Araneae6537 wrote: »Try them with friends or guildies first who know you’re new. I was nervous to try at first too! Since then, I’m more relaxed now and PUG a lot and most of the time it is a fun experience, really!Occasionally you will encounter a rude person, but there are a lot of great helpful people too!
Ja, wer kennt das nicht. Das A20-Gate öffnen, damit unter Zuhilfenahme von himem.sys alle nur möglichen DOS-Treiber in den oberen Speicherbereich befördert werden, damit man für sein Lieblingsspiel mindestens 600KB freien Basisspeicher und nicht nur 530KB zur Verfügung hatte. Wing Commander war sonst nicht spielbar ...
... oops, sorry, falsches Jahrtausend.
How about just giving us a playable vampire class as vampire lords.
EDIT: I use the term "giving us" loosely, I know full well we would pay handsomely for a new class.
A class instead seems odd, but would give vampires so much room for abilities instead of balancing around broken class combos.
That's what is truly holding vamps back.
Werewolves work perfectly with how they work in game, well perfect is maybe a stretch but they work as one would suggest from a lore perspective. This is clearly not the case with vampires. Everyone I have met who wants to play a vampire, wants to play a vampire, not a sorcerer who is a vampire. Playing a vampire means using vampire abilities, not templar abilities or dragon knight abilities.
I think for one thing, they'd be easier to balance. But more importantly ZOS would be able to stick with lore and create a cool vampire lord class.
I debate with myself if the vamp line should stay around as "turned" vampires, and the class being the "vamp lord" or if the skill line should just get morphed into the class.
I agree with you it might seem odd as a class, but this is an MMO and lore has been tweaked/ignored/altered enough that there would be no real reason for someone to complain about lore.
IMO, as a class they would be much more fun, more compelling, easier to balance, the devs have a bit more creative freedom and they can still monetize it like they do the current line. It would (as far as I can tell) make players more happy. Seems like a win win to me, but I dont work for them and am not privy to the data they use to base decisions on.
I wasn't hating the idea at all. Just a bit wierd, but your idea of vampire lord class and still having turned (basically half) vampires sounds too good.
That would be a good reason to get all npc vampire abilities along with the vampire lord form.
That also means they won't be held back with class combos. Thats a reason why werewolf seems stronger since they can't use anything from classes.
I know I would use that class as my new main.
Bobby_V_Rockit wrote: »Will PS5 upgrade still happen now that, you know...?
