Joy_Division wrote: »If you're going to make a biased poll, at least provide one that isn't selfish or breaks the game for everyone who doesn't play like you do.
You like ball groups? I hope so because without cross-healing, the PuGs stand zero chance fighting them without faction-stacking.
Oh look I'm playing alliance vs alliance, there's my teammate dying and I can;t heal him. What fun! Why? Because people like Fengrush have whined for 6 years that whenever they zerg down some PuG, they get salty because someone casts a heal and prevents a killing blow.
I played no CP on a Tuesday night and the lag , skill delay was still there. Whenever ZOS has done anything that lightens the load on the servers, the performance has still sucked. And it sucks now.
Waffennacht wrote: »But how many procs is too many? Is 1 ok? I was running warden with 1; I feel thats cool, especially with no execute or real spammable....
But I got another thats running practically nothing but
SilverBride wrote: »To repeat my suggestion: increase base mount speed by 30% remove major gallop and rapids and optionally replace it with some new skill relevant to pvp. Players would be happy and server hamsters would have one less buff to track.
People will always want to move faster then the base speed no matter what it is set at.
This type of statement is what I find the most frustrating, because it is a gross exaggeration. Some people will want to move faster, but not all. There are many players who never use rapids.
SilverBride wrote: »