i love what you've done with the game, and the dps factor in healing is amazing. however i would love to additionally be able to heal other within a radius from using a -rarer / harder to make- potion. i came up with the idea today of an aoe potion. i would love to see it implemented. thank you.
smeeprocketnub19_ESO wrote: »potions are consumed, you can't aoe consume something. Just use resto staff.
I'm trying to imagine the mechanics of an AoE potion...
*Player takes damage*
"Man, that hurt! I'll drink this potion... WOW! This is delicious! Hey xLegolazx, you gotta try this! It's so tasty!"
*potion bottle is passed around to the group in between sword swings and spell casts and everyone takes a drink*
Or this one...
*Player takes damage*
"Man, that hurt! I'll drink this potion... Aww yeah! I feel ahhhhmaaaazing!"
*Player then does a slow-mo mid-air pirouette thereby spraying the liquid goodness out his fingertips, showering the frenzied melee below with life-providing awesome juice*
Or something like that...
i love what you've done with the game, and the dps factor in healing is amazing. however i would love to additionally be able to heal other within a radius from using a -rarer / harder to make- potion. i came up with the idea today of an aoe potion. i would love to see it implemented. thank you.