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Onscreen Text issue since latest patch

Montanabum
Montanabum
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Hey guys just wanted to check and see if anyone has been having this issue since the latest big patch last week? Basically when I first load in the game everything seems fine.. and when you discover new areas or turn in quests the normal onscreen notification along with audio drum beat happens as normal.. but for whatever reason after about 30 min of play or so they no longer occur. You can turn in quests, pick up skyshards etc.. nothing happens for both audio or video.. you just have to check the map to see if the marker went white from black, that is the only way to tell. I can fix it by relogging but it is only fixed for another 30 min or so.. then randomly happens again. Anyone seeing this? Never had this issue before the big patch so I just wanted to check around. Thanks.
  • phairdon
    phairdon
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    Yes. Noticed this too. No notifications for discovering anything nor the sound that goes with it.
    Some world bosses give nothing.
    Familiars are still de-spawning no specific reason.
    Weapons auto swapping.
    Certain skills not working until you swap weapons a couple of times.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Montanabum
    Montanabum
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    After today's patch I am still experiencing the same problem :( Hopefully fixed soon.
  • c0rp
    c0rp
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    /reload UI fixes it for a short while. ZoS is aware of the issue
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • ThePonzzz
    ThePonzzz
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    Yep, nothing here at all. I was wandering around discovering new areas, and I noticed nothing was notifying me. So at first I figured it was on my map already and I didn't notice. But then I found a lore book, and nothing popped up. Even leveled up the Mage Guild from it, but had no idea until I went in and checked. This is new for me since 1.2.3. I haven't checked since 1.2.4 though.
  • zgrssd
    zgrssd
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    Know issue (under UI):
    http://forums.elderscrollsonline.com/discussion/114325/patch-v1-2-3-known-issues/p1

    Propably low priority as it is only a UI bug and the game continues to register the actuall events (like that time when Archievements where not shown properly).
    Elana Peterson (EU), Dominion, Imperial Sorc, Rune & Alchemy Crafting Char
    Leonida Peterson (EU), Daggerfall, Kajiit Nightblade, Tank & main Crafter
    Kurga Peterson (EU), Ebonhart, Ork Dragonknight, Provision Mule
    Coldblood Peterson (EU) Argonian Templer, Daggerfall, Healer
    Incendia Peterson (EU), Dominion, Dunmer Dragonknight, fire DPS & healer
    Haldor Belendor (EU), Ebonhart, Breton Sorcerer, Tank
    Fuliminictus Peterson (EU), Ebonhart, Altmer Sorcerer, Electric DPS

    Me babbling about PvE roles and Armor, Short Guide to Addon Programming (for Programmers)

    If you think anything I or somebody else said violates the Rules of this Forum, you are free to flag my posts. Till I get any notifcaion from this, I just asume you know you have no case against me or Zenimax disagrees with you.
  • Montanabum
    Montanabum
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    Glad to know it is a known issue, I did not realize it. I know they will fix as soon as they can. Thanks for chiming in guys.
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