The point of the post is that I don't want to be locked out of a full quarter of the game just because I'm level 36 and everyone else is level VR12. You didn't get to VR12 by PvPing, that's for sure.
The point of the post is that I don't want to be locked out of a full quarter of the game just because I'm level 36 and everyone else is level VR12. You didn't get to VR12 by PvPing, that's for sure.
The problem is, you have not even tried. In my 20's I picked up most of the skyshards, gathered many resources, completed many quest, and gained good amounts of XP and alliance points. There is absolutely no reason that you can't explore. Cyrodiil is a big place. You can travel great distances and never see an enemy player. Plus you have the ability to sneak, just like anyone else.
[snip]
I think it would be a little unfair to allow you to do quests, gather resources, collect skyshards, and run dungeons in a completely safe manner when everyone else has to risk getting ganked. That would pull a lot of people from PvP so that they can also do that completely unhindered. I just can't see Zenimax doing that.
Pick a low population campaign, or one that your faction is dominating, and get out there and explore.
At least you dispassionate PvPers were relatively civil about it, which is surprising.
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I want to be able to hang out in Cyrodiil with my other PvE friends without worrying about some jerk with a superiority complex busting in to our remote, quiet RP spot with four or five friends (or alone, because face it, VR12 steamroll ganking is all the rage) and wrecking the entire story we had going because they don't give a damn that we were RPing, only that we were faceless players in the zone they get especially for themselves on top of all the PvE zones as well.
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It's not something I can make you PvPers understand. You never will.
I want to be able to hang out in Cyrodiil with my other PvE friends without worrying about some jerk with a superiority complex busting in to our remote, quiet RP spot with four or five friends (or alone, because face it, VR12 steamroll ganking is all the rage) and wrecking the entire story we had going because they don't give a damn that we were RPing, only that we were faceless players in the zone they get especially for themselves on top of all the PvE zones as well.
Your point being?
Enemies are enemies.
If you have a yellow/red shield on your head and i can kill you i will, or die trying.
Now argue that im not RPing correctly.
Yep, you are a thug. If you were RP'er or a real soldier you would know that engaging in combat is the last option when you can avoid it. War isn't cheap, you know.
EDIT: spelling and stuff
So then I said, "Of COURSE I didn't give that Khajiit catnip! What kind of Nord do you take me for!?"
Stupid Khajiit couldn't handle the good stuff....
HandofBane wrote: »@Eorea
I spent much of my last several years in WoW in/running a RP guild, during and before that, I was a fairly rabid PvPer. Going into the guild, I managed to get a good portion of the members to give PvP a chance, though it was a serious uphill struggle during the early attempts because of fighting the prejudices and preconceptions held by the RPers - which you are showing in your own views here in the last post.At least you dispassionate PvPers were relatively civil about it, which is surprising.
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I want to be able to hang out in Cyrodiil with my other PvE friends without worrying about some jerk with a superiority complex busting in to our remote, quiet RP spot with four or five friends (or alone, because face it, VR12 steamroll ganking is all the rage) and wrecking the entire story we had going because they don't give a damn that we were RPing, only that we were faceless players in the zone they get especially for themselves on top of all the PvE zones as well.
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It's not something I can make you PvPers understand. You never will.
Not blaming you personally for holding those opinions, I know quite a few of my fellow PvPers are not the greatest of welcoming committees to introduce folks to learning how to adapt to PvP situations when they become unavoidable. But realizing that you let yourself hold that view is a fairly important step in getting a change of perspective to be able to make the most of, and get the most out of, having fun in the PvP zones while still being able to pull off some RP.
A few simple things to start you can try - you say "being on a spy mission" alone is not conducive to RPing? Then bring a friend, both of you pick up scouting missions off the board in your home camp, and you have each now been issued orders from your faction to help aid the war effort by sneaking behind enemy lines. Now both of you are doing your part, watching out for each other, and generally trying to avoid getting jumped by the enemy to accomplish your mission, which is vital for your faction's success.
You get a group of people together and find a quiet spot to RP, but some enemy players find you and charge on in spells blazing? Adapt and account for it in your own storytelling efforts - after all, you are meeting in what you hope is a secure location deep inside a known warzone. At any time the enemy could find you and try to do their part because you are likely (from their viewpoint) there to spy on them, or planning a surprise attack. That is an important part of RPing - even without PvP involved - being able to adapt a story to things that pop up, as well as being able to work *in character* to find ways to ignore or work around the non-RPers in the area. You are an RPer? Then you know and have already dealt with people in safe areas coming up and intentionally interfering with planned scenes/events - the only difference here is some of you may need to come back from a wayshrine should you fail to repel an attack.
As far as the opposing factions go - to my knowledge enemy emotes cannot be seen at all, chat cannot either, so you should be safe from giving away your location that way if you are inside a building/cave/etc. If you are still worried about such, you can always shift all your chat to group, and just flag your emotes with * * or something similar, though it shouldn't be necessary.
joshisanonymous wrote: »Some tips:
On a side note, I am curious about RPPvP, and just RP in general, though. I've never RPed but I have an RP guild that I've yet to actually play with because I was busy leveling and thinking up a story for my character. My concept of RPing was that you literally play the game as usual, but everything you say and do is informed by the character you've made up. So, if you're PvPing ICly, you'd literally PvP but your speech and such would by that of your character, pretty much as Gisgo described it. But you're saying that's not how it's supposed to work, and I've heard of RPers setting up staged PvP that sounds more like a war re-enacted than just playing the game ICly. My guild also seems to RP almost exlusively at one tavern instead of going through PvE content ICly. Is this actually how it's supposed to work? Seems.. odd, to take the game out of the game to RP when it seems like you can play and RP at the same time. Honestly curious about this.
Edit: Also, for what it's worth, in NA, Skull Crusher is the unofficial RP campaign and is completely owned by AD almost 24/7. That might work for you if you're AD. I know a lot of RPers were trying to get everyone to change it to Volendrung, too, so there might be a lot of like-minded players there. I think AD owns that map, too.
Commiseration is what I wanted, but instead I largely got what I expected :P At least you dispassionate PvPers were relatively civil about it, which is surprising.
I RP with people. Not at people. I cannot RP with someone I cannot communicate with. Group doesn't count. Private tell doesn't count. That is out of character communication. I am not RPing with you just because you are in the world with me. You know nothing about my character, nothing about my character's reasons for being where they are, nothing about the fact I'd rather be looking at mudcrabs than your uberleet spells as you throw them at me and force me to spend several minutes attempting to return to that spot I saw those mudcrabs and where you're probably waiting anyway to do it again. Alternately, I know nothing about yours, so you may as well not exist. In fact, I can choose to act as if you do not exist. Except when you're killing me, but that's beyond the point
I want to be able to hang out in Cyrodiil with my other PvE friends without worrying about some jerk with a superiority complex busting in to our remote, quiet RP spot with four or five friends (or alone, because face it, VR12 steamroll ganking is all the rage) and wrecking the entire story we had going because they don't give a damn that we were RPing, only that we were faceless players in the zone they get especially for themselves on top of all the PvE zones as well.
It's not something I can make you PvPers understand. You never will. The solution is not to "pretend I'm on a covert spy mission" because not only is it not fun to Rp alone and silent without any emotes at all, anyone as high above my level as a VR- even with the boost- can detect me instantly no matter how much I sneak or how many points into my Khajiit passives I have sunk. I did at least find a few people in this thread I might contact for friends once the private messaging system reactivates. Effin' spammers ruining everything. Are there spammers in Cyrodiil, too? I dearly hope you all can escape them there... I've heard about wall hacking, etc... but again, I digress...
There was one thing I did like hidden in these comments somewhere. If they boosted all of us to about VR5, it might at least make a big enough competitive difference to quell my intense, burning hatred of PvP and my worries about being unable to defend myself should I and a buddy be found minding our own business, bothering nobody, eating bread and chicken legs in those supposed abandoned houses nobody ever checks but totally do because you know about them...
Legitimate question, is it actually true that opposing factions can't so much as see a custom emote from one another? Because if we can be tracked down by "hearing", then no amount of hiding will help.