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Any plans for an auction house?

Menx
Menx
Soul Shriven
Are there any plans for an auction house to be added to the game in a future update?
Edited by Menx on July 12, 2014 8:28PM
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    no
  • badmojo
    badmojo
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    Yeah, they have plans. Plans not to have one.
    [DC/NA]
  • Blackwidow
    Blackwidow
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    It's called a guild store. Check your local banker.
  • TonyCawk
    TonyCawk
    I doubt they'll add an auction house, a guild store is as close as you'll get. Just join a trade guild.
  • Zorrashi
    Zorrashi
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    No, they care a lot about the Guild Store so they can create their vision for the game.

    There is a lot of demand for a traditional AH though.
  • Artemiisia
    Artemiisia
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    they have said no action house will come ever, they are in the next patch 1.3 I believe making some adjustments to how guilds can be used for selling things.
  • Slash8915
    Slash8915
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    [img][/img]G9AC3Nz.jpg
  • Phantax
    Phantax
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    They initially said no, but when you consider how many other things have changed from what they originally said?
    Not to mention I don't think Zenimax anticipated the amount of demand for a global/factional AH.
    (my money is on yes.... eventually)

    ;)
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Hopefully no. Not unless they want to bottom out the economy.
    Dear Sister, I do not spread rumors, I create them.
  • Phantax
    Phantax
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    Hopefully no. Not unless they want to bottom out the economy.

    Rubbish ! A global/factional AH would be the only way to achieve a truly dynamic economy.
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    Phantax wrote: »
    Hopefully no. Not unless they want to bottom out the economy.

    Rubbish ! A global/factional AH would be the only way to achieve a truly dynamic economy.

    You mean pull the carpet out from under it. You can watch economies plummet with a global auction house on regular servers due to the market being flooded or people playing the market to win like it's some sort of side game. When I was playing EQ, the market was ridiculously unstable. In fact, the only games where stability wasn't an issue were ones where their wasn't an AH, Then flooding was slower and less likely to occur.
    Dear Sister, I do not spread rumors, I create them.
  • Phantax
    Phantax
    ✭✭✭✭✭
    Phantax wrote: »
    Hopefully no. Not unless they want to bottom out the economy.

    Rubbish ! A global/factional AH would be the only way to achieve a truly dynamic economy.

    You mean pull the carpet out from under it. You can watch economies plummet with a global auction house on regular servers due to the market being flooded or people playing the market to win like it's some sort of side game. When I was playing EQ, the market was ridiculously unstable. In fact, the only games where stability wasn't an issue were ones where their wasn't an AH, Then flooding was slower and less likely to occur.

    Exactly... a dynamic economy that fluctuates with player supply-and-demand. Yes people will try to outbid others, some will flood the market but that just makes it more interesting.
    The other main point about a global market is that it far better represents what the players value certain items at. After all something is only worth what people are willing to pay !
    This fragmented system we have now is restrictive and much more prone to price fixing as the seller has a pre-defined buyer base giving them a strangle hold on the market.
    Edited by Phantax on July 12, 2014 9:53PM
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    Phantax wrote: »
    Phantax wrote: »
    Hopefully no. Not unless they want to bottom out the economy.

    Rubbish ! A global/factional AH would be the only way to achieve a truly dynamic economy.

    You mean pull the carpet out from under it. You can watch economies plummet with a global auction house on regular servers due to the market being flooded or people playing the market to win like it's some sort of side game. When I was playing EQ, the market was ridiculously unstable. In fact, the only games where stability wasn't an issue were ones where their wasn't an AH, Then flooding was slower and less likely to occur.

    Exactly... a dynamic economy that fluctuates with player supply-and-demand. Yes people will try to outbid others, some will flood the market but that just makes it more interesting.
    The other main point about a global market is that it far better represents what the players value certain items at. After all something is only worth what people are willing to pay !

    The economy is not a side game. Massive fluctuations are not a positive. I shouldn't have to worry about my sales collapsing every week as that particular market goes into a depression.

    Dear Sister, I do not spread rumors, I create them.
  • SirJesto
    SirJesto
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    They have said one reason they won't do it is the strain on the database with the megaserver technology. You can imagine 1000 listings that just contain 1 Mako rune for example. So yeah, never going to happen.
  • Phantax
    Phantax
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    Why shouldn't the games economy be a side game, some people (myself for example) enjoy that sort of thing. If that's what some players want to do let them (didn't zenimax say something similar?)

    If you're sales are collapsing its down really to 2 main factors... You're over pricing your product and people won't pay what you are asking. OR.. demand for the product has dropped. But this is all part of having a dynamic economy, its player driven, not just seller driven.

    As for the depression bit, I think that's a strong word to use, it implies the games economy is short or currency. That is hardly likely to happen when you consider how many forms of income this game provides and as of yet we do not have that many gold sinks. Casual sellers will not really notice or care about the fluctuations, hardcore selling moguls will thrive on the challenge !
    Not to mention of course that an item sold on a global AH won't just have a seller base of 500 people, more likely 5000+
    So Win-Win for everybody

    ;)
    Edited by Phantax on July 12, 2014 10:07PM
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • SirJesto
    SirJesto
    ✭✭✭
    Phantax wrote: »
    Why shouldn't the games economy be a side game, some people (myself for example) enjoy that sort of thing. If that's what some players want to do let them (didn't zenimax say something similar?)

    If you're sales are collapsing its down really to 2 main factors... You're over pricing your product and people won't pay what you are asking. OR.. demand for the product has dropped. But this is all part of having a dynamic economy, its player driven, not just seller driven.

    As for the depression bit, I think that's a strong word to use, it implies the games economy is short or currency. That is hardly likely to happen when you consider how many forms of income this game provides and as of yet we do not have that many gold sinks. Casual sellers will not really notice or care about the fluctuations, hardcore selling moguls will thrive on the challenge !
    Not to mention of course that an item sold on a global AH won't just have a seller base of 500 people, more likely 5000+
    So Win-Win for everybody

    ;)

    Obviously you're a fat-cat because you know very well that a global AH will make the rich richer and nothing will change one bit for the have-nots.
  • Phantax
    Phantax
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    SirJesto wrote: »
    Phantax wrote: »
    Why shouldn't the games economy be a side game, some people (myself for example) enjoy that sort of thing. If that's what some players want to do let them (didn't zenimax say something similar?)

    If you're sales are collapsing its down really to 2 main factors... You're over pricing your product and people won't pay what you are asking. OR.. demand for the product has dropped. But this is all part of having a dynamic economy, its player driven, not just seller driven.

    As for the depression bit, I think that's a strong word to use, it implies the games economy is short or currency. That is hardly likely to happen when you consider how many forms of income this game provides and as of yet we do not have that many gold sinks. Casual sellers will not really notice or care about the fluctuations, hardcore selling moguls will thrive on the challenge !
    Not to mention of course that an item sold on a global AH won't just have a seller base of 500 people, more likely 5000+
    So Win-Win for everybody

    ;)

    Obviously you're a fat-cat because you know very well that a global AH will make the rich richer and nothing will change one bit for the have-nots.

    And obviously 'any' player doesn't have the chance to see my 40k piece of gear for sale in the AH, decide to undercut me by 1 gold and bag him/herself a nice 39,999 gold sale !

    ;)
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • SirJesto
    SirJesto
    ✭✭✭
    Phantax wrote: »
    SirJesto wrote: »
    Phantax wrote: »
    Why shouldn't the games economy be a side game, some people (myself for example) enjoy that sort of thing. If that's what some players want to do let them (didn't zenimax say something similar?)

    If you're sales are collapsing its down really to 2 main factors... You're over pricing your product and people won't pay what you are asking. OR.. demand for the product has dropped. But this is all part of having a dynamic economy, its player driven, not just seller driven.

    As for the depression bit, I think that's a strong word to use, it implies the games economy is short or currency. That is hardly likely to happen when you consider how many forms of income this game provides and as of yet we do not have that many gold sinks. Casual sellers will not really notice or care about the fluctuations, hardcore selling moguls will thrive on the challenge !
    Not to mention of course that an item sold on a global AH won't just have a seller base of 500 people, more likely 5000+
    So Win-Win for everybody

    ;)

    Obviously you're a fat-cat because you know very well that a global AH will make the rich richer and nothing will change one bit for the have-nots.

    And obviously 'any' player doesn't have the chance to see my 40k piece of gear for sale in the AH, decide to undercut me by 1 gold and bag him/herself a nice 39,999 gold sale !

    ;)

    Suck it up or go back to NWO bud.
  • Zorrashi
    Zorrashi
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    Phantax wrote: »
    SirJesto wrote: »
    Phantax wrote: »
    Why shouldn't the games economy be a side game, some people (myself for example) enjoy that sort of thing. If that's what some players want to do let them (didn't zenimax say something similar?)

    If you're sales are collapsing its down really to 2 main factors... You're over pricing your product and people won't pay what you are asking. OR.. demand for the product has dropped. But this is all part of having a dynamic economy, its player driven, not just seller driven.

    As for the depression bit, I think that's a strong word to use, it implies the games economy is short or currency. That is hardly likely to happen when you consider how many forms of income this game provides and as of yet we do not have that many gold sinks. Casual sellers will not really notice or care about the fluctuations, hardcore selling moguls will thrive on the challenge !
    Not to mention of course that an item sold on a global AH won't just have a seller base of 500 people, more likely 5000+
    So Win-Win for everybody

    ;)

    Obviously you're a fat-cat because you know very well that a global AH will make the rich richer and nothing will change one bit for the have-nots.

    And obviously 'any' player doesn't have the chance to see my 40k piece of gear for sale in the AH, decide to undercut me by 1 gold and bag him/herself a nice 39,999 gold sale !

    ;)

    I think the primary reason they decided not to do an AH is because of the peculiar quality that AHs have; they can allow the game economy to soar, or drag it to the depths of hell.

    They want to prevent things like legendary gear to be so easily attainable just because you have coin. Further, they want to avoid things like world-wide inflation, which is hard to mediate.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    Phantax wrote: »
    SirJesto wrote: »
    Phantax wrote: »
    Why shouldn't the games economy be a side game, some people (myself for example) enjoy that sort of thing. If that's what some players want to do let them (didn't zenimax say something similar?)

    If you're sales are collapsing its down really to 2 main factors... You're over pricing your product and people won't pay what you are asking. OR.. demand for the product has dropped. But this is all part of having a dynamic economy, its player driven, not just seller driven.

    As for the depression bit, I think that's a strong word to use, it implies the games economy is short or currency. That is hardly likely to happen when you consider how many forms of income this game provides and as of yet we do not have that many gold sinks. Casual sellers will not really notice or care about the fluctuations, hardcore selling moguls will thrive on the challenge !
    Not to mention of course that an item sold on a global AH won't just have a seller base of 500 people, more likely 5000+
    So Win-Win for everybody

    ;)

    Obviously you're a fat-cat because you know very well that a global AH will make the rich richer and nothing will change one bit for the have-nots.

    And obviously 'any' player doesn't have the chance to see my 40k piece of gear for sale in the AH, decide to undercut me by 1 gold and bag him/herself a nice 39,999 gold sale !

    ;)

    right, because all those times someone undercut me by 1 gold in other games I played, I was thinking how awesome global AHs were and not about the inevitable and unbearable bidding war I would be fighting for hours at a time. A war which always led to prices well below what I could afford to sell for.

    when you play the market like a game, everyone who actually wants to make money loses out. If you already have millions of gold, no big deal for you, but some of us actually want to use the economy to buy and sell items without going broke.
    Dear Sister, I do not spread rumors, I create them.
  • DeLindsay
    DeLindsay
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    Phantax wrote: »
    They initially said no, but when you consider how many other things have changed from what they originally said?
    Not to mention I don't think Zenimax anticipated the amount of demand for a global/factional AH.
    (my money is on yes.... eventually)

    ;)

    It's actually still no according to Paul Sage in a very recent ALOG (this past week). They have no intentions of EVER putting a global AH into ESO.
  • Nazon_Katts
    Nazon_Katts
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    Actually, an AH would make it a whole lot easier on the have-nots to become rich as they could sell to all the fat cats at way better prices. Buy low, sell high and do not spend; that's all it takes and available to everyone, if there was an AH.

    I'd bet the gap between the rich and poor is much wider currently, as there is no easy access to the market (or what you could call one, as it is rather limited anyways) and most people just vendor their loot to gain coin. The average joe has a couple of Ks, while those industrious enough to actually play the market that is there have millions. Millions that won't go anywhere and most certainly not back into the market.

    An AH would help with balancing the wealth and wouldn't even need to global to begin with, just with a broad enough reach and be publicly accessible. The island economies we've got just facilitate exploitation. Join a trade guild with mostly lower level players to buy low and sell high in a veteran guild. There we have globalization in a nutshell, the very thing the splintered economical set up pretends to prevent.

    An AH offers a much more even playing field.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Daethz
    Daethz
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    Yeah, 1.3.
    Buy a vendor and sell to the masses, I believe.
    What is there to buy anyway, honestly?
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • Nazon_Katts
    Nazon_Katts
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    Food, Pots and Tempers and their respectively needed materials to craft. Which guild stall owners could buy low, sell high and make sure no one else could ever afford betting against them. If there was that much trade left. I suspect most stalls will remain empty or mostly unused.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Mallius
    Mallius
    SirJesto wrote: »
    They have said one reason they won't do it is the strain on the database with the megaserver technology. You can imagine 1000 listings that just contain 1 Mako rune for example. So yeah, never going to happen.

    Yes I believe this is the only answer to your question to be honest I don't think the reason for no AH is a design perspective I think it is as sir Jesto says it is a much more pragmatic reason.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Actually, an AH would make it a whole lot easier on the have-nots to become rich as they could sell to all the fat cats at way better prices. Buy low, sell high and do not spend; that's all it takes and available to everyone, if there was an AH.

    I'd bet the gap between the rich and poor is much wider currently, as there is no easy access to the market (or what you could call one, as it is rather limited anyways) and most people just vendor their loot to gain coin. The average joe has a couple of Ks, while those industrious enough to actually play the market that is there have millions. Millions that won't go anywhere and most certainly not back into the market.

    An AH would help with balancing the wealth and wouldn't even need to global to begin with, just with a broad enough reach and be publicly accessible. The island economies we've got just facilitate exploitation. Join a trade guild with mostly lower level players to buy low and sell high in a veteran guild. There we have globalization in a nutshell, the very thing the splintered economical set up pretends to prevent.

    An AH offers a much more even playing field.

    no, that is never how it works in practice. The rich get richer, the poor stay broke.
    Dear Sister, I do not spread rumors, I create them.
  • Nazon_Katts
    Nazon_Katts
    ✭✭✭✭✭
    Actually, an AH would make it a whole lot easier on the have-nots to become rich as they could sell to all the fat cats at way better prices. Buy low, sell high and do not spend; that's all it takes and available to everyone, if there was an AH.

    I'd bet the gap between the rich and poor is much wider currently, as there is no easy access to the market (or what you could call one, as it is rather limited anyways) and most people just vendor their loot to gain coin. The average joe has a couple of Ks, while those industrious enough to actually play the market that is there have millions. Millions that won't go anywhere and most certainly not back into the market.

    An AH would help with balancing the wealth and wouldn't even need to global to begin with, just with a broad enough reach and be publicly accessible. The island economies we've got just facilitate exploitation. Join a trade guild with mostly lower level players to buy low and sell high in a veteran guild. There we have globalization in a nutshell, the very thing the splintered economical set up pretends to prevent.

    An AH offers a much more even playing field.

    no, that is never how it works in practice. The rich get richer, the poor stay broke.

    That is exactly how it works in practice. If your struggling in another game, let me help you! :)
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Wolfshead
    Wolfshead
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    Hopefully no. Not unless they want to bottom out the economy.

    What now you say that ESO have a economy in this game are you serious the "economy" we have is trader guilds if the are not to dead serious ESO HAVE NO economy at all atm a AH would maybe help get economy to work again hopeful the kiosk would make to work but again the only one that benefit from them is guild that 50+ member and have control of kiosk in the PvP zone so small guild blow 50+ member will not benefit frack thing from it and if you think that is economy then don't much how it work in a mmog at all.
    Edited by Wolfshead on July 13, 2014 7:17AM
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
    What we do in life, echoes in eternity
  • Phantax
    Phantax
    ✭✭✭✭✭
    Phantax wrote: »
    SirJesto wrote: »
    Phantax wrote: »
    Why shouldn't the games economy be a side game, some people (myself for example) enjoy that sort of thing. If that's what some players want to do let them (didn't zenimax say something similar?)

    If you're sales are collapsing its down really to 2 main factors... You're over pricing your product and people won't pay what you are asking. OR.. demand for the product has dropped. But this is all part of having a dynamic economy, its player driven, not just seller driven.

    As for the depression bit, I think that's a strong word to use, it implies the games economy is short or currency. That is hardly likely to happen when you consider how many forms of income this game provides and as of yet we do not have that many gold sinks. Casual sellers will not really notice or care about the fluctuations, hardcore selling moguls will thrive on the challenge !
    Not to mention of course that an item sold on a global AH won't just have a seller base of 500 people, more likely 5000+
    So Win-Win for everybody

    ;)

    Obviously you're a fat-cat because you know very well that a global AH will make the rich richer and nothing will change one bit for the have-nots.

    And obviously 'any' player doesn't have the chance to see my 40k piece of gear for sale in the AH, decide to undercut me by 1 gold and bag him/herself a nice 39,999 gold sale !

    ;)

    right, because all those times someone undercut me by 1 gold in other games I played, I was thinking how awesome global AHs were and not about the inevitable and unbearable bidding war I would be fighting for hours at a time. A war which always led to prices well below what I could afford to sell for.

    when you play the market like a game, everyone who actually wants to make money loses out. If you already have millions of gold, no big deal for you, but some of us actually want to use the economy to buy and sell items without going broke.

    You're arguing against yourself?

    So you're complaining because somebody would undercut your price, if that's the case then a global AH is working exactly as it should, by adding dynamics into the equation.
    You also said "but some of us actually want to use the economy to buy and sell items without going broke" So if that's the case you would yourself buy the 'cheaper' items in order to make a profit.

    So its ok for you to buy a cheaper item, ignoring the higher priced ones but other sellers are not allowed to do that to you???
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • Phantax
    Phantax
    ✭✭✭✭✭
    Actually, an AH would make it a whole lot easier on the have-nots to become rich as they could sell to all the fat cats at way better prices. Buy low, sell high and do not spend; that's all it takes and available to everyone, if there was an AH.

    I'd bet the gap between the rich and poor is much wider currently, as there is no easy access to the market (or what you could call one, as it is rather limited anyways) and most people just vendor their loot to gain coin. The average joe has a couple of Ks, while those industrious enough to actually play the market that is there have millions. Millions that won't go anywhere and most certainly not back into the market.

    An AH would help with balancing the wealth and wouldn't even need to global to begin with, just with a broad enough reach and be publicly accessible. The island economies we've got just facilitate exploitation. Join a trade guild with mostly lower level players to buy low and sell high in a veteran guild. There we have globalization in a nutshell, the very thing the splintered economical set up pretends to prevent.

    An AH offers a much more even playing field.

    Exactly !

    :)
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
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