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The game has progressed, but I want to see.....

Ryoendymon
Ryoendymon
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Unarmed skill line: I think everyone who played in skyrim built a brawler, took the enchantment from the gloves of the pugulist, heavy armor perk for melee damage, etc. etc. I would love this to be in ESO.

Dueling: Self explanatory, sometimes its just fun to have a brawl with your guildees or friends.

Repositioning: This one is kinda specific to roleplayers I suppose, but the fact that we cannot turn in place or backpedal, just bugs me. Along with the fact that if you hit virtually any key while performing an action, your char comes out of that action....I am sitting, I check my friends list...I am standing....

Style: So far we do have armor styles and weapon styles based on races, but the color thing is a little...odd... something like armor dyes would be nice, when my nightblade was in the orichalc level of equipment her armor was dark, gothic looking, very apropriate for the vampire she is, but then when i moved on to dwarven metal....it became like a lime green.... If no dyes, maybe some way to let us choose from the color schemes available for the armor styles at different levels.

  • Asasinka
    Asasinka
    ✭✭✭
    up for Repositioning and Style
    but dyes are in to do list already
    also you can change color by changing the armor quality if you're crafter
    Edited by Asasinka on June 16, 2014 12:46PM
    I'm fighting for a higher purpose
  • Anlaemar
    Anlaemar
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    I can agree with the first two. Third I couldn't care less. And fourth the amror dyeing they've mentioned they're going to be putting on soon would do it for you.
    (NA) Anlaemar with 750+ Champion Points
    Member Since April 15, 2014
    (EP)Alrik Vadason - Nord Dragonknight
    Tank
    (EP)Matdasi Hlarrobar - Breton Mageblade
    Formerly known as Ra'dar Ahdhari - Main DPS 40k Self Buffed
    (EP)Marrec Vadason - Breton Templar Healer
    (EP)Nameless - Altmer Sorcerer - Secondary DPS
    - The only sovereign you can allow to rule you is reason -
  • Teevesnacks
    Teevesnacks
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    you can back peddle with your weapon out
  • Fairydragon3
    Fairydragon3
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    I would like to see the NPCS obey the same collision system as us. Spent last night fighting these 2 bosses, a small healer, and a giant lurker. Would be so much easier to kill the healer first, but since they don't collide with each other, The big lurker kept overtaking the healer's hit box. and tanking the damage
  • Ryoendymon
    Ryoendymon
    ✭✭
    Glad to hear they plan on dyes, and didnt know you could backpeddle with weapon out, will have to try that.

    one more thought to add.

    Respec Let us respec a few points... sometimes I have just misplaced a point or so into skills that prove less useful to me than I expected, its kinda annoying to have to pay the full deal and redo the whole har just to fix 2 or 3 points.
  • Asasinka
    Asasinka
    ✭✭✭
    I would like to see the NPCS obey the same collision system as us. Spent last night fighting these 2 bosses, a small healer, and a giant lurker. Would be so much easier to kill the healer first, but since they don't collide with each other, The big lurker kept overtaking the healer's hit box. and tanking the damage

    not mention the fact you can still be partialy inside enemy when too close and your weapons doing zero damage
    I'm fighting for a higher purpose
  • Justiciar
    Justiciar
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    I would like to see the NPCS obey the same collision system as us. Spent last night fighting these 2 bosses, a small healer, and a giant lurker. Would be so much easier to kill the healer first, but since they don't collide with each other, The big lurker kept overtaking the healer's hit box. and tanking the damage

    That's when you use the tab targeting
    Conquest, Victory, Profit
  • Fairydragon3
    Fairydragon3
    ✭✭✭✭
    Justiciar wrote: »
    I would like to see the NPCS obey the same collision system as us. Spent last night fighting these 2 bosses, a small healer, and a giant lurker. Would be so much easier to kill the healer first, but since they don't collide with each other, The big lurker kept overtaking the healer's hit box. and tanking the damage

    That's when you use the tab targeting

    THAT WORKS?! i thought that was just a little highlight to help you see a NPC, not fight it. Thought tab targeting was not in this game
  • Fairydragon3
    Fairydragon3
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    Ryoendymon wrote: »
    Glad to hear they plan on dyes, and didnt know you could backpeddle with weapon out, will have to try that.

    one more thought to add.

    Respec Let us respec a few points... sometimes I have just misplaced a point or so into skills that prove less useful to me than I expected, its kinda annoying to have to pay the full deal and redo the whole har just to fix 2 or 3 points.

    and give us an overall skill point counter, maybe even a section in the lore Library that will help us keep track what points we do have and what we don't. I'm still paranoid over some group challenges not giving me points and I would like to know when, if, they will come to me eventually
  • Swordguy
    Swordguy
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    Many on these forums (including myself) have been slipping the unarmed combat request in for some time. Hopefully it comes at some point, as its an elder scrolls staple.

    dyes are coming soonTM
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