Is the event going to effect Ossien Cage at all?
Only the event specific content for Writhing Wall will be affected once the wall is breached. That includes the dailies and the lens, etc. None of the Western Solstice content will be affected and that includes Ossein Cage.
As a matter of fact, Ossein Cage is a good place to get Vitrified Souls for the event too.
frogthroat wrote: »Where was it... I think:
Settings > Gameplay > Limit Followers in Towns (or something like that)
That hides other players' pets when you are near craft tables or banks. That came with... High Isle, I believe?
Hi all. After investigating some user reports, we have confirmed that there are some instances where completing a Writhing Wall event crafting activity will result in you spending more materials than you receive in your rewards. This was not our intent and unfortunately this issue is not something we are able to hotfix. We have a bug in for the team to investigate and looking to see if there is an opportunity to fix this during U48 launch. We have added this update to our dev tracker.
I would actually advocate leaving them as they are. This way they act as a "mat sink" of sort. On the other hand, we are getting huge EXP from these quests. Things shouldn't just come for free, and I believe we're on the receiving end with these quests.
I wish the flying pets would land when you stop moving. I got the raven pet with a chapter pre-order (Gold Road possibly?) and if never occurred to me if wouldn't move like bird pets in other games which fly beside you then land when you stop.
I like it but rarely use it because the constant flapping is annoying and it's immersion breaking to have it hovering beside me when a real bird wouldn't do that.frogthroat wrote: »Where was it... I think:
Settings > Gameplay > Limit Followers in Towns (or something like that)
That hides other players' pets when you are near craft tables or banks. That came with... High Isle, I believe?
Its very, very limited though. It hides them when the owner is using, or standing right beside a crafting table or bank, but if they're standing 1 step away their minions will show and those can be right on top of the bank or crafting station. It's better than nothing, but not by much.
karthrag_inak wrote: »Hi all. After investigating some user reports, we have confirmed that there are some instances where completing a Writhing Wall event crafting activity will result in you spending more materials than you receive in your rewards. This was not our intent and unfortunately this issue is not something we are able to hotfix. We have a bug in for the team to investigate and looking to see if there is an opportunity to fix this during U48 launch. We have added this update to our dev tracker.
I would actually advocate leaving them as they are. This way they act as a "mat sink" of sort. On the other hand, we are getting huge EXP from these quests. Things shouldn't just come for free, and I believe we're on the receiving end with these quests.
Many apologies, but that's absurd. It is right and good that folks playing an adventure game should expect to be rewarded for their successful adventures with prolific and delightfully sleek rewards, especially if those rewards are imaginary and effectively free. A "once-in-a-lifetime" event should, by default, reward once-in-a-lifetime rewards.
twisttop138