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Do you want ESO to have a real AH?

Blackwidow
Blackwidow
✭✭✭✭✭
Edited by Blackwidow on June 12, 2014 7:01PM

Do you want ESO to have a real AH? 108 votes

Yes.
44%
MablungkewlmanyrabidratsOpioidMoiskormoimiVoemelZolyokLodestartylarthb16_ESOTannakaobifyendiarb16_ESOBahzReykicebeltar13ub17_ESOharmaahukkaeb17_ESOlehereseb17_ESOTreksdotKaaldeinJustanBuck 48 votes
No.
45%
driosketchVeeroVanathijoshisanonymousGeckoJade_Knightblazerb14_ESOLeeshaterovian2000b14_ESOAlphashadoDrOrpheusandreas.rudroffb16_ESOCadurynWodwoLukeekwisatztoekneechewMunkuMitrengacaelumpanacheHeishi 49 votes
Other.
10%
GwarokAdvenchb14_ESOHypertionb14_ESONazon_KattsDeLindsayLalaiRageknivSchamooThePonzzzThulsolaNobleX35 11 votes
  • Nukeyak
    Nukeyak
    ✭✭
    No.
    It's easy and fun to find trading guilds to join. That said, the search function could be improved. Cant search just for lvl 50+ for example! dunno why.
  • caelumpanache
    caelumpanache
    ✭✭
    No.
    Functioning guild stores would be nice.
  • Blackwidow
    Blackwidow
    ✭✭✭✭✭
    Yes.
    Nukeyak wrote: »
    It's easy and fun to find trading guilds to join.

    That's a new one on me. I would have put that in the negative column.

    Having to keep switching guilds to find stuff I need is one of the reasons I hate guild stores.
  • ThePonzzz
    ThePonzzz
    ✭✭✭✭✭
    Other.
    I'd like to set myself up as a vendor, marking items for sale, and players could view them when they pressed F (default) to interact with me. No hassles, instant exchange for the price I set them as.
  • Ragekniv
    Ragekniv
    ✭✭✭
    Other.
    Why not simply add a public AH and still allow guild stores? Best of both worlds and simplifies supply and demand economy.
  • Lalai
    Lalai
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    Other.
    I want to see guild stores have an actual good run before automatically deciding an AH would be better. This would mean they need to add better search and filter options to the guild store interface first. Right now it's not real easy to say guild store is for sure worse for the game long term because the interface is so much a pain to use. If an AH released with the same interface it would be an absolute nightmare.
    Fisher extraordinaire!
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    Daggerfall Covenant, NA
  • Elirienne
    Elirienne
    ✭✭✭✭
    No.
    No. Because that would be *dum dadum dabam dam daamm, cliche incoming* immersion breaking .

    And now that we are at cliches,

    This.Is. Not.Wow.
    Dont.Make.It.A.Wow.Clone.
    (Please)
  • zgrssd
    zgrssd
    ✭✭✭✭
    No.
    There are several reasons not too:
    First of all, with Megasevers this is just not feasible from a DB prespective. At least not with something that has such a low priority compared to Skills, Combat, Lags and other much more important stuff.

    Second, the market would be too perfect. The imperfections of the market are an important part of the money making strategy.

    Third, we have addons. The only problems those have is that they have to get the GAH data 100 items at a time, with 5 seconds delay between searches. Most try to solve this by buffering results in memory.
    Once they add a way to get the full results of a GAH store in one request addons have no more issues.

    The Update problem. Chances are that the list of Items in the AH will have severely changed between first asking for it and when it finally reaches you. With everyone buying/selling onto one list it would be hard to ever have a semblance of a "current state".
    Edited by zgrssd on June 12, 2014 7:20PM
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  • Mablung
    Mablung
    ✭✭✭✭✭
    Yes.
    Elirienne wrote: »
    No. Because that would be *dum dadum dabam dam daamm, cliche incoming* immersion breaking .

    And now that we are at cliches,

    This.Is. Not.Wow.
    Dont.Make.It.A.Wow.Clone.
    (Please)

    How does having an Auction House make it a WoW clone? Just because WoW had the first AH (to my knowledge) does not make every other MMO to come out with one a clone. It simply means that it works and why try to reinvent the wheel as we see here with this clunky, worthless piece of garbage guild store system.
  • radiostar
    radiostar
    ✭✭✭✭✭
    No.
    Rather wait to see how the Kiosks will be. Also the Keep stores.
    "Billions upon Billions of Stars"
  • Gecko
    Gecko
    ✭✭
    No.
    A global or even faction wide AH is a bad idea in a megaserver climate. The price of items would either bottom out, based on the sheer supply, or be controlled by inanimate players.

    A better solution would be a way to improve guild stores where you could register trading guilds and have a way for people to join and leave the guilds (with a possible cooldown) in towns. This would function to keep everything on the same track, while preserving the function of trading guilds, but eliminate the problems that a global one stop shop would create.

  • Lodestar
    Lodestar
    ✭✭✭✭
    Yes.
    Right now we actually have nothing but zone chat and some guild stores that are not even wanted by a good number of the player base. And this is the state the game released on.

    The game community *is* being impacted from this in a negative way. Had the game released with all it's intended features, implemented properly at release. It would give people the time to choose and test, and would be more willing to do so and adapt.

    Now into three months in, patience is already well and truly thin, and the numbers of the launch, which may have helped test things are not here (I hasten to add, this is always the case with MMO launches, and not unique in any way to ESO).

    I am of the mind now, I would sooner a tried and tested method, warts and all, and not perfect, be applied now, than carry on testing things. And I realise it may not be to everyone's liking, I feel it would be the best solution all round for the community.
  • Mablung
    Mablung
    ✭✭✭✭✭
    Yes.
    zgrssd wrote: »
    There are several reasons not too:
    First of all, with Megasevers this is just not feasible from a DB prespective. At least not with something that has such a low priority compared to Skills, Combat, Lags and other much more important stuff.

    Look at what Arenanet did with Guild Wars 2. So I am not sure how you can argue it is not feasible due to Database limitations. They have a single AH pulling data from multiple servers.
    zgrssd wrote: »
    Second, the market would be too perfect. The imperfections of the market are an important part of the money making strategy.

    I don't even know what this means. Prices in a marketplace are generally set according to supply and demand. An Auction House simply supplies an easier means to make money through 1 venue accessible by the entire player base.
    zgrssd wrote: »
    Third, we have addons. The only problems those have is that they have to get the GAH data 100 items at a time, with 5 seconds delay between searches. Most try to solve this by buffering results in memory.
    Once they add a way to get the full results of a GAH store in one request addons have no more issues.

    Addons are not the answer to the current issue with guild store functionality. The poor UI design and poor implementation of a MMO staple is the problem. Again, why try to reinvent the wheel here?
    zgrssd wrote: »
    The Update problem. Chances are that the list of Items in the AH will have severely changed between first asking for it and when it finally reaches you. With everyone buying/selling onto one list it would be hard to ever have a semblance of a "current state".

    Again read my first response to your First point. What you are saying makes no sense from a technical standpoint.
  • ThePonzzz
    ThePonzzz
    ✭✭✭✭✭
    Other.
    Guild stores, as they stand, don't work well. Because finding a trade guild who have people BUYING and SELLING seems to be hard. Most people join a trade guild to sell anything or buy materials. Finding people to buy BoE or good drops is a just pain. So most of us who want to merchant are left using the /zone chats.
  • Heishi
    Heishi
    ✭✭✭✭✭
    No.
    AH are ridiculous and lead to problems. I think there is one or games with AH that have pulled it off relatively well. What we really need is trade channels. Hell since we're dreaming here let's have a trade channel for each crafting type and one Misc channel.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • tylarthb16_ESO
    tylarthb16_ESO
    ✭✭✭
    Yes.
    Skip the BS and put in a proper AH.
  • Mablung
    Mablung
    ✭✭✭✭✭
    Yes.
    Heishi wrote: »
    AH are ridiculous and lead to problems. I think there is one or games with AH that have pulled it off relatively well. What we really need is trade channels. Hell since we're dreaming here let's have a trade channel for each crafting type and one Misc channel.

    Trade channels never work. People continue to spam in general chat windows anyway. The only way to lessen this is to have a single function where everyone is on equal ground when it comes to buying and selling.

    I feel that the current system amplifies the need for people to spam zone chat with WTS xxxx.
  • Heishi
    Heishi
    ✭✭✭✭✭
    No.
    Mablung wrote: »
    Look at what Arenanet did with Guild Wars 2. So I am not sure how you can argue it is not feasible due to Database limitations. They have a single AH pulling data from multiple servers.

    Guild Wars 2 is one of the few I've seen work. I don't by any means want ESO to be GW2, otherwise I would just go to play that... with you know.. the buy once play free forever and their store where you can buy vanity items which don't impact the game but are still fun and interesting to have. I think Zeni could draw a lot of inspiration from it though. Maybe have live patching, that was a nice feature. Download while you play then just log out and back in when there was a new build.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • Elirienne
    Elirienne
    ✭✭✭✭
    No.
    Mablung wrote: »

    How does having an Auction House make it a WoW clone? Just because WoW had the first AH (to my knowledge) does not make every other MMO to come out with one a clone. It simply means that it works and why try to reinvent the wheel as we see here with this clunky, worthless piece of garbage guild store system.

    The AH *alone* wouldn't make it into a wow clone. All the changes the "mmo community" is crying for, including AH, could make it into a wow clone.

    I get you on "why try to reinvent the wheel". I am a great believer of this philosophy.

    However, that hat does not fit everything. Saying that AH works in wow (and other places) and therefore ESO should stop reinventing the wheel and just adopt it, is a bit like complaining about the hand-cut garlic chunky fries at Gordon Ramsay's taking too long to arrive, and saying that they should just chuck it in a friteuse of boiling oil, cus' that works for McDonalds.
  • Blackwidow
    Blackwidow
    ✭✭✭✭✭
    Yes.
    Elirienne wrote: »
    The AH *alone* wouldn't make it into a wow clone.

    ROFLMAO! :D

    I can't keep reading. My sides hurt too much.
  • Elirienne
    Elirienne
    ✭✭✭✭
    No.
    Blackwidow wrote: »
    Elirienne wrote: »
    No. Because that would be *dum dadum dabam dam daamm, cliche incoming* immersion breaking .

    In what way? Guild AHs not immersion breaking. Real AHs immersion breaking...

    Huh?

    Exactly. A guild is a community you are forming with others, it is realistic to believe that within the game lore, they can set up a system/stall/building (it would be nicer if it was an actual building) to sell to eachother. Not to mention that if you chose to play solo and do not join guilds, you have limited opportunity to sell and buy and you have to advertise it yourself by shouting standing in the middle of rawlk'ha.

    How do you justify an AH spanning a continent and three factions, especially with the whole
    time travel shenanigans at veteran zones?

    Crazy, but consider this for a moment: not everyone wants to play a trading game. I am v8 and yet to buy or sell a single item to and from another player. I repeat: not everyone wants to play a trading game.
  • Lodestar
    Lodestar
    ✭✭✭✭
    Yes.
    Elirienne wrote: »

    However, that hat does not fit everything. Saying that AH works in wow (and other places) and therefore ESO should stop reinventing the wheel and just adopt it, is a bit like complaining about the hand-cut garlic chunky fries at Gordon Ramsay's taking too long to arrive, and saying that they should just chuck it in a friteuse of boiling oil, cus' that works for McDonalds.

    However, it does have merit, when people paying continued customers, and are in limbo over this.

    I have just as many things to say about how I don't see "WOW has it, we should not" as a defence for the system we have.

    To be honest with you. I am only for an AH because, our current system is not working for me at all. And I am at a loss as to think of another one besides AH that will, and can be implemented in good time.

    If there were a hypothetical 3rd option, I am at present unable to see, that would possibly work. I would say go for it.
  • Hypertionb14_ESO
    Hypertionb14_ESO
    ✭✭✭✭✭
    Other.
    Annoying Video......

    Cant respond....
    I play every class in every situation. I love them all.
  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    Yes.
    The Guild Store idea seems wrong to me. Where I come from, you don't sell within your guild. That would be a paddlin'. If a guildmate needs something, you just give it to him.

    The idea of joining guilds just to trade...it sounds like a bunch of little disjointed AHs not functioning as well as one large one could.
    Edited by Sallington on June 12, 2014 7:50PM
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  • Mablung
    Mablung
    ✭✭✭✭✭
    Yes.
    Elirienne wrote: »
    Mablung wrote: »

    How does having an Auction House make it a WoW clone? Just because WoW had the first AH (to my knowledge) does not make every other MMO to come out with one a clone. It simply means that it works and why try to reinvent the wheel as we see here with this clunky, worthless piece of garbage guild store system.

    The AH *alone* wouldn't make it into a wow clone. All the changes the "mmo community" is crying for, including AH, could make it into a wow clone.

    I get you on "why try to reinvent the wheel". I am a great believer of this philosophy.

    However, that hat does not fit everything. Saying that AH works in wow (and other places) and therefore ESO should stop reinventing the wheel and just adopt it, is a bit like complaining about the hand-cut garlic chunky fries at Gordon Ramsay's taking too long to arrive, and saying that they should just chuck it in a friteuse of boiling oil, cus' that works for McDonalds.

    Sometimes you seem to post intelligently. This is not one of those times. If you want to get down to the nitty gritty, then every MMO since World of Warcrafts launch, that have taken something from them, something that works well is a clone. However, how is this a valid argument against something? You seem to be arguing just to argue.

    The french fry analogy is bad. Be more clever than that.
  • Elirienne
    Elirienne
    ✭✭✭✭
    No.
    Lodestar wrote: »
    Elirienne wrote: »

    However, that hat does not fit everything. Saying that AH works in wow (and other places) and therefore ESO should stop reinventing the wheel and just adopt it, is a bit like complaining about the hand-cut garlic chunky fries at Gordon Ramsay's taking too long to arrive, and saying that they should just chuck it in a friteuse of boiling oil, cus' that works for McDonalds.

    However, it does have merit, when people paying continued customers, and are in limbo over this.

    I have just as many things to say about how I don't see "WOW has it, we should not" as a defence for the system we have.

    To be honest with you. I am only for an AH because, our current system is not working for me at all. And I am at a loss as to think of another one besides AH that will, and can be implemented in good time.

    If there were a hypothetical 3rd option, I am at present unable to see, that would possibly work. I would say go for it.


    If it were up to me,*controversial opinion inc* - I would just remove player trade completely.

    There is nothing, nothing in this game you cannot get for and on your own easier, faster and /or cheaper than by trading. This is one of the most self sufficient games I've seen. Loving it.

    You're right on the "wow has it, we should not" point though. It's a cheap point, but I cannot help but sometimes feel that yes, indeed we should not, lets' try to be different. Still agree that it's a cheap point.
  • Heishi
    Heishi
    ✭✭✭✭✭
    No.
    Elirienne wrote: »
    Blackwidow wrote: »
    Elirienne wrote: »
    No. Because that would be *dum dadum dabam dam daamm, cliche incoming* immersion breaking .

    In what way? Guild AHs not immersion breaking. Real AHs immersion breaking...

    Huh?

    Exactly. A guild is a community you are forming with others, it is realistic to believe that within the game lore, they can set up a system/stall/building (it would be nicer if it was an actual building) to sell to eachother. Not to mention that if you chose to play solo and do not join guilds, you have limited opportunity to sell and buy and you have to advertise it yourself by shouting standing in the middle of rawlk'ha.

    How do you justify an AH spanning a continent and three factions, especially with the whole
    time travel shenanigans at veteran zones?

    Crazy, but consider this for a moment: not everyone wants to play a trading game. I am v8 and yet to buy or sell a single item to and from another player. I repeat: not everyone wants to play a trading game.

    By this definition, we shouldn't have a bank that multiple characters from multiple alliances can draw and deposit to if we're going to worry about lore here. In other TES games you can't without mod deposit in one chest and pick up in another. Plus as you said, it doesn't make sense.

    It also wouldn't by lore make sense to take all these rare items, relics, weapons, ect and just throw them on a fire to get a couple pieces of metal off of them.

    There are certain things that you have to look the other way on when it comes to lore. Really an AH makes more sense than a bank. You pay a trusted official to take your items to a central location like cyra and then trade off the items. FFXIV did something like that where you looked at a board to see what items were "listed" then your little underling went to go make the exchange for you.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    Other.
    Only if it's like a 'Barter Town' in which it's on it's own island that's instanced away from the rest of the mega server and has nothing lootable/farmable on said island (less reason to stick around, thus lowering lag issues). There's a very good thread about this concept already. Dead horse is fully beaten, you whiners are NOT getting a conventional AH just because you whine LOUDER and more often.
This discussion has been closed.