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The upcoming vengeance campaign is a at least 20 steps back and half a step forward

n333rs
n333rs
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While pvp is probably the most entertaining game mode it does have its issues however doing nothing is more preferable to whatever vengeance is. Zenimax as a developer is reluctant to scrap things no matter how bad they are and I am concerned that even if they take into account whatever miniscule amount of feedback they'll still add it to the game and call it a day despite it being an awful addition.
Edited by ZOS_GregoryV on 28 January 2025 04:50
  • Marto
    Marto
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    Zenimax as a developer is reluctant to scrap things no matter how bad they are

    Isn't Vengeance an example of a developer being willing to scrap, change, and take quite drastic measures to improve something that's bad? I don't think you're making much of a point here.

    If you meant to say you think Vengeance is too cut down to be enjoyable, that's a different type of feedback, and not what's being tested, since the objective of the test is to create a "bare minimum" PVP, see how the server and client handle it, and add perhaps add more features until it strikes a good balance.

    Think of it as an alpha version of Cyrodiil 2.0, if you want. A very unfinished and early alpha. And keep in mind that Cyrodiil 2.0 may look entirely differently, or not even happen at all.



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  • ZOS_GregoryV
    Greetings,

    We are closing this thread as it seems to be a duplicate of another thread found here.

    Regards,
    -Greg-
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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