I'm curious about the following...
General
- Known Issue: You may occasionally see an in-game loading screen appear when you have not zoned. This can happen when the client gets overloaded.
I've had this issue a few times. Is there any information on
how the client gets overloaded? I've done some basic profiling on my card (GTX 580, all setting on High/Ultra) when running ESO, and at times the GPU usage would drop from 90+% to 3-4%; Card RAM usage maxed at ~45% usage; But during the time I was doing the profiling it never had a load screen. The GPU bus usage also never went over 30%, and my CPU/RAM usage was pretty pitiful.
The only thing I can possibly think of would be network utilization, but my graphs from that have been pretty steady all of the time; 1GbE local LAN to Cable, and no strange spikes on number of connections/speed. (1)
Thanks,
-M
(1) - Okay, I
am just using the normal Windows resource monitor, which does suck, for watching the network utilization... but there hasn't been anything crazy there.