs of abilities by 8%

8 pieces (with a 2h staff)

these 2 sets give:
+156 max magicka
+30 magicka recovery
spells 8% cheaper to cast
Edited by Sandmanninja on August 4, 2014 9:23AM
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  • GFBStarWars
    GFBStarWars
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    going for a healer templar with seducer 5 and something dropped for the other 5 with weapon free
  • phaneub17_ESO
    phaneub17_ESO
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    5 Seducers, 5 Warlock, and 2 Magnus or Torug's Pact.
  • Soloeus
    Soloeus
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    I play a DK tank and a Sorcerer. I've been looking at the new sets and like to share some number crunching and ideas. I'm interested in some non-abusive critique please. If you offer a better idea, please share the set combos, etc. I'm also learning towards the Divines – Additional Mundus Stone effect, as it would let you 'change' your gear (somewhat) after craft by just visiting another Mundus Stone.

    Sorcerer:
    Magnus:
    2 piece: +78 max magicka
    3 piece: +10 magikca recovery

    Seducer:
    2 piece: +10 magicka recovery
    3 piece: +78 max magicka
    4 piece: +10 magikca recovery
    5 piece: reduce the magicka costs of abilities by 8%

    8 pieces (with a 2h staff)

    these 2 sets give:
    +156 max magicka
    +30 magicka recovery
    spells 8% cheaper to cast

    Twilight’s Embrace: Updated the set piece bonuses on this set:

    3 piece bonus: Increases Spell Critical by 4%
    4 piece bonus: Increases spell power

    Willow’s Path: Updated the set piece bonuses on this set:

    2 piece bonus: Increases maximum magicka
    3 piece bonus: Increases Spell Critical by 4%
    4 piece bonus: Increases health regeneration


    http://forums.elderscrollsonline.com/discussion/121494/pts-patch-notes-v1-3-1/p1


    4 Twilight's Embrace: All Light Armor.
    3 Willow's Path: Destro Staff, Resto Staff, Heavy Legs, Heavy Curiass..

    This is a Mundus Set with Thief Stone.

    1: Inner Light, Critical Surge, Crushing Shock, Impulse, Crystal Fragments.
    2: Inner Light, Critical Surge, Volcanic Rune, Healing Springs, Healing Ward.

    (Sometimes I swap out Crit Surge for Harness Magicka or Unstoppable).

    My Jewels:

    Spell Damage
    Lower Mana Cost

    I still have to sort out this jigsaw jewelry puzzle...
    Edited by Soloeus on August 4, 2014 10:59AM

    Within; Without.
  • TehMagnus
    TehMagnus
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    Seducer? Spell Symetry? :)
  • crislevin
    crislevin
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    I will be keeping my current seducer and willow path
  • Sharee
    Sharee
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    If you plan to PvP, i strongly suggest Impenetrable trait instead of Divine. Near 100% immunity to crits (save from some specialized skills) is crazy powerful.
  • Dyabolikal
    Dyabolikal
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    Item set one

    light hood of the night mother with infused
    light shoulders of the night mother with divines
    light gloves of the night mother with divines
    light belt of the night mother with divines
    fire staff of the night mother with precise

    Item set two

    Shield of hundings rage with infused
    Sword of hundings rage with precise
    Heavy chest of hundings rage with infused
    Heavy legs of hundings rage with infused
    light shoes of hundings rage with divines

    Item set 3

    Soulshine pendent
    soulshine band
    soulshine band

    effects

    16 % weapon critical
    8 % spell critical
    weapon power increased by 24
    critical reduce armour by 280 for 5 seconds
    70 points in magicka
  • crislevin
    crislevin
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    Sharee wrote: »
    If you plan to PvP, i strongly suggest Impenetrable trait instead of Divine. Near 100% immunity to crits (save from some specialized skills) is crazy powerful.

    agreed, divine is overrated. in pvp, probably need 6-7 Armour with impenetrable trait.
  • kitsinni
    kitsinni
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    I was thinking for my caster PvP set doing

    Seducer:
    2 piece: +10 magicka recovery
    3 piece: +78 max magicka
    4 piece: +10 magikca recovery
    5 piece: reduce the magicka costs of abilities by 8%

    Magnus:
    2 piece: +78 max magicka

    Dominions Grace of Ancients
    Ring/Ring (spell power enchant) +86 Magicka
    Resto Staff +4% Magicka
    Neck with Magicka and spell power enchant.

    20 Magicka Recovery
    242 Magicka
    8% cost reduction
    4% Magicka

    All Impenetrable traits
    For PvE I was thinking (Templar/NB caster builds)

    4 Night Mother
    8% weapon Crit 4% spell Crit
    3 Willows Path
    Magicka and spell crit
    8% weapon crit
    8% spell crit
    Magicka
    Dominion loop rings 86 Magicka
    Staff either Dominions for 4% Magicka or Night mother

    Infused on large pieces divines on small.

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