Since Beta I've witnessed a multitude of complaints/whining about bugs etc. Comparing the ESO launch against MMOs that have been out for years is more than unfair - I think the leaps and bounds of progress made in the visual world is enough for a short period of faith - they thought through more than launch and have some impressive updates in mind. I'm not saying launch could not have been more stellar and bug-free, but a MMO is about the long term and is only as good as its next update.
So What would you like to see? My choices are below.
1. LOTS More Endgame content - I know we have 12 person Group based Epic content dungeons on the way (keep 'em coming) but what about additional vet 1-10 solo PVE, and PVP (for those who like that).
2. Thieves Guild - questlines, new skills, etc
3. Pickpocket skill usable on NPCs
4. Dark Brotherhood - questlines, new skills, etc
5. Glass crafting (under heavy armor if necessary - but offering more defensive options under medium or light would not be bad).
6. A more universal store to sell items - shareable bankspace for guild is great but we still need a GOOD place to get top dollar from wider range of players for rare items.
7. Quest reward homes in various cities (As in Skyrim Hearthfire) - but with more display options for "trophy's" that we don't need to carry.
8. Gender neutral NPC marriages (as in Skyrim) to store vendors with adoptable orphans - again Hearthfire.
9. Dragons! I want to fight dragons and other more interesting creatures than leveled up lowbie critters as I reach vet level.
10. Better loot %. Random loot generator is just TOO stingy. I have not seen a single item above blue from lvl 50 - vet 3. And before that all I got were purple items that I could not use. Especially since (in an antibot decree) you rendered public bosses practically impossible to repeat unless u want to run a circuit of all dungeons in a zone to offset the loot delay.