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Cadwell's Gold - how they should have done it

lovESOng
lovESOng
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People are complaining about the VR zones being a huge grindfest. I agree with them because even if most of the quests are very good it just is too much and at some point you lose interest and you just click through them to get it done. So it is not less mindless than just farming anomalies.

People say the need to do the other two factions' quests is lazy programming. I agree with them because the reason why we do it is just a sorry excuse for a story.

Here is what I expected would happen when I was sent to Coldharbor and what I make myself believe that happened to justify playing the other two alliances with the same character:


The leaders of the three alliances cannot find a common ground and refuse to take on Molag Bal together. So you and the Fighters' and Mages' guilds are sent to Coldharbor alone.

You complete the quests in Coldharbor, destroy the Great Shackle and thwart Molag Bal's plans. But something goes horribly wrong. Molag Bal is the God of Schemes after all and he has a trick up his sleeve. When you fight him you can force him to give back your soul but everything you have accomplished so far is reverted.
The two guilds realize that they cannot ultimately defeat Molag Bal without the armies of Nirn. Therefore you are sent to the other factions (undercover if you will) to build up a reputation there.

After you have completed the quests of the two factions you once again set up a meeting with the queen and the two kings. This time they recognize you as the hero who took a crucial part in establishing their alliances and they listen to you. They agree to form a joint army to defeat Molag Bal once and for all.

What follows is an epic and huge battle.

This last stand could open a lot of opportunities for future content. It could be another adventure (or war) zone, It could be an awesome 24-man dungeon or a quest with a huge army of NPCs and you are in the middle (or leading?) the final battle.
Edited by lovESOng on June 8, 2014 6:04AM
  • Kronosphere
    Kronosphere
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    sounds cool to me. gives u SOMETHING to look forward to going vr1-10
    ~House Indoril~
    Submit to the three, the spirits and thy lords.

  • WraithAzraiel
    WraithAzraiel
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    +10000000000000000000000000000000000000000000000000000000

    After you complete your faction - there's no story, there's no continuity, there's just "Here's what you would've experienced had you been made <insert other faction here> - have fun!" and it's not even like you could choose which of the next factions you go to right out the gate. It's incredibly linear and wholehearted lazy.

    As is this whole megaserver idea. Just about every game I've seen utilizing the megaserver bit has all but gone belly-up. Hell make it 2 or 3 different servers. a PvE a PvP and an RP server. Like games were in the old days, then at the least I wouldn't have to look at XxxBigDongBinkRomper860ZzZ running around with his super l33t sk1llz and general idiocy. Him and all his chucklehead friends could go over to their own server and tell each other d1ck and fart jokes til they were blue in the face while they pwnzor'zd nubs. Or whatever it is they "do".


    This game has great great GREAT potential and was a fantastic idea, the execution - however - is leaving much to be desired.

    I'll stick with it and hope to hell in polishes up.

    But I'm just some overly-opinionated bitter guy who wishes there was a button with which to punch knuckleheads through the webbernets.

    /endrant
    Shendell De'Gull - V14 Vampire Nightblade

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  • phaneub17_ESO
    phaneub17_ESO
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    I need to find the mission accomplished flag... Its true, it just leaves you hanging after you take him down. It makes the entire journey up to that point a huge waste of time as you never learn what happens after.
  • Enkil
    Enkil
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    lovESOng wrote: »
    When you fight him you can force him to give back your soul but everything you have accomplished so far is reverted.

    +100 for creativity.. Far more than the Devs put forth unfortunately...

    To me.. It still strains credibility. I think that the game already got it right... The neutral forces of the fighters guild and the mages guild allows warriors and mages (and probably thieves in the future) across the face of Nirn to put aside faction to face the greater threat of the Daedric invasion...


    I would prefer that the game not further sacrifice the main premise of its PvP, AvA, long term conflict aspect for the sake of a main story...that most players complete once then move on.. There needs to be continuity.. This is one game... Everything needs to remain connected and make sense on all levels...
    Edited by Enkil on June 8, 2014 7:06AM
  • lovESOng
    lovESOng
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    Enkil wrote: »
    I would prefer that the game not further sacrifice the main premise of its PvP, AvA, long term conflict aspect for the sake of a main story..

    I think this conflict and faction pride has already been sacrificed by the veteran zones. Heck, I chose my faction for a reason and the areas of my faction are the last place I want to be and do quests.

    The only place factions matter right now are in Cyrodiil. In PvE they are meaningless. They could even implement some kind of leaderboard similar to the PvP one that gives some buff to the faction that is most successful in the battle against the Daedra.
  • Enkil
    Enkil
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    lovESOng wrote: »
    Enkil wrote: »
    I would prefer that the game not further sacrifice the main premise of its PvP, AvA, long term conflict aspect for the sake of a main story..

    I think this conflict and faction pride has already been sacrificed by the veteran zones. Heck, I chose my faction for a reason and the areas of my faction are the last place I want to be and do quests.

    The only place factions matter right now are in Cyrodiil. In PvE they are meaningless. They could even implement some kind of leaderboard similar to the PvP one that gives some buff to the faction that is most successful in the battle against the Daedra.

    I agree wholeheartedly.. I think it's quite transparent that the way they made the VR content was just to open up the map to all players without doing any development at all other than applying some multipliers.

    I hope very much that it's just a placeholder and is eventually replaced with spy missions, subterfuge, assassination, diplomacy and neutral guild specific quests.. Unique VR content that we expect in a premium sub-based MMO that has the cachet of Elder Scrolls in the title.

    Seems almost like a beta mentality... Which is odd for a released game but they announced a release date and stuck to it... it is what it is... Why not push the Devs toward perfecting a finished product.. They steered off course and made a huge mistake with VR.. Let's make sure they know about it and encourage them to fix it going forward!!
    Edited by Enkil on June 8, 2014 7:54AM
  • Pele
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    Well done, OP.

    +Awesome
  • irishdexy
    irishdexy
    I had the same kinda thought when I was playing through the Coldharbour missions last night. So you go round getting these people to help you Mass Effect style and it's like "Hey I should know you?!" and you do know them from the other VR Zones but they don't recognise how awesome you are since all they heard is rumours and songs from bards!

    I'd go with the OP's Idea and PvP in this game is laughable anyways, how many PvP Shards are controlled by one alliance for the benefits lol

    So yes they could do what the OP has said or maybe like you get to Level 50 and you get a mission from the EP Side and DC Side from either Merida or the Kings/Queen if your EP or DC already to go help that lot out since there isn't a lot of trust between factions.

    *Plus it's pretty funny how both the kings are sceptical about the Champion coming into their Court and add the line if this is an attempt to assassinate them they're going to take you with them xD*
    Lord Tibblesworth/Auroa Lovelock
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  • murklor007neb18_ESO
    Yes... And they should also have an EU server, lagfree PvP, perfectly balanced classes, fluid combat and 250 spaces in the bank.

    Oh and pink unicorns farting rainbows when they sprint.

    Unfortunetly its too late for wishfull thinking. In fact I think its always too late.
  • lovESOng
    lovESOng
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    Yes... And they should also have an EU server, lagfree PvP, perfectly balanced classes, fluid combat and 250 spaces in the bank.

    Oh and pink unicorns farting rainbows when they sprint.

    Unfortunetly its too late for wishfull thinking. In fact I think its always too late.

    Of the things you listed the only impossible thing is perfect class balance. For all classes to be perfectly balanced they must be completely the same (maybe with different animations or colours) and would cease to exist.

    Everything else is a matter of the devs being able or willing to do, even unicorns (but let's not give people ideas).
    Edited by lovESOng on June 8, 2014 10:40AM
  • Nazon_Katts
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    Just a small twist that would make the current approach much more believable. I'd still rather have the vet zones reflect the aftermath and continuing struggle between the alliances, but this is a clever and easy fix for the story that could make it into game without all too much hassle.

    EDIT: @ZOS_MattFiror (nope, not gonna ask for an ETA on the EU server move this time... or do you happen to know a more exact timeframe then summer? erm...) Good, rather easy to implement and - best of all - free of charge idea. Go get it while it's hot! :#
    Edited by Nazon_Katts on June 8, 2014 11:01AM
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • lovESOng
    lovESOng
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    wrong thread
    Edited by lovESOng on June 8, 2014 12:08PM
  • Gisgo
    Gisgo
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    My wet dream is the option to kill Cadwell and *boom* im VR12. :#
  • lovESOng
    lovESOng
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    Gisgo wrote: »
    My wet dream is the option to kill Cadwell and *boom* im VR12. :#

    Poor Cadwell. It's not his fault. But he would probably say:
    "Thanks for killing me. It would have been a remarkable experience if I were not already dead. Anyway, glad I could be of help, old chap."
    Edited by lovESOng on June 8, 2014 12:36PM
  • jeradlub17_ESO
    jeradlub17_ESO
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    I'd rather skip all the being forced through 2 other faction's zone content. They have made the thought of alts to try other classes absolutely horrible to get alts to max with the vet grind.
    - Dallamar, Sorc, EP
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  • murklor007neb18_ESO
    Gisgo wrote: »
    My wet dream is the option to kill Cadwell and *boom* im VR12. :#
    In a solo only instance, he has 100,000 HP and hit for 2000 damage every 1s while summoning 6 mixed healers and pyromancers (if you kill one of them, six more are summoned)?

    Sweet...
  • lovESOng
    lovESOng
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    Gisgo wrote: »
    My wet dream is the option to kill Cadwell and *boom* im VR12. :#
    In a solo only instance, he has 100,000 HP and hit for 2000 damage every 1s while summoning 6 mixed healers and pyromancers (if you kill one of them, six more are summoned)?

    Sweet...

    Only if your name is Mannimarco.
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