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terrible logic in dungeon instances with boss/npcs

rotatorkuf
rotatorkuf
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so the group wipes in a boss fight

npc is still up, doesn't die

none of us can rez because it's a "boss" fight and NPC is still "alive"...there are places where the NPC never dies

have to leave group

wtb better logic?

if the whole group is dead why not reset the boss?

why do we have to wait for the npc to die? (if he even dies!)....there's absolutely no point
Edited by rotatorkuf on July 4, 2014 4:38PM
  • rotatorkuf
    rotatorkuf
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    DedxvJZ.jpg

    ^^ boss just keeps knocking them down, npcs heal up, take dmg again, then take no dmg....

    this is incredibly dumb lol
    Edited by rotatorkuf on July 4, 2014 4:53PM
  • Innocente
    Innocente
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    This is a bug in the Hero Engine code. It existed in exactly this same fashion in SWTOR until it was fixed (took a long time).
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