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Spellcrafting!

Tessitura
Tessitura
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I do not know about you, but I am excited to see what is done with this. However I can not find any information on the topic or what it will bring to the table. So lets speculate!
What would you like to see, why would you like this, and what do you hope will come?
  • Cody
    Cody
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    I remember playing Oblivion, and being able to craft virtually any kind of spell i wanted. however, magic in this game does not work like in oblivion, so idk what to expect:/ if I can make my own invisibility spells, or make my own fear spells, that would be cool
    Edited by Cody on June 24, 2014 7:47PM
  • Tessitura
    Tessitura
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    Hoping for some necromantic and illusion spells my self. Really want to build my favorite kinda mage with this. Going to cross my fingers and hope!
  • Theosis
    Theosis
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    I don't like that there are no schools of magic in ESO. Id love to have been able to pick three forms and level up and a mage in that fashion. That would be a hell of a lot of work on their part so I understand the need for cookie cutting.

    Id have gone Illusion, Destruction, and Conjuration.

    I hope they introduce something of Illusion as well Tessitura.
    This is were my signature would be if I was allowed one.
  • runagate
    runagate
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    Here's what a Lorebook in Cyrodiil has to say on the matter:
    Proposal: Schools of Magic
    By Gabrielle Benele, Daggerdall Mages Guild

    As a former member of the faculty at the University of Gwylim, I take an interest in matters of practical pedagogy, and I've spent the two seasons reviewing our Mages Guild curricula for the instruction of beginning spellcasters. This body of work has accumulated gradually over several centuries, and as a result it is somewhat haphazard and disorganized.

    After casting about for a model upon which to reorganize our teaching texts, I came upon the curriculum of the Shad Astula Academy in Morrrowind [sic], where they teach magic in eight different disciplines. Though the divisions between the disciplines, or "schools" of magic, are rather arbitrary, magic being an entirely mutable art, this classification of spellcasting into schools of magic has the advantage of providing students with a structure for easy comprehension of the basics of wizardry. The proof of its value is the fact that Shad Astula graduates novice mages with a practical grasp of sorcery in half the time of our own introductory program.

    For this reason, I propose that we adopt the Shad Astula disciplines, and reorganize the Mages Guild study program into the following schools of magic:

    ALCHEMY: The study of the magical virtues of different forms of matter, their effects, combinations, and recombinations. To include the concoction of potions, elixirs, and magical draughts.

    ALTERATION: The distortion of local reality through direct imposition of the mage's will. To include spells of paralysis, water breathing, water walking, lock opening, and personal elemental shields such as flame cloaks.

    CONJURATION: The summoning and binding of spirits from Oblivion or Aetherius. To include soul trapping, spells that conjure Daedra or other creatures, spells to banish same, summoning of bound weapons and armor, as well as (for classification purposes) the forbidden necromantic arts of reanimation, conjuration, and manipulation of the undead.

    DESTRUCTION: The splintering of material bonds by the direct application of force, typically elemental in nature. To include damaging spells of flame, frost, shock, and disintegration, as well as magic that drains essence or personal attributes.

    ILLUSION: Altering perception in oneself or others. To include spells of light, invisibility, fear, frenzy, and silence, as well as magic that affects morale and obedience.

    MYSTICISM: The class of spells used to alter the nature of magic itself. To include effects that dispel or absorb both spells and the magicka that feeds them, as well as telekinesis (which fits here as well as anywhere).

    RESTORATION: The opposite of destruction, magic that resists damage or restores wholeness by reknitting the damaged material. To include wards, healing, curing of disease and poison, physical fortification, and the turning of undead (a forced purification effect).

    THAUMATURGY: Magic that affects the will and personal state of mind. To include spells that calm or charm others, reflection of or resistance to magic, as well as levitation, which involves the personal rejection of gravity.

    The experienced mage will immediately discern the arbitrary nature of these divisions—indeed, we may eventually find it advisable to combine one or more of these schools, assigning the spells within them to other categories. (Thaumaturgy seems a likely candidate for such amalgamation, and possibly Mysticism, as well.) However, these schools seem to be serving Shad Astula well, so I propose we tentatively adopt them as is, and refine as we go.

    Cyrodiil has many of my favorite Lorebooks, such as "Wayshrines of Tamriel" and "On The Nature of Coldharbour."
  • Nerouyn
    Nerouyn
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    Tessitura wrote: »
    I do not know about you, but I am excited to see what is done with this.

    Hugely. So much so that I've deliberately not played much since hearing the announcement. Want to wait until it's out.
    Edited by Nerouyn on May 22, 2015 1:16AM
  • Anhedonie
    Anhedonie
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    Nerouyn wrote: »
    Tessitura wrote: »
    I do not know about you, but I am excited to see what is done with this.

    Hugely. So much so that I've deliberately not played much since hearing the announcement. Want to wait until it's out.

    Don't necro please.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    Here is a good link on what it is going to look like through Datamining (this isn't the end all or be all of it though)

    https://www.reddit.com/r/elderscrollsonline/comments/2xpn39/data_mining_spellcrafting_what_is_it_and_what_are/

    Signed,
    Kotaro Atani.
    PS4 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS4, and of course Master Thief. currently 1534 CP out of 3600 CP on NA PS4. Currently 728 CP on NA PC (used for PTS testing purposes only). On PS4 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS4 except for maybe two Motifs.

    Warrior, Lover, Thief.... Nightblade.

    Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home !

    "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.

    (All 18 characters are AD only!)

    http://tamrielfoundry.com/members/kotaro-atani/ / http://i58.tinypic.com/25p6yd2.png http://i66.tinypic.com/5bc5e.png

    Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS4 and on NA PC. Note- I only use PC for PTS testing purposes, the PS4 is my dedicated Game Platform.

    Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)

    Things ZOS needs to Fix:"Lag in PvP" / AOE's need to run for their time stated in the Tool Tip, especially Ultimate's / Smart drops are still not smart / Fix it ZOS, fix it.

    "The blowing sands of time wipe clean the footprints of the past..."
    "Moonsugar may be the key to paradise, but it is through a false door..."
    "A perfect society is always elsewhere..."
    - Unknown book of Khajiiti proverbs.
  • publicradioheadub17_ESO
    I thought they shelved spellcrafting. Basically, no one is working on it.
  • TheBucket
    TheBucket
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    Spellcrafting not being worked on till after console release
    William Reignes
    Magic Nightblade - Rogue Bomber
    Creator of Thirsty Thief Build (Retired 1.5)
  • Faunter
    Faunter
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    This is pretty much all the official info about spellcrafting that they've released so far.
    http://www.youtube.com/watch?v=_Jk7LrLgRfg&t=3163
    Edited by Faunter on May 22, 2015 5:12AM
  • olsborg
    olsborg
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    The day the msg comes that spellcrafting is not coming to live, is the day I uninstall this game. Its already becoming boring with the same builds (roughly) in pvp.
    Altmer Sorceror, magicka
    Bosmer Nightblade, stamina.
    Imperial Templar, stamina
    Redguard Warden, stamina

    Aldmeri Dominion!
    PC EU
    PvP only
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    I'm excited to.
    I can't wait till fall.
    Gonna be awesome.
    August is almost here!
    It's gonna be epic..







    Are all things I said a year ago when it was announced as being part of an update after Craglorn.
    Now, it's becoming Fables acorn.

    i blame pvp'ers constant obsessive need for balance fixes
  • NadiusMaximus
    NadiusMaximus
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    I'm excited to.
    I can't wait till fall.
    Gonna be awesome.
    August is almost here!
    It's gonna be epic..







    Are all things I said a year ago when it was announced as being part of an update after Craglorn.
    Now, it's becoming Fables acorn.

    i blame pvp'ers constant obsessive need for balance fixes


    I blame the company that can't get it right without breaking something else.
    Them balancing something is like building a model ship in a bottle with a bulldozer.

  • Sallington
    Sallington
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    I'm excited to.
    I can't wait till fall.
    Gonna be awesome.
    August is almost here!
    It's gonna be epic..







    Are all things I said a year ago when it was announced as being part of an update after Craglorn.
    Now, it's becoming Fables acorn.

    i blame pvp'ers constant obsessive need for balance fixes

    Of all things to blame, you pick PvP? The one aspect of the game that is the most broken and least updated since launch?

    Carebear syndrome too strong.
    Edited by Sallington on May 22, 2015 2:49PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Burning_Talons
    Burning_Talons
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    Please hurry Zeni
  • PhatGrimReaper
    PhatGrimReaper
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    sweet mother of necro!!
    Fat Grim Reaper - (m)Dragon Knight AR28
    F G R Junior - Templar AR26
    This One Had Name Changed - Nightblade AR19
    Fat Grim Streaker - Sorcerer AR15
    M12-GM - Guardians of the Twelve-GM - Crown Store Heroes - ETU
    RÀGE - R.I.P
  • roguestrike01ub17_ESO
    I love necro posts!!!
  • Xendyn
    Xendyn
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    Wow two necro posts almost a year apart. Not bad.

    1f09c5b9-4986-463d-a481-29c26a003e03.jpg
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • lunarsyed
    lunarsyed
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    i rlly need this man coz the game is just becoming typical and i need something outside of the box and tht is spellcrafting, i rlly wanna get creative with this.
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