I'm going to keep this brief as I really believe the thread title says it all.
The whole system really does continue to trivialize and make stamina builds so much less viable. For the first time I think I'm going to have to really consider changing my build or simply leave the game.
The simplest way to put this across is that based on the information provided to get the most out of the system I have to invest in majicka given the way DMG scales. On top of that I have no real desire to deal in magic, its not something that really interests me as a lore element and I do not want to develop my character around magic. I like using swords, shields and bows and only wish that the system was applicable to creating skills that are physical in nature instead of magic, as the idea and system seems like a lot of fun.
Anyway, am i the only one who feels this way? Overall the panel was interesting and the direction of the champion system and updates to PVP sounds a lot of fun but this really bothered me a lot and disappointed me as i continue to feel like the choices i made to build my character are simply not valued or rewarded by ZOS.
EDIT:
I would be happy if they added an identical system called something like combat training as I think the system is good just wish it allowed me to develop physical skills.
Edited by Rammi on July 20, 2014 12:05AM The Champion System should have rewarded Champion Points based off of achievements and feats earned through excelling at end game content not grinding your life away vs mobs in order to stay competitive. This system is uncreative and is a great example of extremely lazy system design. Yes, you should be embarrassed