Atherakhia wrote: »Split the difference.
Deconstructing an item makes it appear in the library and can be reconstructed once, at purple (or gold, why not) for absolutely free. Make any subsequent reconstructed items cost a progressively more expensive at that point.
Second one will start at purple (or blue) quality, and require 25 transmute crystals.
Third one will start at blue (or green) quality, and require 50 transmute crystals.
Fourth one will start at green (or white) quality and require 100 transmute crystals.
It's obviously a big flirt with "goth" type of people
What’s with people here thinking this is a stripper outfit or too sexy? I don’t like how it looks but it’s not inappropriate.
Artorias24 wrote: »The idea of 1 vs X is very simple:
1) You never fight with those, who play beter than you.
2) You look for good players in enemy group, and run from them.
Wait when some new players try to strike you and try to one shot them. Always run from good players and kill weak first.
Than try to kill good one 1 on 1, or run, untill friends come to help to outnumber him.
1 vs X is not that 1 kill X good fighters.
In reality it is impossible to fight against 2 good players if you are alone.
3) So we have 1 - 2 good players and 3-4 weak as example.
There are skills that heal more or strike more if they hit a lot of targets, you use them. So you charge your heal and damage with this 4 weak players, and always run.
Weak players will try to controll you, so it will be hard for good one make one shot combo, they can not stun you, when they need it.
4) Newer fight in field, always run near some stone, wall, tree 🎄 and etc.
About sets:
You get 1 protective set, that heals or regens you, and 1 proc set, that makes your attack do a lot of dps in small window.
It is hard to kill you, because you are fat, you regen when you run.
And when your dps window is ready, you try to kill enemy with ultimate as examle in this small window. Than run again.
I am not 1 vs X
Just as example, my build heals 4 k hp per second.
I do not use one shot combo, but i can do 5-7 k dps in standing target.
So if it will be 2 like me, we kill enemy in 2 - 3seconds (1 dethink = dead) It is not possible to fight 2 players like that
If you run, we can not do dps, so you heal more than we dps.
If you run near some stone asexample, we get lugs - so we can not hit you.
We try to use attack, server or ping is not perfect, so attack do not land, you run, we can not hit, becouse skills do not work. You get full HP, and try to one shot us.
If you do it is ok.
If you do not, run again.
Some builds is impossible to kill 1 on 1, so you run, untill you outnumber them
A lot of players will not run near stone (they know how, but they will not).
So they choose to die, not run vs X isabout to kill new players, not some good group.
The only one 1 vs X that can kill group is Mana bomber.
They use low level players to acamulate dps.
As example:
Group 6 players, 2 are good and 4 with low level.
You use sets that give you dps in small window as example:
Mechanikal Accuty, balorgh, some + to crit or dps and vicious death set.
You are in full dps mode and buffs.
In 5 seconds all your attacks are crits and do 1,5 dps of base.
Mana bomb that will hit 1 player in normal condition will do:
2 k damage, with all buffs and proc sets active 4 k damage.
With 5 more people 8 k damage.
You use it + ultimate (damage+ stun)+ some hard hitting strike.
24 k dps in me. But a lot of players are not as tanky.
And for them it will be 30 k as example.
If he die near me he deals me damage as example 5k. If 2 low level players die, 10 k dps from them will kill me.
So all 6 peoples are dead.
Low level players like to stuck on players, that they think are strong.
It makes them feel save.
So you kill the stronger one with them
The setslike this are: Azur blight, Vicious death, Dragonstar 2 handed and etc.
Kinda feels you hate players that 1vX.
anitajoneb17_ESO wrote: »anitajoneb17_ESO wrote: »
Nobody likes to go backwards. If you're used to cooking with electricity, you shouldn't have to have your power turned off and be given a pile of wood and some matches to cook with just because someone felt the power would be more useful for somebody's washing machine. Why not share the power and make everyone happy?
Define "everyone".
In your analogy, you and your neighbour are happy if you share the power, but not the power company which earns less money by issuing one shared bill than issuing two separate bills.
Wrong. Rapids benefitted everyone. So you, your neighbor, the electric company and the rats nibbling on your cable.
Nope. Noone will ever buy the alliance war skill lines nor AP booster in the crown store for rapids as long as it is available in 5 minutes just by porting to Cyrodiil. Now players have an incentive to do that (and, considering the reactions, that's a huuuuge crowd, especially the huge PvE-only crowd that desperately needs rapids but do not want to PvP).
Old situation benefitted all players, but not ZOS.
New situation benefits ZOS. That's not conspiracy. That's business.
(And to those who are crying "profits" already, remember that unless we live from growing our own food in our won garden, we ALL live on profit, including civil servants - paid with taxes made from profits, non-profit-organizations - living from donations made on profit, etc. ).