VaranisArano wrote: »I'm kinda curious about what you were doing/wearing to die in 10 seconds to Molten Whip spam.
YOU can. people like YOU can. which is also the point I was making all along. that its not the gear.
your rotation is better than you give yourself credit for, THAT is the point. when you are used to tight rotations, even when you are not trying, you are STILL going to do better then most.
and to reiterate, I'm not saying its impossible. its obviously possible. all I'm saying is that its only possible for SOME. NOT. for everyone. not even for most.
zvavi's guide to git good for casual players:
Step 1:
Start with practicing the timing. Get combat metrics, and spam slowly light attack+spammable at the low hp dummy. Slowly get faster, up till the point you kill the 300k hp dummy like it with spammables like that with more than 1 skill&light attack per 1.1 seconds. Take a break, go questing while trying to keep up that timing. questing is a valid way to practice. When you come back to the dummy and easily keep the pace and timing, you aren't ready for step 2.
Step2:
static heavy attack rotations.My first static rotation was heavy attack sorc when i was CP 160, after some practice (at the time skill times etc were pretty short) it consisted of 6 skills, 5 light attacks, and 1 heavy. Lightning staff is really good to balance heavy attack rotation for 3 reasons,First you will have to chose a rotation. For beginners I would recommend a heavy attack rotation, for 3 reasons.
1. It's timing when you weave it with skills goes well with skill cd, unlike the fire heavy attack that takes 2.9 seconds when you weave it with a skill.
2. It gets buffed 4 times by vMA staff and other heavy attack sets like UI ai etc etc etc
3. Lightning staff heavy attacks are just much more satisfying than fire and ice ones. Like seriously. Fire and ice feels slow and annoying, even if they are actually faster than lightning.
So if you are heading to the heavy attack rotation, I would consider lightning staff, the dots you like the most and heavy attack to your heart content
1. It is taxing to keep up light attacks and skills up when you are not used to it. The heavy attack gives you a small break every rotation, which is very welcome. Especially when you are getting used to mechanics as well.
2. It is much less resource heavy. You are not as prone to not being able to sustain because of bad healers.
3. It gets you used to the very important timing of DoTs, big mistake I see dds at lower levels is that they use their dots once, then burn all their resources on spammables. With 2/3 heavy attacks between reapplying dots you will never forget them.
After creating such a rotation for your favourite class (any sets will do really, good beginner sets for heavy attack rotation that I like are necropotence paired with mechanical acuity, but can't be done on any class, you could pair mechanical with julianos as well, any monster set thrown in.) Go practice it a tiny bit on a 3m hp dummy. After feel like you got it right go dungeon with it a bit, try to focus on using trash potions on cooldown)
Example for such rotations with only 6 skills used (destro ult when you feel like it):
Templar - la, wall, la, ritual of retribution, la mystic orb, barswap, lightning heavy attack, purifying light,
lightning heavy attack, luminous shards, lightning heavy attack, purifying light, barswap, rinse repeat.
Heavy attack weaving quick explanation:if you use a skill at the second half of your heavy attack it makes you weave the skill in. It is a bit slower than heavy attacking without a skill, but faster than heavy attack+light attack+skill, lightning heavy weaving is perfect for rotations because it takes a very close time to 3 seconds
When your eyes start wandering around during the heavy attack, looking at your allies etc, it is time for step 3.
Step 3:
Static non heavy attack rotation.
At this point you are ready to create your first vet trial build. Weaving in a rotation with many skills easy enough for you to get bored during the heavy attack breaks. You are ready for the trial dummy.
The major difference between trials and dungeons is the amount of support you get from your supports, so you will have a lot more resources coming at you in a trial.
Get yourself sustain food (max resource+resource regeneration) to stimulate trial environment on the trial dummy, and practice your newly made rotation. It will take long, so get an evening ready for it. When you feel comfortable with the rotation, join your social guild in some vet trial runs to test it out.
During this phase I would recommend also changing your dungeon build, adding a spammable on front bar, and alternating between more spammables and more heavy attacks depending on the amount of support you are getting from the healers,
remember, 1 heavy + skill replaces 3(light attack + skill)
Step 4:
When you gain more experience, you can graduate from static rotations, and move on to dynamic ones, but that's not the point of this guide.
This was written inspired by my own journey.
ForeverJenn wrote: »ForeverJenn wrote: »ForeverJenn wrote: »@Raideen
I'm not sure why you are finding the need to be sarcastic or rude. I haven't insulted you. I called myself a potato DPS for pulling 18k. I'm sorry your dps isn't where you want it to be. Maybe try the players helping players forum. I am asking about ppl who do 3k dmg. Not 18k.
To be completely honest, its because I don't believe that you pull 18k without trying. Calling yourself a potato for pulling 18k insinuates anyone who pull less is..well whatever is worse than a potato.
I say that because my friends and guildies are pulling 40-60k dps. I pull 18k not knowing what I'm doing. But I also know I don't have the wiring in my brain to dos. This is why I tank and heal. All I'm saying is that if me, who can pull 18k as a clueless person, can pull 18k, I don't understand how 3k is possible from ppl that high level. It has nothing to do with insulting you. Maybe you're like me and are better suited to heal and tank. Please don't get offended, it's far from my intention.
I don't understand the 60k dps stuff. I have never seen it done.
I have to ask. In ESO when someone refers to pulling "60k" DPS does that mean a peak number, or sustained?
On a boss. Example 50k dps in a 2 minute fight. 60k is on the higher end. 80k is achievable by like 1%
I am going to have to go with exploits then. I don't see any way, shape or form that someone can sustain that kind of DPS without using an exploit.
Are you talking about trials or vet dungeons?
Why post it on the forums?
.
You are misrepresenting what he said. He was talking about tooltips, not what you're being hit with after battle spirit and mitigations.pauld1_ESO wrote: »xI_The_Owl_Ix wrote: »pauld1_ESO wrote: »xI_The_Owl_Ix wrote: »@Deathlord92
Magblades are bad, that being said due to the proc changes you can build a strong proc - magNB. I usually win 90% of the fights with this set up, and people keep asking me in game what Im running etc.
Frontbar - Caluurion (Inferno in precise with Shock enchant)
Backbar - Armor Master (Restro in defending with mag steal enchant or poison)
Monster Set - Kjalnar
Mythic - Wild hunt (in Swift)
It pretty much plays like your usual magblade (Dark Cloak, Rapid Regen, Shields, Fear, Swallow Soul, Soul Harvest etc). You fear you target right at 4 stacks of Kjalnar. If you manage to proc Caluurion, Kjalnar and Spectral Bow it can "1-shot" a lot of people, while youre sitting at around 30k resistances (in 5light - 2 heavy) on backbar with 30k HP. Its cancer, but thats unfortunately the meta we are currently in.
Bad.....but you win 90% of fights and can practically one shot? Okay.
And yea, I've been a victim of this type of build many times.
Yes its bad, proc meta doesnt require skill or a good class toolkit. That being said Im pretty sure you play a stamBlade and stamBlades are much much better, they dont even require you to play proc sets just because of how good the toolkit is.
You can clearly see that the build is a very tanky build, 30k resistances with 30k HP, I run around with 34k max mag and all magicka recovery glphys, which in return means that my non proc abilities actually hit not that high. My Swallow Soul for example only has a tooltip of 7511 Magic Damage, which is low. (very low compared to my StamBlades 12k Surprise Attack...)
12k surprise attack? Why do people always exaggerating stamblade damage on the forums lol. This is actually funny considering there is another thread with someone complaining that incap strike hit him for 12k. At least is realistic.
I got hit by a 18k executioner the other day from a stamden. Let's talk about that.
solidstate77ub17_ESO wrote: »Got crown scammed for 900k back in March. Sent screenshots of scammer's username and character name in a ticket. I thought that was the worst of it. I thought Zos had my back. To this day absolutely zero gold has been returned to me by customer support. Well, I refuse to play a game, much less give them my hard-earned money, when they don't even care enough to see to it that you are made whole after an incident like this. They don't even give you closure. They say, "We'll recover your stolen items if we can"(but we won't tell you when we decide not to). And by the way, we won't be communicating with you about our actions against the offender.