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Zenimax, you take the most powerful class in game and enable them to do this?

Baphomet
Baphomet
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@Zenimax, with all the abilities and issues in game that really need an overhaul, you decide to empower the most powerful class even further.

The new version of overload costs quite a lot more than it used to but its power is just way off (and it's still relatively easy to charge up) . Why did you even bother spending time on something that worked fine and was well-balanced to begin with?

As a sorcerer player, too, I think it is way overpowered. I get light attacks that crit for ~800 damage and I am able to machine gun them for a really long time, too. People just face-melt like with the "Jesus-beam".

I also have VR characters of all the other classes, and a templar for instance really has to min/max in order to get a 800-900 damage count on his solar flare for instance - his most powerful damage ability (just to put it into perspective with something else)

Overload is mobile, it is not circumstantial, it is hard to avoid, it is hard to counter, and the best part is... it shoots through walls if you have your target soft-locked!

Just to give you an idea of what it is like to be on the receiving end of this ability:

Screenshot_20140706_211115_zpsfa571940.png

Screenshot_20140706_211520_zpse2d6dc87.png

Bravo, Zenimax!

Don't get me wrong, I like my sorc powerful, too, but I am also an objective player, and the sorcerers were more than powerful enough before they decided to give them another God-mode ability.

- The Psijic Order
- TKO
- Dominant Dominion
- The Noore
  • crislevin
    crislevin
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    its always a mystery to me exactly what is the damage of overload, the tooltip says 9% increase, but from what?

    can somebody share an equation of its damage please?
  • Teargrants
    Teargrants
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    848 crit for me, I noticed this when I tried it out a couple lights ago in PvP. It was like my light attacks turned into crystal shard kame hame ha.o.O

    Though I still prefer soul assault because it doesn't have the toggle delay, and I can switch bars when I need to.

    On a side note, does anyone know if the 3 piece set that heals you on ult activation proc for power overload toggle? Would be pretty hilarious if it does.
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
    ┬┴┬┴┤(・_├┬┴┬┴
  • Phinix1
    Phinix1
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    If I were you I'd be more concerned about blocking those Crystal Fragment plunks, and not getting hit by trebs. :p

    As you said, it costs a lot more to use now. It IS an ultimate ability. It is not unreasonable that you would get 3-5k damage over the course of the average ultimate, total.

    This one is just unique in that it doesn't unload all its damage up front. It is like an Ultimate DoT in that respect.

    That said, I haven't actually slotted this since the changes to say for sure one way or the other. I have always felt Sorcerer to be the model of a perfectly built and balanced class, so I understand what you are saying with the whole "if it isn't broken don't fix it" thing.
    Edited by Phinix1 on July 6, 2014 8:58PM
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    Oh well. You can get Surge to work with Overload if you pop it before Overload.

    My tanky sorc uses it quite a bit.
  • zScars
    zScars
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    my power overload do 1k crits. i click my left mouse button 3 times and bam ded.

    eso pvp is lovely
    Edited by zScars on July 6, 2014 9:18PM
    Founder of Incognito Merchants. Join us- head to our thread for more info. forums.elderscrollsonline.com/discussion/121613/official-trading-incognito-merchants#latest
  • Nebthet78
    Nebthet78
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    Those over 800 attacks are like regular attacks in vet 9 zone... people should be used to them! (sarcasm)
    Far too many characters to list any more.
  • claudosan
    claudosan
    Can't you roll dodge? If I remember correctly, Sorcs are mobile during the cast but it's really slow. With a higher cost now, I don't think it's unreasonable.

    The change we need though, is an upgrade to several other classes' ultimates, especially templars.
  • crislevin
    crislevin
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    if you save up 300 ultimate, which is the cost of most powerful ultimate skills, spend 120 to toggle it, then you can make (300-120)/20=9 light attacks, each does ~550 damage, thats 4950 total damage.

    This is in line with other powerful ultimate. It does last for a long time if you manage it properly though.
  • FunkyBudda
    FunkyBudda
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    Baphomet wrote: »
    @Zenimax, with all the abilities and issues in game that really need an overhaul, you decide to empower the most powerful class even further.

    The new version of overload costs quite a lot more than it used to but its power is just way off (and it's still relatively easy to charge up) . Why did you even bother spending time on something that worked fine and was well-balanced to begin with?

    As a sorcerer player, too, I think it is way overpowered. I get light attacks that crit for ~800 damage and I am able to machine gun them for a really long time, too. People just face-melt like with the "Jesus-beam".

    I also have VR characters of all the other classes, and a templar for instance really has to min/max in order to get a 800-900 damage count on his solar flare for instance - his most powerful damage ability (just to put it into perspective with something else)

    Overload is mobile, it is not circumstantial, it is hard to avoid, it is hard to counter, and the best part is... it shoots through walls if you have your target soft-locked!

    Just to give you an idea of what it is like to be on the receiving end of this ability:

    Screenshot_20140706_211115_zpsfa571940.png

    Screenshot_20140706_211520_zpse2d6dc87.png

    Bravo, Zenimax!

    Don't get me wrong, I like my sorc powerful, too, but I am also an objective player, and the sorcerers were more than powerful enough before they decided to give them another God-mode ability.

    I will gladly give up this for BE to be un-nerfed.
  • ZheinLevin
    ZheinLevin
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    All it takes to counter this is reflective scales.
    NA Ebonheart Pact
    Cuddles the Tyrant - VR16 Orc Dragon Knight | Little Whirlwind - VR16 High Elf Sorcerer
    Boogie Wonderland - VR6 Redguard Templar | Flabby Tabby - Noob Khajiit Nightblade
  • flintstone
    flintstone
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    ZheinLevin wrote: »
    All it takes to counter this is reflective scales.

    Oh really?........does it return to sender like it does with everything else?
  • Sai87RU
    Sai87RU
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    Worthless whining about too powerful skill of other classes, not even trying to revise your own build, not even asking the question "what can I counter this" just scribbling on a forum saying Sorcere OP! My VR12 Sorc left up to a better time, because I think this class is too weak. Play the VR12 NB. If you Templar, and you can not kill 90-95% Sork 1vs1 - DEL you character. Against the other 5-10% seek strategy / build.

    That's all, and all of everything.
    From Russia with love :)
  • seneferab16_ESO
    seneferab16_ESO
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    Worthless whining about too powerful skill of other classes
    Baphomet wrote: »
    As a sorcerer player, too

    I suggest you read before you reply.

    Aerin Treerunner, pre dinner snack
  • Sangeet
    Sangeet
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    Balance is a joke.
  • Pele
    Pele
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    claudosan wrote: »
    Can't you roll dodge? If I remember correctly, Sorcs are mobile during the cast but it's really slow. With a higher cost now, I don't think it's unreasonable.
    This. Overload is expensive and makes you slower than a turtle in wet cement. It's fine as is. If you get face-melted by a sorcerer casting Overload then Overload is not the problem.
  • ZheinLevin
    ZheinLevin
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    flintstone wrote: »

    Oh really?........does it return to sender like it does with everything else?

    Yeah it does
    NA Ebonheart Pact
    Cuddles the Tyrant - VR16 Orc Dragon Knight | Little Whirlwind - VR16 High Elf Sorcerer
    Boogie Wonderland - VR6 Redguard Templar | Flabby Tabby - Noob Khajiit Nightblade
  • timidobserver
    timidobserver
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    I'd say leave Overload alone. The only thing Sorcs do that needs to be nerfed, even more, is Bolt escape. They literally tried to add a repeated use cooldown to biting jabs before adding one to bolt escape, how does that even happen. I can live with Overload.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Durham
    Durham
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    Actually I believe a Templar won the 100k duels right?
    PVP DEADWAIT
    PVP The Unguildables
  • Cogo
    Cogo
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    ZheinLevin wrote: »
    All it takes to counter this is reflective scales.

    Not only to counter :-p
    The wizard gets a nasty surprice as well!
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Sai87RU
    Sai87RU
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    Worthless whining about too powerful skill of other classes
    Baphomet wrote: »
    As a sorcerer player, too

    I suggest you read before you reply.

    I suggest you read before you reply.
  • cracker81
    cracker81
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    Again ppl ask for Nerf each class is different. If you don't like the class you pick it is your problem. I feel most ppl that have problem love the name of the class or idea of the class but they don't know how to play it.
  • Atreyu
    Atreyu
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    ZheinLevin wrote: »
    All it takes to counter this is reflective scales.

    thanks, I will slot this skill as soon as I can when I'm in game.




    oh wait I'm a nightblade.
    Edited by Atreyu on July 7, 2014 9:22AM
    Atreyu - VR14 - DK
  • Kimbyungmo
    Kimbyungmo
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    NNNNEEEERRRFFFFF DAMNNNN SORRRRCCC
  • Sai87RU
    Sai87RU
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    [...]

    Topic starter screenshot shows Templar, who suffers from a sorcerer, who judging by the screenshots, imprisoned in damage, showing a glass cannon, and says that the overload is too powerful skill, and on this I conclude that there howling divorced justified only by the fact that topic starter is not familiar with such concepts as passive elemental resistance (jewelry with enchantment) and a block. On the basis of this conclusion, I come to the only correct conclusion that all who agree with the topic starter pathetic ballast, which makes lightweight veteran content.

    P.S. For thought: Fire balista inflicts 600 damage to the casual gamer, 900 damage brainless vampire. Vampire in leather armor with 1 top glyph of fire protection - 630 damage. Here is a twist, huh?

    That's all. Sit down and streamlined.

    P.P.S. Google translator is not always true translates the text, so please do not judge strictly if I have not understood. But my idea he formulated correctly.



    [Moderator Note: Removed moderated quote]
    Edited by ZOS_JuhoJ on July 7, 2014 10:29AM
  • Shaun98ca2
    Shaun98ca2
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    All the ultimates are SUPPOSED to be powerful. At the same time all of them have their weaknesses. Some of the weaknesses are easier to take advantage of like getting out of the circle of death. You should also check out soul assault I believe it is actually doing MORE damage than this ultimate.
  • sethman75
    sethman75
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    Dude just because you can stroke your epeen in pvp, doesnt mean the class needs to be touched in any way in pve.

    Pvp is something me and majority of players will never do so STFU about it.

    If you think it is way OP and you dont like it, play another class.
  • Baphomet
    Baphomet
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    I like it and I am playing a sorcerer, too... but it's still OP. No point denying it.

    For a sorcerer, reflective scales are so easy to counter. If you see those wings sprout, you just use your velocious curse or crushing shock to proc insta-shards for when those scales expire. If you screw up a crystal shard, well, sorcerers can dodge, too, or just use a bolt escape to maybe proc a insta-shard. Or you can just channel your restoration staff for a few seconds.

    Eclipse is worse but only a mild annoyance.

    Ultimates are indeed supposed to be powerful and all have their weaknesses, but that does in no way mean that they are equal.

    The thing that rubs me the wrong way really is that they take the (arguably) strongest class and empowers it even further - especially since it was well-balanced prior to the change (especially for PvE where you could keep it up almost indefinately if you were smart about it).
    - The Psijic Order
    - TKO
    - Dominant Dominion
    - The Noore
  • crislevin
    crislevin
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    so everybody just bickering back and forth, and my data driven analysis just falls to the wayside?

    Its a freaking ultimate, it does similar amount of damages to other ultimates. Get over it.

    Stop bickering over a crit damage, everybody know crtic damage is high, are you suggesting nerf to crit?
  • timidobserver
    timidobserver
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    Durham wrote: »
    Actually I believe a Templar won the 100k duels right?

    Hopefully not. If so, that means that Zenimax was watching and will probably nerf Templars because a Sorc was supposed to win.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • NerfEverything
    NerfEverything
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    Brb, rolling a sorc
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