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You actually BUFFING DK in 1.2? are you serious?

crislevin
crislevin
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Extended Chains (Fiery Grip morph): This ability’s cost has been decreased.
Dragon Leap: This ability’s minimum range requirement has been removed.


your nerf bolt escape and buff DK's chain? are you seriously just want DK to be able to kill sorc THAT much easier?

Flame Lash (Lava Whip morph): Increased the damage and healing for this ability’s activated follow-up attack.

you dont think DKs have enough healing? isn't Dragon blood OP enough?

Burning Talons (Dark Talons morph): Decreased this ability’s damage-over-time duration.

So the damage out put per sec is even higher? so each time they spam it, it will be more efficient in killing? Are you serious?

Even if the damage/s is not increased, they spam this so freaking often, it changes nothing.

Igneous Shield (Obsidian Shield morph): This ability now increases the healing you deal to allies for 5 seconds instead of increasing your shield value.

Oh nice, so you buff them enough they can solo craglorn, then BEG them "hey, we give you some healing to allies, please group with those low classes."

This IS ridiculous.
  • Unsanctified
    Unsanctified
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    Yeah, I'm not sure anyone knows what the hell ZOS is doing.
    As I was going out one day,
    My head fell off and rolled away.
    And when I saw that it was gone,
    I picked it up and put it on.

    -Cadwell
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    You're rediculous for posting this. Completely rediculous.
  • hk11
    hk11
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    They need the extra healing to help with the fact that it's going to take 5 minutes per mob to kill now.
  • Arsenic_Touch
    Arsenic_Touch
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    Funny , how in another thread, with the temper tantrums and whining, you'd think the world was ending for dks.
    Edited by Arsenic_Touch on June 5, 2014 12:26PM
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • crislevin
    crislevin
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    hk11 wrote: »
    They need the extra healing to help with the fact that it's going to take 5 minutes per mob to kill now.

    right, and every other class will simply die doing it in 10 sec, and sorc cant bolt away that much anymore, some balance there.
  • Unsanctified
    Unsanctified
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    Funny , how in another thread, with the temper tantrums and whining, you'd think the world was ending for dks.

    Maybe they should play NB for a little bit.
    As I was going out one day,
    My head fell off and rolled away.
    And when I saw that it was gone,
    I picked it up and put it on.

    -Cadwell
  • hk11
    hk11
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    Funny , how in another thread, with the temper tantrums and whining, you'd think the world was ending for dks.

    I get it that NB and Templar need some love. But resorting to nerfmongering is not the way to get it.

  • crislevin
    crislevin
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    hk11 wrote: »
    Funny , how in another thread, with the temper tantrums and whining, you'd think the world was ending for dks.

    I get it that NB and Templar need some love. But resorting to nerfmongering is not the way to get it.
    but BUFFING an already OP class is the solution?
    Edited by crislevin on June 5, 2014 12:33PM
  • Seroczynski
    Seroczynski
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    I don't think this guys plays a DK himself. This thread is so much fail.
    “To alcohol! The cause of, and solution to, all of life's problems.” ― Homer J. Simpson
  • Evandus
    Evandus
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    Indeed.
  • crislevin
    crislevin
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    I don't think this guys plays a DK himself. This thread is so much fail.

    nice try, I do have a level 39 DK in coldharbour, now stop assuming and get to the topic plz.
  • Unsanctified
    Unsanctified
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    hk11 wrote: »
    Funny , how in another thread, with the temper tantrums and whining, you'd think the world was ending for dks.

    I get it that NB and Templar need some love. But resorting to nerfmongering is not the way to get it.

    NB is broken, Templar is close, and DK is the most OP class in the game at the moment. Why do they not need a nerf? Everyone should be able to just plow through content without worry because they know they're pretty much invincible? That's the argument I always glean from the "just make everyone super strong" line. Maybe it's not what you intended, I don't know.
    As I was going out one day,
    My head fell off and rolled away.
    And when I saw that it was gone,
    I picked it up and put it on.

    -Cadwell
  • SuperJChat
    SuperJChat
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    crislevin wrote: »
    Extended Chains (Fiery Grip morph): This ability’s cost has been decreased.
    Dragon Leap: This ability’s minimum range requirement has been removed.


    your nerf bolt escape and buff DK's chain? are you seriously just want DK to be able to kill sorc THAT much easier?

    Flame Lash (Lava Whip morph): Increased the damage and healing for this ability’s activated follow-up attack.

    you dont think DKs have enough healing? isn't Dragon blood OP enough?

    Burning Talons (Dark Talons morph): Decreased this ability’s damage-over-time duration.

    So the damage out put per sec is even higher? so each time they spam it, it will be more efficient in killing? Are you serious?

    Even if the damage/s is not increased, they spam this so freaking often, it changes nothing.

    Igneous Shield (Obsidian Shield morph): This ability now increases the healing you deal to allies for 5 seconds instead of increasing your shield value.

    Oh nice, so you buff them enough they can solo craglorn, then BEG them "hey, we give you some healing to allies, please group with those low classes."

    This IS ridiculous.

    I smell a Dirty Sorc complaining about something he doesn't understand.

    Extended chains: cost reduction. So what? Sorcs will still be able to Bolt away, they just can't SPAM it like they have been. Also, considering the other morph adds damage, and this one just extends the pull, it kinda makes sense that we shouldnt be using 1/3rd our magicka on a pull.

    Dragon Leap: Minimum range requirement gone. Also doesn't make sense for you to argue this, being able to use it from a shorter range wont really help them out, considering its "range" was meant as Gap Closer, and if they are standing right next to you, there is no gap to close. the skill hasn't been Buffed in any way whatsoever

    Lava Whip: increased damage and healing. You must not know this, but the healing on Lava Whip was Awful, truly a waste of a skill point. now this will make it more viable as a means of Survivability. Also if you knew anything about Dragon Blood and how math works, you would realize that Dragon blood is NOT an OP heal, considering its cost.

    Dark Talons: Decreased the DoT duration. I shouldn't even have to say how ignorant you are about this... First of all you must have missed the Note about adding CC immunity to all CC's and an immunity when you dodgeroll... thats right, no more talon spam. Second, the Talons don't really do that much damage at all, they are simply a means for holding you in place so the DK can kill you with its other abilities

    Obsidian Shield: increases healing to allies for 5 seconds instead of increasing your shields. Honestly your complaint about this one makes absolutely no sense. you are mad because the ability is now a group based Heal Buff instead of a Solo Armor buff? s=So basically the DK's which Solo everything now have to group? and please tell me how many DK healers you've run into that just wiped the floor with you. Seriously did you even think about what you were typing?
  • hk11
    hk11
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    hk11 wrote: »
    Funny , how in another thread, with the temper tantrums and whining, you'd think the world was ending for dks.

    I get it that NB and Templar need some love. But resorting to nerfmongering is not the way to get it.

    NB is broken, Templar is close, and DK is the most OP class in the game at the moment. Why do they not need a nerf? Everyone should be able to just plow through content without worry because they know they're pretty much invincible? That's the argument I always glean from the "just make everyone super strong" line. Maybe it's not what you intended, I don't know.

    Yes. They should bring everyone up to the level of a sword and shield DK. They can remove the ability for DK to use cloth and staff as far as I am concerned. The ability to create a dragonmage is the entire problem with this game.
    Edited by hk11 on June 5, 2014 12:37PM
  • Evandus
    Evandus
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    Well it's really quite simple. The complaints/arguments stem from the caster variant. Any other variant of the class isn't prone to having these issues. However every class ability that get's gutted adversely affects tanking builds, while minimally affecting caster builds. That is, if they actually affect caster builds at all.
  • Unsanctified
    Unsanctified
    ✭✭✭
    hk11 wrote: »
    hk11 wrote: »
    Funny , how in another thread, with the temper tantrums and whining, you'd think the world was ending for dks.

    I get it that NB and Templar need some love. But resorting to nerfmongering is not the way to get it.

    NB is broken, Templar is close, and DK is the most OP class in the game at the moment. Why do they not need a nerf? Everyone should be able to just plow through content without worry because they know they're pretty much invincible? That's the argument I always glean from the "just make everyone super strong" line. Maybe it's not what you intended, I don't know.

    Yes. They should bring everyone up to the level of a sword and shield DK. They can remove the ability for DK to use cloth and staff as far as I am concerned.

    Balance goes both ways. To achieve it you don't just pile more and more on the other end of the scale to even things out, you take away when necessary to make an even playing field. If a class can go through content basically invulnerable, they're not functioning correctly and need a nerf. Walking through content isn't really my idea of fun, but I digress.
    As I was going out one day,
    My head fell off and rolled away.
    And when I saw that it was gone,
    I picked it up and put it on.

    -Cadwell
  • Bhakura
    Bhakura
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    OMG nerf this, this got nerfed
    OMG this get buffed
    OMG the nerf got buffed and nerfed again to buff something
    OMG no matter what you do i will always find something to *** about
    OMG bitching is so much fun
    OMG when will you change something so i can *** some more???
    OMG im using OMG way to much, NERF
  • Seroczynski
    Seroczynski
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    crislevin wrote: »
    I don't think this guys plays a DK himself. This thread is so much fail.

    nice try, I do have a level 39 DK in coldharbour, now stop assuming and get to the topic plz.
    And you still see these changes are a serious buff to the DK class? Something ain't right there mate.
    crislevin wrote: »
    Extended Chains (Fiery Grip morph): This ability’s cost has been decreased.
    Dragon Leap: This ability’s minimum range requirement has been removed.

    your nerf bolt escape and buff DK's chain? are you seriously just want DK to be able to kill sorc THAT much easier?
    Cost of chains decreased, so what? It's not like we weren't able to use it anyway.Dragon Leap is the most un-used ultimate. I don't see DK's chosing both these skills just to kill Sorcerers, let alone for any other reason.
    crislevin wrote: »
    Flame Lash (Lava Whip morph): Increased the damage and healing for this ability’s activated follow-up attack.

    you dont think DKs have enough healing? isn't Dragon blood OP enough?
    No, Dragon Blood isn't "OP enough". You do know Dragon Blood only heals for missing HP and costs a lot of magicka right?
    crislevin wrote: »
    Burning Talons (Dark Talons morph): Decreased this ability’s damage-over-time duration.

    So the damage out put per sec is even higher? so each time they spam it, it will be more efficient in killing? Are you serious?

    Even if the damage/s is not increased, they spam this so freaking often, it changes nothing.
    Burning Talons got nerfed, or fixed, in an earlier patch. It's not like this would make it OP again.
    crislevin wrote: »
    Igneous Shield (Obsidian Shield morph): This ability now increases the healing you deal to allies for 5 seconds instead of increasing your shield value.

    Oh nice, so you buff them enough they can solo craglorn, then BEG them "hey, we give you some healing to allies, please group with those low classes."
    Yes, because we will now be OP healers. Templars move aside!
    “To alcohol! The cause of, and solution to, all of life's problems.” ― Homer J. Simpson
  • SuperJChat
    SuperJChat
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    crislevin wrote: »
    I don't think this guys plays a DK himself. This thread is so much fail.

    nice try, I do have a level 39 DK in coldharbour, now stop assuming and get to the topic plz.
    And you still see these changes are a serious buff to the DK class? Something ain't right there mate.

    Haha we pointed out the exact same things ;P
  • drackonir
    drackonir
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    Don't mind him. OP is just one of those really bad casters that I can kill in PvP using just shield bash, light attacks and shielded assault. Even wiping out all other DK skills he would cry that DK is overpowered.
    "Even Gods dislike the absolute, for it stinks of something larger than themselves."
    Sotha Sil
  • crislevin
    crislevin
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    SuperJChat wrote: »
    crislevin wrote: »
    Extended Chains (Fiery Grip morph): This ability’s cost has been decreased.
    Dragon Leap: This ability’s minimum range requirement has been removed.


    your nerf bolt escape and buff DK's chain? are you seriously just want DK to be able to kill sorc THAT much easier?

    Flame Lash (Lava Whip morph): Increased the damage and healing for this ability’s activated follow-up attack.

    you dont think DKs have enough healing? isn't Dragon blood OP enough?

    Burning Talons (Dark Talons morph): Decreased this ability’s damage-over-time duration.

    So the damage out put per sec is even higher? so each time they spam it, it will be more efficient in killing? Are you serious?

    Even if the damage/s is not increased, they spam this so freaking often, it changes nothing.

    Igneous Shield (Obsidian Shield morph): This ability now increases the healing you deal to allies for 5 seconds instead of increasing your shield value.

    Oh nice, so you buff them enough they can solo craglorn, then BEG them "hey, we give you some healing to allies, please group with those low classes."

    This IS ridiculous.

    I smell a Dirty Sorc complaining about something he doesn't understand.

    Extended chains: cost reduction. So what? Sorcs will still be able to Bolt away, they just can't SPAM it like they have been. Also, considering the other morph adds damage, and this one just extends the pull, it kinda makes sense that we shouldnt be using 1/3rd our magicka on a pull.

    Dragon Leap: Minimum range requirement gone. Also doesn't make sense for you to argue this, being able to use it from a shorter range wont really help them out, considering its "range" was meant as Gap Closer, and if they are standing right next to you, there is no gap to close. the skill hasn't been Buffed in any way whatsoever

    Lava Whip: increased damage and healing. You must not know this, but the healing on Lava Whip was Awful, truly a waste of a skill point. now this will make it more viable as a means of Survivability. Also if you knew anything about Dragon Blood and how math works, you would realize that Dragon blood is NOT an OP heal, considering its cost.

    Dark Talons: Decreased the DoT duration. I shouldn't even have to say how ignorant you are about this... First of all you must have missed the Note about adding CC immunity to all CC's and an immunity when you dodgeroll... thats right, no more talon spam. Second, the Talons don't really do that much damage at all, they are simply a means for holding you in place so the DK can kill you with its other abilities

    Obsidian Shield: increases healing to allies for 5 seconds instead of increasing your shields. Honestly your complaint about this one makes absolutely no sense. you are mad because the ability is now a group based Heal Buff instead of a Solo Armor buff? s=So basically the DK's which Solo everything now have to group? and please tell me how many DK healers you've run into that just wiped the floor with you. Seriously did you even think about what you were typing?
    Lies, chain doesn't cost 1/3 of your magicka unless you have only 1K of it, and no DK has that low magicka pool, more like 1/6.

    Any why nerf gap extender at the SAME time buffing gap closer, unless they intended to tip the balance in ones favor?

    Dragon leap is a FREAKING CHEAP ultimate, anything buff it is a recipe for abuse.

    Dragon Blood cost 25% LESS than critical surge, and is 100% reliable, heal health AND stamina, its extremely OP, only a DK would argue otherwise.

    Talon, you are COMPLETELY ignoring that fact that dodge roll cost A TON of stamina, A DK can SPAM talon while others will be dodge OUT OF STAMINA and get caught quickly.

    The SHIELD is an absurd attempt to ask DK to group, AFTER they Buff DKs to the high heavens.

    Your arguments are extremeply DK-centric, just shows how eccentric DKs are and want to be on top of everyone in all circumstances.
    Edited by crislevin on June 5, 2014 12:52PM
  • Carnage2K4
    Carnage2K4
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    Nerf DK's!!!
    Human Infant Connoisseur
  • Carnage2K4
    Carnage2K4
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    Buff DK's!!!
    Human Infant Connoisseur
  • Paladin_echo1
    Paladin_echo1
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    The next time someone posts the healing issues, why don't you compare it against something. Needless to say, I guess I will do it for you.

    Dragon blood- Heals for 33% of missing health, 40% increase hp regen for 20 seconds.

    Above average DK has 3000 hp + or - a little in pvp at V12. Average 2.5k at V12. From what I have seen.

    Because the DKs are being attacked, I will make an extreme mention of that Bone shield being the source of ALOT of problems for all classes. Bone Shield is extremely OP. You can go naked and get about the same amount of armor as a lot of people. I have a DK, unfortunately still stamina based, but I hate seeing another DK with that shield on because that's a sign of the person is not going to die for a while.

    Next: What do the other classes have that is similar or what are we comparing this against?

    Healing? See the Templar skill tree. I heal superior to my DK by far when Im rocking out with my Templar.(Not intended to rhyme there, but its just how it came out.) HP goes flying left and right.

    Sorcerer healing (Blood Magic, Dark Exchange, and also if you really have concern bout healing, use a resto staff in offhand instead of that bow that uses... stamina.)

    Nightblade- A lot of talk here before, but the cool part about NB is those heals from that siphoning tree. I think NB needs a little boost though. That is one I could agree highly with.

    But out of all the classes, the factor remains that if you really have trouble healing, you can always grab a resto staff and train yourself in that skill line.
    Edited by Paladin_echo1 on June 5, 2014 12:54PM
  • Seroczynski
    Seroczynski
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    crislevin wrote: »
    I don't think this guys plays a DK himself. This thread is so much fail.

    nice try, I do have a level 39 DK in coldharbour, now stop assuming and get to the topic plz.
    crislevin wrote: »
    Dragon Blood cost 25% LESS than critical surge, and is 100% reliable, heal health AND magicka, its extremely OP, only a DK would argue otherwise.
    This is epic. You should go play some more on your level 39 Dragonknight mate.


    “To alcohol! The cause of, and solution to, all of life's problems.” ― Homer J. Simpson
  • daswahnsinn
    daswahnsinn
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    What ever they did with the this update is a lie. I'm a DK and if I go up against a Sorc/Healer the same level, I'm done. I can't do enough DPS to kill them. So take two VR2 NPCs and tank and a healer vs. me a VR2 DK tank I get owned. I have tried several different setups with this char and found most of it worthless. Heavy armor, worthless. Increase health bar, nothing. Magicka resistance, looks nice does nothing. Mages have it made in this game. I saw a Sorc/Healer take out a group of five VR2 goblins in under 15 seconds, yet at the same level I would have died and not have come close to winning. It might be me or my sword is broke.
    | | daswahnsinn | Vet 16 Nord Dragon Knight | Bow/Dual Wield/Two-Handed Sword| DPS | | Warrior of the EbonHeart Pact | |
  • Divayith
    Divayith
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    crislevin wrote: »
    nice try, I do have a level 39 DK in coldharbour, now stop assuming and get to the topic plz.

    Take your DK into Veteran content then lets talk about the "Buffs". A level 39 of any class is strong against level 39 mobs.
  • drackonir
    drackonir
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    crislevin wrote: »
    Dragon Blood cost 25% LESS than critical surge, and is 100% reliable, heal health AND stamina, its extremely OP, only a DK would argue otherwise.

    I must be playing different version of ESO, or maybe in alternate reality :)

    No point discussing other things as OP is definitely trolling.
    Edited by drackonir on June 5, 2014 12:55PM
    "Even Gods dislike the absolute, for it stinks of something larger than themselves."
    Sotha Sil
  • crislevin
    crislevin
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    crislevin wrote: »
    I don't think this guys plays a DK himself. This thread is so much fail.

    nice try, I do have a level 39 DK in coldharbour, now stop assuming and get to the topic plz.
    crislevin wrote: »
    Dragon Blood cost 25% LESS than critical surge, and is 100% reliable, heal health AND magicka, its extremely OP, only a DK would argue otherwise.
    This is epic. You should go play some more on your level 39 Dragonknight mate.

    Not your mate in any stretch of imagination, don't spew meaningless statement that has zero relevance to the topic plz.
  • Seroczynski
    Seroczynski
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    crislevin wrote: »
    crislevin wrote: »
    I don't think this guys plays a DK himself. This thread is so much fail.

    nice try, I do have a level 39 DK in coldharbour, now stop assuming and get to the topic plz.
    crislevin wrote: »
    Dragon Blood cost 25% LESS than critical surge, and is 100% reliable, heal health AND magicka, its extremely OP, only a DK would argue otherwise.
    This is epic. You should go play some more on your level 39 Dragonknight mate.

    Not your mate in any stretch of imagination, don't spew meaningless statement that has zero relevance to the topic plz.
    Uhm, dude.. you do know that Dragon Blood does not regenerate Magicka right? I was trying to point that out to you. And by doing so I am making a point that you don't really seem to understand what you are getting all worked up about.

    “To alcohol! The cause of, and solution to, all of life's problems.” ― Homer J. Simpson
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