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Am I the only one sick of destro/resto use for all classes?

wraithguknub18_ESO
wraithguknub18_ESO
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Maybe its just me. Bash away if you feel the need. I have 2 guilds they both keep telling me the only good builds are Desto/Resto staff builds to maximize DPS and survivability.
Maybe I don't want to be stuck doing the same crap everyone else is doing.

Im a little disappointed that everyone I know seems to use this weapon combo.

Last 4 dungeons Ive been in. 3 desto/resto users spamming elemental ring/impulse and im chugging away with my dw. I got told by one person that I needed to learn how to play eso and get a desto/resto build on my NB. I laughed and told the guy...I guess when Zenimax said "play how you want" that was just an advertising gimmick?

Maybe I am just not understanding the game. Maybe I just need to go back to hello kitty online (LOLs...do they even have that?)

So please all you informed people on the forums here...please let me know if Its just my uninformed view of the game or that Im missing something
  • Andy22
    Andy22
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    play how you want

    Marketing BS, thats all.

    They don't even fully "lie" u can play "most" parts of ESO with some very crappy gear/skill combinations and succeed, thats because 1-50 PvE and most "Dungeons" are very easy.

    U can also play PvP with some obscure weapon/skill combinations and have fun, "succeed".

    However u can not "play how you want" if your goal is to beat certain veteran dungeons and especially trials. This "endgame" PvE content requires very high DPS output, which was not needed before. So most DPS players struggle to figure out the obscure math and mechanics to maximize there DPS, this is especially true as NB.

    The result is that light armor + resto staff, btw just for the one 10% passive damage skill, is the most used combination. Its simply 20-30% more DPS than most other combinations, especially stamina builds.
    Edited by Andy22 on June 9, 2014 11:50AM
  • edu.journeymanub17_ESO
    You are not alone and I will not hide myself and only give you 1 agree on your post.

    I have a wallpaper on my desktop that always remind me what I was aiming when creating my Nord full heavy sword and board guy, that wallpaper was used (and still is) as Craglorn advertisement.

    One image says more than one hundred words:

    a60802608a3b426d2819e68e59a5c6b1.jpg
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    More DK nerfs to come tho. That will definitely make every class stop wearing light armor and using destro/resto staff....
  • Kulrig
    Kulrig
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    I must say, I'm not sure where everyone in light armor and a staff is supposed to be. In all my time leveling, I've seen a few who geared that way in the early zones but later on I could swear I'm the only guy with a resto staff in the area. At least it feels that way when my brother and I roll up to a world boss and see half a dozen people twiddling their thumbs in heavy armor,waiting for a healer to show up. Or when we head into a public or mini dungeon and the area is crawling with NBs of various kinds. About the only time I see a fellow caster is for Dolmens.

    Is this a VR thing where "everyone" goes caster? Even then most folks I see are rockin' heavy armor and either 2h or sword and board, though admittedly I've not gone into a V dungeon yet.
  • Aeaeren
    Aeaeren
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    I gave up 2 handed sword around level 47 and switched to Destro Staff and now I am using Restro staff as a Templar because well Magicka management is an issue while healing and frankly and sadly better. So yup staffs and you're forced into them if you want to level with the least frustration.
  • Neyephe
    Neyephe
    I agree completely. No one build should be "the one" to use. Neither of my characters are resto/desto. One is resto/bow and one is destro on both bars. (as I prefer being at range, and have in all mmos) The hubs plays sword and board. We have no problem getting through any content, together or alone on either character. Granted, we only hit VR1 on our healer/tank on Friday. My destro mage is VR3.
  • Falmer
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    Honestly, all the complaining about needing restro/destro staffs is largely a "perception equals reality" thing.

    Everyone seems to believe that so they don't even TRY to make other weapons work. My DW NB is chugging along through VR just fine. I only have 1 weapon skill on my ability bar anyway. All the rest are skills, which are all unaffected by weapon type anyway.

    Magicka is clearly a superior choice in the game as it currently stands, so maximizing light armor is often a better choice. I will agree there.

    You can pick any weapon you want though. You just have to limit how many weapon skills you have with it since combat stamina regen is pretty broken in the game.
  • dbishop
    dbishop
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    Healing staff heavy attack restores magicka. Why wouldn't you carry one?
  • Hears_Bright_Colors
    Just an opinion, but I wouldn't worry too much about how your build stacks up against the min/max builds yet. Balancing and tweaking skills and classes will be an ongoing process. If you want to get in the trial groups right this minute, yeah you might need that max dps build. If not, just learn the ins and outs of your class/skill line while the dust settles. Knowing when and where to use your skills can often make up for lower numbers.
  • Lupinemw
    Lupinemw
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    Coping fine with my DW DK. Yeah I see a lot of people demanding that it should be a different way and I could respec. But Respec'd for DW. Its a style that suits my game play and I enjoy it.

    Would I like more DPS yeah who wouldn't. Would I like to see DK's get some nice attention of course a few of our passives are a waste of SP as a Glyph could do 10 times more. Are we often getting the wrong end yes. Its not the DK's fault that he can combine skills from his own with others to make his damage insane. But don't nerf the DK all the time as not everyone is playing that way, but by direct hits on the DK you force more to have to keep up the DPS.
    Elysium
    EU Casual Mature Daggerfall Covenant Guild

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  • Lettigall
    Lettigall
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    Falmer wrote: »
    Everyone seems to believe that so they don't even TRY to make other weapons work. My DW NB is chugging along through VR just fine. I only have 1 weapon skill on my ability bar anyway. All the rest are skills, which are all unaffected by weapon type anyway.

    From my personal experience with Templar(veteran content). Max level with bow struggle wit 3 mobs. Dual wield: 3 mobs= death same with 2-h. But with 30lvl destro easy fight.

    That's for me makes no play how you want but play how you doesn't want but have to.
    Some men just want to watch the world burn... I just want a cold beer!
  • Jimm_ay
    Jimm_ay
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    Why nerf destro reso - it works just fine for templars (please leave us alone with the nerf bat thank you) even with it I still have magicka issues, throw in a healer in the vr mobs and well..it's no OP. I have seen a night blade take a target down to almost no health from stealth and one who was crouching one shot targets with the bow...I have seen sorcs take out mobs with the same staff I have but do it so much better?? I did a group dungeon with a dk using a staff and I had to constantly heal him to keep him alive (I don't play DK but do they have a power that buffs damange and reduces health?? he kept spamming some buff on himself and his health dropped).

    Destro is nice because of it's AOE - they just need to add an aoe to the other weapons.
  • wraithguknub18_ESO
    wraithguknub18_ESO
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    Don't get me wrong IM not calling for a nerf to destruction staff. Im just disappointed that seems to be "the combo" for vet level stuff.
  • ConquerorDromtar
    I agree with the OP, melee DKs are an order of magnitude or two more difficult to effectively "succeed" at VR levels compared to Destro/Resto and Light Armor. I leveled 2H and 1H+S in heavy and med armor 1-50 and hit a brick wall as soon as I got to VR1 content; especially as a solo player (thanks to borked phasing making grouping crap). It's a sad fact of the game that this is the case. I've been having to tell all the rising DKs in my guild to make sure they level some sort of ranged skill line before hitting VR to avoid having the same experience I did as a 100% melee skilled/specced DK. Trying to level a staff or bow at VR1 is far too little far far too late.

    To the poster who mentioned seeing masses of people not using Light Armor and staves in VR areas now: it's because all the folks who did go with the Min/Max builds have already zipped through that content and are sitting fat and sassy at VR12. The rest of us are slogging through as best as we can, which is also why you're seeing a lot of folks "waiting for healers" at the world bosses and such. They simply can't do those things on their own due to their "suboptimal" builds.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Almost everywhere i go it is sword and board or staff. The other day i pointed it out to my gf. We went into a bank. There are like 30 people crowded around the banker. Every single one of them had a staff on.

    In the VR content i may run into something else from time to time. They are always the ones who are more then happy to get out of the way and let you take the lead while they pick up the scraps.
  • Kurusnow
    Kurusnow
    Soul Shriven
    Falmer wrote: »
    Everyone seems to believe that so they don't even TRY to make other weapons work. My DW NB is chugging along through VR just fine. I only have 1 weapon skill on my ability bar anyway. All the rest are skills, which are all unaffected by weapon type anyway.

    Magicka is clearly a superior choice in the game as it currently stands, so maximizing light armor is often a better choice. I will agree there.
    Leveling alone in veteran locations and do enough dps on Varlariel trial encounter are different things. You can make some *** combo build that will do fine against packs of 3-4. But you can't do 500+ dps with that build on to single target. I TRIED OUT other weapons (and i know how to play games). I'm currently playing dual NB and have top craftable sets on vet12 and a lot of expirience on this and other MMOs and 550 is best i can do right now on single target. And to do that i need reduce cooldown enchantment on my rings and neck cause other way you will run out of stamina every 10 sec and your dps will be not higher then 300. And you know what, every time i'm going to trial i spend about 60-70 potions just to prove that i'm worth taking me there. That's not cheap you know while sorcerers and dk's just "overskill" me anyway

    Edited by Kurusnow on June 9, 2014 3:27PM
  • Sigourney_Frost
    If anyone ever played City of Heroes before it was taken away from us...then you know how this will play out. It was a tug-o-war each month (FotM) of which build to play.

    Having many choices to mold your character into a build of your desire will sadly gimp you or make you OP. I am hoping eventually this will not be the case in a few months, but my hopes are not that high.

    Everyone needs to realize the game is still new and I know that companies that make MMOs take some aspects from other MMOs, but still do their own thing for the most part. I just don't see a lot of these companies learning from other MMOs mistakes.

    I think giving people many choices to create their character is great on paper, but when applied to a game, it causes balance issues.

    There will always be that one person who will find the loop holes and exploit it so they are more powerful, and then others will follow. Sooner than later the nerf bat will come swinging and the whole process starts again.


  • catpower
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    To answer the OP's question, no you are not alone! I started off dual wield and 2h on my Templar, but then succumbed to the resto/destro staff, because it really did seem to be more effective.

    I was using rapid regeneration and of course the resto heavy attack plus a single target knockdown for my boss setup and then destro for aoe. Combined with light armor it works really well.

    Then I got tired of it.

    Now I am leveling dual wield and 1 hand and even using some medium armor (gasp!). I know it may not be optimal, but I'm having fun!

    There are gobs of other threads about the issues with stamina vs magicka, but I think they all share some truth. As long as cc break, bash, roll, and sprint share a pool with the "weapon" resource pool, stamina builds will generally be less effective (generally, I'm sure there are exceptions).

    Hopefully the devs can come up with a good solution.
    Edited by catpower on June 9, 2014 4:16PM
  • Oronell
    Oronell
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    Maybe I am just not understanding the game. Maybe I just need to go back to hello kitty online (LOLs...do they even have that?)

    They do now.
    WoW + Hello Kitty Online = Wildstar

    Stick with ESO, the game for grown folk, it will only get better.

    So I decided to Google "Hello Kitty Online" just for fun and its real!
    http://www.hellokittyonline.com/mediahko/trailer

    It looks like the Wildstar devs really did get their inspiration from not only WoW but HKO! LOL!
    Edited by Oronell on June 9, 2014 5:10PM
  • wafcatb14_ESO
    wafcatb14_ESO
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    yep it`s sad that the best build for almost every class in the game is light armor and destro staff on 1 bar and restro staff on the other , it`s like whoever was doing their skills, ablities had no clue wtf they were doing .

    same as they seem in Awe that factions are trading emp titles ,they should remove all emp passives, as well as abilties and make it just a title but nothing more .
  • sajackson
    sajackson
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    You would think this will have to be addressed eventually. Just stick with it for now the game is still very young.

    I'm still using 2 handers and I'm VR6 now so it is possible to level other builds.
  • yelloweyedemon
    yelloweyedemon
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    Every dungeon / trial etc can be completed with heavy armoured tanks, medium armoured dps, light armoured dps and healers.

    There are the people who either lack the skill, or they wanna boast about their time completance, and currently "exploiting" the issue with light-armour and staffs.

    We have the Megaserver, and the ability to join 5 guilds at a time. I'm sure you'll find people other than the fotm n00bs that go where the fotm train takes them to. Group with them and enjoy your game.

    If you are intrested in seeing your name on the leaderbords and some numbers next to it, then be my guest and wear robes and a staff. I'm sure you'll change to medium armour and a bow in a future update.
  • serenity_painted
    serenity_painted
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    Well yeah it's possible, but magica builds are so much better it's like, why bother with anything else?
    Why they think stamina using weapon skills should share resources with every defensive or utlity action you do that isn't a skill while still doing less damage than magica while costing the same is anyone's guess.
  • yelloweyedemon
    yelloweyedemon
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    Well yeah it's possible, but magica builds are so much better it's like, why bother with anything else?
    Why they think stamina using weapon skills should share resources with every defensive or utlity action you do that isn't a skill while still doing less damage than magica while costing the same is anyone's guess.

    It is a current issue and they are working on it. The game's only 2 months out. Do you know how many problems other MMO's had 2 months of their release?

    Yes magicka builds staffs and light armour are better atm (depending on the situation, not all the time), but it's not like it's impossible to do otherway. I've had no problems in any dugneons/vet dungs/trials running as a 4 dagger NB. I've seen no issues our tank wearing heavy armour. Yes it might be currently easier to do with cloth and staff, but I don't wanna "exploit" the current fotm system. I rolled a NB to be a "traditional MMO rogue" class, and that's how I'm gonna play till the end. I don't pug groups for vet dungs or trials, but even if I did, i wouldn't care if some wanna-be elitists turned me down.
  • Tankqull
    Tankqull
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    You are not alone and I will not hide myself and only give you 1 agree on your post.

    I have a wallpaper on my desktop that always remind me what I was aiming when creating my Nord full heavy sword and board guy, that wallpaper was used (and still is) as Craglorn advertisement.

    One image says more than one hundred words:

    a60802608a3b426d2819e68e59a5c6b1.jpg

    well the problem seems to be your "reading" of that picture.
    you see a town with high walls on the firmament as a synonym for craglorn while the s´n´b user is keept outside his arms hanging down accepting his useless fate... if you see their a hero in a shiny armor the miss interpretation is strong in you ;)
    Edited by Tankqull on June 9, 2014 6:54PM
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • serenity_painted
    serenity_painted
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    Well yeah it's possible, but magica builds are so much better it's like, why bother with anything else?
    Why they think stamina using weapon skills should share resources with every defensive or utlity action you do that isn't a skill while still doing less damage than magica while costing the same is anyone's guess.

    It is a current issue and they are working on it. The game's only 2 months out. Do you know how many problems other MMO's had 2 months of their release?

    Yes magicka builds staffs and light armour are better atm (depending on the situation, not all the time), but it's not like it's impossible to do otherway. I've had no problems in any dugneons/vet dungs/trials running as a 4 dagger NB. I've seen no issues our tank wearing heavy armour. Yes it might be currently easier to do with cloth and staff, but I don't wanna "exploit" the current fotm system. I rolled a NB to be a "traditional MMO rogue" class, and that's how I'm gonna play till the end. I don't pug groups for vet dungs or trials, but even if I did, i wouldn't care if some wanna-be elitists turned me down.

    My reply was acually directed at the earlier post, you can ofcourse play how ever you wish and i never ment for it to suggest otherwise. It's just my personal opinion not only from all the dps numbers i've seen posted where mage builds are doing two times the sustained dps of stamina builds.
    But i've leveld my sorcerer up as a stamina based mdps and recently switched to staff which is just so much effective.
    And judging from the complaints of VR content, my melee build was pretty damn good.

    I know it's only 2 months old, but it's just such a glaring oversight there really is no excuse for it. It's not like there's a bug, or a certain class that needs balancing.
    It's such an obvious flaw i don't understand how it ever left the drawingboard in the first place.

    I don't even understand how you can defend it, i understand you defending your playstyle and your right to play as you please, but really that desicion is so poor i can only imagine they thought it was functional enough(and it certainly is for 1-50 content)and they expected to have it fixed by now.
  • Calimwulf
    Calimwulf
    Soul Shriven
    If you blend stamina/magicka, make proper use of passive synergies, and gear yourself correctly, then your golden for DPS Take a look at the video recently released by the devs. The only 'person' using restro staff was the healer. (raises hand). I switched to restro at endgame, but i was fully aware that as a nightblade HoT'ter, I wasn't going to have any other choice. No one in my guild runs Destro or Resto for DPS, except the Sorcs/Healers. We haven't stepped into the 12 man stuff yet, but once we learned the mechanics of the fights, the difficulty was piffle.
  • Loco_Mofo
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    It's the no. 1 problem with the game and Zenimax have so far shown they don't know how to fix the current situation. We get some band aid work arounds here n there, but no true fix.
  • Kahina
    Kahina
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    Straight from the News/Announcements in the Elder Scrolls Online launcher.

    http://elderscrollsonline.com/en/news/post/2014/06/09/battlemasters-corner--the-dragonknight-healer?ref=rss

    Primary weapon: Healing staff.
    Secondary weapon: Destruction staff.

    And is that light armor I see? Yes, I think it is ...
  • reggielee
    reggielee
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    lemmings follow word of mouth on the build of the month. whether true or not. there are plenty of viable builds

    Mama always said the fastest way to a man's heart is through his chest.
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