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https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
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Why don't they Mention KILL CAMS/finishing move animations

ckbud
ckbud
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They need to create a variety of kill cam animations when you finish off the last enemy of a bunch, like in Skyrim. There should be different ones for different attacks, sword, bow and arrow, spells, decapitations, exploding body parts etc. This would instantly make the game more fun and give people in groups the incentive to get to be the one to get the kill cam animation, and the other members observe the other player's kill cam animation from their own perspective. But for the player doing the final kill, they should get a different camera angle and a cool animation specific to their attack. And it should be bloody too, but not too garish like Mortal Combat X. Why weren't kill cams discussed at the ESO panel at Quakecon yesterday??
  • Samadhi
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    Why didn't you log into the Twitch stream and ask about Kill Cams?
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • DenverRalphy
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    Kill cams would be very very bad in an MMO. Single player games are fine, since game play stops during the animation. But in an MMO, you're guaranteed to get stomped and killed by everything else in the game while you're watching your awesome kill.
  • Arsenic_Touch
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    Don't see how kill cams would work in an mmo, given that kill cams slow down time.
    Unless they were only available in single player instances, but it would get really old. They should add more death animations though.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • ckbud
    ckbud
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    Honestly, it's because I didn't want to interrupt the stream by going through the signup process while it was going on. I thought I'd wait to see if they mentioned them anyway, if someone else asked a question about it. and then decided to post this on the forum when they didn't.
  • Mr.Turtlesworth
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    Yes pls
    I r robot
    hear me roar
  • ckbud
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    I agree that it wouldn't work in all instances. But I think that if it were setup with the right parameters, like it only activated when you killed the last enemy of a bunch and thus "exited combat", then it would be great, whether or not you're playing alone or with a group of people.
  • Dekkameron
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    I think they should do this, but only for dungeon bosses and the like, perhaps world bosses too. Hell all bosses!
    - Veteran Combat Librarian -
  • CheesyDaedra
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    Yes please and make it so every other player in PvP can see your kill in slow motion.
    Do you mind? I'm busy doing the fishstick, it's a very delicate state of mind.
  • zdkazz
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    they cood do it like mortal onlines mercy mode when a person or mob gets to 1% health or so they neel down, and an attack causes a kill animation its an open world mmo and it works just fine there, would love to see a mercy mode like option.
    there is one at 3:53 and right at the end of the vid
    http://youtu.be/H8VxahV2cLY?t=3m57s
    you also see one at 53 sec or so in this vid
    https://www.youtube.com/watch?v=FaQQsEVr58Y
    Edited by zdkazz on July 19, 2014 8:03PM
  • seneferab16_ESO
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    Kill cams would be very very bad in an MMO. Single player games are fine, since game play stops during the animation. But in an MMO, you're guaranteed to get stomped and killed by everything else in the game while you're watching your awesome kill.

    Actually they had Fatalities in AoC and it worked well with PvP.
    And by the gods it was awesome in PvE.

    http://www.youtube.com/watch?v=T2X_SbZCHpc
    Aerin Treerunner, pre dinner snack
  • MercyKilling
    MercyKilling
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    Because this isn't mortal kombat?
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • ckbud
    ckbud
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    I think Skyrim's kill animations had a good balance of being brutal, realistic and cool-looking but graceful/tasteful. ESO should try for something similarly balanced but more elaborate based on the number of abilities available.
    Edited by ckbud on July 19, 2014 8:18PM
  • nerevarine1138
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    Kill cams would be very very bad in an MMO. Single player games are fine, since game play stops during the animation. But in an MMO, you're guaranteed to get stomped and killed by everything else in the game while you're watching your awesome kill.

    Actually they had Fatalities in AoC and it worked well with PvP.
    And by the gods it was awesome in PvE.

    http://www.youtube.com/watch?v=T2X_SbZCHpc

    That's not the same as a kill-cam. We already have some similar special effects for some types of kills.

    OP: you're ignoring a lot of the posts on this thread. How do you propose to implement a feature like Skyrim's killcam in an MMO?
    ----
    Murray?
  • zdkazz
    zdkazz
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    Kill cams would be very very bad in an MMO. Single player games are fine, since game play stops during the animation. But in an MMO, you're guaranteed to get stomped and killed by everything else in the game while you're watching your awesome kill.

    Actually they had Fatalities in AoC and it worked well with PvP.
    And by the gods it was awesome in PvE.

    http://www.youtube.com/watch?v=T2X_SbZCHpc

    That's not the same as a kill-cam. We already have some similar special effects for some types of kills.

    OP: you're ignoring a lot of the posts on this thread. How do you propose to implement a feature like Skyrim's killcam in an MMO?

    have you looked at my videos? that is how you do kill cams in open world mmorpgs
  • Tabbycat
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    I believe at one time they were working on kill cams and had them in alpha I think. But for whatever reason, it got dropped. Probably for the same reason we don't have the ragdoll effect.
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • nerevarine1138
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    zdkazz wrote: »
    Kill cams would be very very bad in an MMO. Single player games are fine, since game play stops during the animation. But in an MMO, you're guaranteed to get stomped and killed by everything else in the game while you're watching your awesome kill.

    Actually they had Fatalities in AoC and it worked well with PvP.
    And by the gods it was awesome in PvE.

    http://www.youtube.com/watch?v=T2X_SbZCHpc

    That's not the same as a kill-cam. We already have some similar special effects for some types of kills.

    OP: you're ignoring a lot of the posts on this thread. How do you propose to implement a feature like Skyrim's killcam in an MMO?

    have you looked at my videos? that is how you do kill cams in open world mmorpgs

    Again. That's not the same as a killcam. That's just a special animation.
    ----
    Murray?
  • zdkazz
    zdkazz
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    zdkazz wrote: »
    Kill cams would be very very bad in an MMO. Single player games are fine, since game play stops during the animation. But in an MMO, you're guaranteed to get stomped and killed by everything else in the game while you're watching your awesome kill.

    Actually they had Fatalities in AoC and it worked well with PvP.
    And by the gods it was awesome in PvE.

    http://www.youtube.com/watch?v=T2X_SbZCHpc

    That's not the same as a kill-cam. We already have some similar special effects for some types of kills.

    OP: you're ignoring a lot of the posts on this thread. How do you propose to implement a feature like Skyrim's killcam in an MMO?

    have you looked at my videos? that is how you do kill cams in open world mmorpgs

    Again. That's not the same as a killcam. That's just a special animation.

    indeed, but it is as close as you will get in an mmo.
  • nerevarine1138
    nerevarine1138
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    zdkazz wrote: »
    zdkazz wrote: »
    Kill cams would be very very bad in an MMO. Single player games are fine, since game play stops during the animation. But in an MMO, you're guaranteed to get stomped and killed by everything else in the game while you're watching your awesome kill.

    Actually they had Fatalities in AoC and it worked well with PvP.
    And by the gods it was awesome in PvE.

    http://www.youtube.com/watch?v=T2X_SbZCHpc

    That's not the same as a kill-cam. We already have some similar special effects for some types of kills.

    OP: you're ignoring a lot of the posts on this thread. How do you propose to implement a feature like Skyrim's killcam in an MMO?

    have you looked at my videos? that is how you do kill cams in open world mmorpgs

    Again. That's not the same as a killcam. That's just a special animation.

    indeed, but it is as close as you will get in an mmo.

    I'm sure it is, but that's why I asked the OP to explain how he wanted to implement a killcam in an MMO. Because that's what he's asking for. Not just a kill animation.
    ----
    Murray?
  • DenverRalphy
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    Actually, to answer the question that the thread topic poses... Why was there no mention? That's pretty simple... Because there's no/zip/zero/nada plans or discussions even considering the possibility.
  • Tabbycat
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    Because you just can't discuss it without watching it.

    https://www.youtube.com/watch?v=npR1VtaFmXQ
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • zdkazz
    zdkazz
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    zdkazz wrote: »
    zdkazz wrote: »
    Kill cams would be very very bad in an MMO. Single player games are fine, since game play stops during the animation. But in an MMO, you're guaranteed to get stomped and killed by everything else in the game while you're watching your awesome kill.

    Actually they had Fatalities in AoC and it worked well with PvP.
    And by the gods it was awesome in PvE.

    http://www.youtube.com/watch?v=T2X_SbZCHpc

    That's not the same as a kill-cam. We already have some similar special effects for some types of kills.

    OP: you're ignoring a lot of the posts on this thread. How do you propose to implement a feature like Skyrim's killcam in an MMO?

    have you looked at my videos? that is how you do kill cams in open world mmorpgs

    Again. That's not the same as a killcam. That's just a special animation.

    indeed, but it is as close as you will get in an mmo.

    I'm sure it is, but that's why I asked the OP to explain how he wanted to implement a killcam in an MMO. Because that's what he's asking for. Not just a kill animation.

    the way i see it a kill cam is just an animation that plays when certain factors are met, not all the kill cams in skyrim did slowmo , the only issue would be the ranged ones, as those effect the camera in a way that would be bad for pvp and pve.
    https://www.youtube.com/watch?v=npR1VtaFmXQ
  • zdkazz
    zdkazz
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    Tabbycat wrote: »
    Because you just can't discuss it without watching it.

    https://www.youtube.com/watch?v=npR1VtaFmXQ

    wow great minds think alike i suppose lol
  • Tabbycat
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    I honestly think that ZOS would have to implement ragdoll physics into the game in order for the killcams to work properly.

    So we should start off by requesting ragdoll physics. :p *cough* @ZOS_PaulSage *cough*
    Edited by Tabbycat on July 19, 2014 9:25PM
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • zdkazz
    zdkazz
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    I still think mortal online's mercey mode was the best i esspecially liked the one where you push them down with a boot hold them there and stab them in the chest and twist the blade
  • Artemiisia
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    they could do it in group dungeons/trails

    there is a boss in Age of Conan, where you see a small video afterwards, eveyone in group sees it.
  • ckbud
    ckbud
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    I think that there are certain conditions where killcams can be applicable in an MMO. Of course, it wouldn't make sense in a lot of PVP situations where hundreds of players are playing against each other. But for most PVE situations, and for some PVP situations, it would work just fine. Like I said, if you are fighting a bunch of enemies, the killcam would only occur once you kill the final enemy and are in the process of exiting combat. Why wouldn't killcams be possible in these situations, even if it's an MMO?
    Edited by ckbud on July 19, 2014 9:43PM
  • NadiusMaximus
    NadiusMaximus
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    Imagine the kill, lag, animation of kill, lag, your dead, lag, mudcrab teabagging you.
  • JKorr
    JKorr
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    ckbud wrote: »
    They need to create a variety of kill cam animations when you finish off the last enemy of a bunch, like in Skyrim. There should be different ones for different attacks, sword, bow and arrow, spells, decapitations, exploding body parts etc. This would instantly make the game more fun and give people in groups the incentive to get to be the one to get the kill cam animation, and the other members observe the other player's kill cam animation from their own perspective. But for the player doing the final kill, they should get a different camera angle and a cool animation specific to their attack. And it should be bloody too, but not too garish like Mortal Combat X. Why weren't kill cams discussed at the ESO panel at Quakecon yesterday??
    Yes, so you can watch the unskippable animation WHEN YOU MISS. It is ever so awesome when you are forced to watch your arrow fly past an enemy in Skyrim. Kill cams are irritating and pointless in Skyrim; they certainly aren't needed in ESO.

    When you trigger a kill cam, does it lock down every other member of your group? Are other enemies still moving to attack while you are stuck in the kill cam? How long will it take to move again, and how much damage can a second or third enemy inflict while you can't fight back? In an mmo, you have more than one player and enemy to worry about.

    If you want exploding body parts wait for Fallout 4. That sounds more like what you're looking for, especially if they have the Bloody Mess perk again.
  • ckbud
    ckbud
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    JKorr wrote: »
    ckbud wrote: »
    They need to create a variety of kill cam animations when you finish off the last enemy of a bunch, like in Skyrim. There should be different ones for different attacks, sword, bow and arrow, spells, decapitations, exploding body parts etc. This would instantly make the game more fun and give people in groups the incentive to get to be the one to get the kill cam animation, and the other members observe the other player's kill cam animation from their own perspective. But for the player doing the final kill, they should get a different camera angle and a cool animation specific to their attack. And it should be bloody too, but not too garish like Mortal Combat X. Why weren't kill cams discussed at the ESO panel at Quakecon yesterday??
    Yes, so you can watch the unskippable animation WHEN YOU MISS. It is ever so awesome when you are forced to watch your arrow fly past an enemy in Skyrim. Kill cams are irritating and pointless in Skyrim; they certainly aren't needed in ESO.

    When you trigger a kill cam, does it lock down every other member of your group? Are other enemies still moving to attack while you are stuck in the kill cam? How long will it take to move again, and how much damage can a second or third enemy inflict while you can't fight back? In an mmo, you have more than one player and enemy to worry about.

    If you want exploding body parts wait for Fallout 4. That sounds more like what you're looking for, especially if they have the Bloody Mess perk again.

    Not really looking for that. I'm just looking for the same kind of animations and vibe as in Skyrim. Not all of them are in slow-motion and most don't take more than a second or two. It would be fine by me if there was an option in the settings to enable/disable them. Again, I don't think it would be too difficult if the killcam only triggered in very specific situations where you wouldn't be made susceptible to other enemies during the animation, so just after you finish off the last enemy of a bunch and exit combat. Most of the enemies I come across in PVE are grouped in 2 or 3, so I don't see too much to worry about if there was an animation after I kill the last enemy of the 2 or 3 there.
  • Artheiron
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    This is eso's pre-alpha review from 2012, read the last paragraph.
    http://www.zam.com/story.html?story=30900

    Some people like kill cams some don't but...
    What really bothers me is when people want things that an elder scroll game deserves, they just make a video about it and say, too much efford, server can't handle it. Year is 2015, seriously...
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