I played this game from the first beta...I liked it, the graphics are awesome.
But it leaves something out that I just couldn't figure it out... then it hit me....it's just too dang easy... that's the problem for me..... this MMO is way to easy to level and just about everything associated with it is just too easy... except for finding groups which should be easy but isn't.
I recently found myself going back to the very first MMO (AC) I ever played for the third time. What keeps drawing me back to a MMO that is almost 15 years old, graphics from the late 90's? Because it isn't easy... that's why I keep going back. What could a 15 year old MMO offer that a brand new one doesn't? Let's see:
1. Death Penalty.... in AC, if you die, you suffer two penalties....1. You drop items from your inventory on death...2. You suffer vitae which decreases all your stats until it is removed by gaining xp. This makes you much more wary about jumping into situations knowing that your character might die. There is nothing about dieing in ESO that is a penalty other that the repair cost which is trivial.
2. Character customization.... AC gives you the ability to fully customize any race you choose to play 100% by skill and xp points. Any race can be viable depending on the way you distribute your skill points and xp points....this gives you 2 distinct ways to customize the same character.
3. Item customization.... AC give you the ability to "salvage" loot down to its core components and some of these can be applied to armor, weapons, or jewelry to change the base stats on items, depending on the salvage applied. But it doesn't come with no risk (it isn't easy)..each item can be tinkered a maximum of 10 times... but the ability to tinker an item is based on skill, so there is always a chance that a tinker will fail and the item will be destroyed even with maxed out skills.
4. Housing.... very controversial when first introduced, but very nice to have as a place to call home and store loot and stuff.
5. Armor dying.... been in the game for years.
6. No auction house.....AC has a place called the marketplace where you call run your character to sell stuff.
7. PVP... AC has a server set up specifically for PVP.... all players are PVP and it can be a very harsh cruel world... not so much these days as the population has dropped so much. PVP is also allowed on the other servers but you have to choose to do this... it isn't forced upon you except for a quest or two that requires you to go PVP to complete.
8. No horses or flying mounts....in AC you run everywhere,,, there is a portal system set up to get you anywhere you need to go for the most part, but you also have a run skill that you can bump up to make your character faster...much faster.
ESO is just too easy... it doesn't require very much thought or planning into death or character development...this seems to be the trend in MMO's which is hurting the player base.
I have played the following MMO's:
Asheron's Call
Asheron's Call 2
Dark Age of Camelot
Shadowbane
Rift
Aion
WoW
Eve (still subscribed)
ESO (still subscribed)
LOTR
And a few others that I have forgotten or they just didn't last long.
Surprisingly, I never tried Everquest.
Edited by HurlinMerlin on August 3, 2014 10:08PM