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Any news about this Battleground... "Experiment"?

  • highkingnm
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    I came back from a long break and didn’t know that this had been put in.

    I was wondering why I was doing Battlegrounds for fun finally rather than daily XP.
  • wylievc
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    Hey all,

    At this time, there are no immediate plans to reintroduce group queuing for PvP Battlegrounds in ESO. We are focusing on game performance improvements, and monitoring PvP Battlegrounds activity and feedback. If we do consider reintroducing group queueing for PvP Battlegrounds in the future, we’ll let everyone know.

    This is so disappointing. I appreciate the communication. I understand that there are no immediate plans and that efforts are focused elsewhere. But its completely unacceptable that you're effectively saying you are not considering reintroducing group queueing. Why? Because this was framed as an experiment, there should always be consideration given until the experiment has closed and we get a final decision. So I guess the experiment is done and we're stuck with a system that mainly caters to those who want to come in for a daily reward. Honestly, I would be happy if the daily reward was completely removed from BGs so we can get back to a community that actually cares about the game mode and not making their once a day activity easier. I think I will unsubscribe now.
  • wylievc
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    Still don't see why at least duo's cant be included in the basic queue in the interim.
    Edited by wylievc on 25 May 2020 17:28
  • ZOS_GregoryV
    Greetings all,

    After removing a few posts for Baiting, we would like to ask that all posts moving forward are kept within the community guidelines. Baiting is a violation of these rules and is stated as follows:
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    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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    Staff Post
  • Lord_Eomer
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    jecks33 wrote: »
    I left Bgs more than a year ago because of premades, I had no friends to team up with and always losing against well-organized groups was frustrating. Now I'm back to bgs, they're balances and I have a lot of fun. For me it's better now.

    BG looks much better now.
  • GeorgeYung
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    GeorgeYung wrote: »
    I really don't understand why this project is in such a bad shape...

    Where did ZOS say the project is in bad shape ... ?

    Unless you have your in-game statistical data you'd like to share ... ?

    The data showing battleground player population is down ... ?

    When the game is currently at it's highest active player population since 2015 ... ?

    Sorry I missed your very well structured list of upmost important and relevant questions aimed to my post.

    1, I did not say they said it... but sure, I did not define what "bad shape" means in my book
    • No rank system, it means if it's your first BG with 0 experience you can easily be matched with the most experienced player on the server
    • Only 4v4v4 is available, this is just pure untapped potential
    • No LeaderBoard / No ranked queue
    • No associated special currency, this is only an issue because neither the AP neither the xp coming from it properly. It really feels like a rushed quick solution with little to no thoughts about the future and expandability.
    So yeah I say it once or twice a week, based on the above

    2, where did I put this....

    3, No it's just behind the curtain

    4, Well I see your point, it's kinda got me. So I guess I have to give it to you. If the Active player base is higher than last year, the BG feature must be better than last year. I guess I have to go trough a few "believed to be neglected" feature in ESO to check how it got better with the massive injection of quarantined players.

    Thanks
  • Aedrion
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    Everybody here be like

    "I'm enjoying BG's a lot more than I used to with premades"

    While others be like

    "Yes but can we have TWO queues please, one for groups?"

    Seriously, this was never an experiment, this was just ZoS flailing about; killing parts of their own game, as always.
    The choice was obvious from day one but they just chose not to.
  • SpiderKnight
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    Aedrion wrote: »
    Everybody here be like

    "I'm enjoying BG's a lot more than I used to with premades"

    While others be like

    "Yes but can we have TWO queues please, one for groups?"

    Seriously, this was never an experiment, this was just ZoS flailing about; killing parts of their own game, as always.
    The choice was obvious from day one but they just chose not to.

    Apparently they didn't kill BGs if lots more people are playing and enjoying it now...?
  • HalvarIronfist
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    Aedrion wrote: »
    Everybody here be like

    "I'm enjoying BG's a lot more than I used to with premades"

    While others be like

    "Yes but can we have TWO queues please, one for groups?"

    Seriously, this was never an experiment, this was just ZoS flailing about; killing parts of their own game, as always.
    The choice was obvious from day one but they just chose not to.

    Apparently they didn't kill BGs if lots more people are playing and enjoying it now...?

    1. Wow at the thread necro. Lol.

    2. Without the actual statistics, there's no proof any more players are playing BGs now then there were before. We just don't have those numbers.

    However; in retrospect. I do have to say this was announced for update 25. on January 21, and besides the update on this post from May, where ZOS stated nothing new has occured
    Hey all,

    At this time, there are no immediate plans to reintroduce group queuing for PvP Battlegrounds in ESO. We are focusing on game performance improvements, and monitoring PvP Battlegrounds activity and feedback. If we do consider reintroducing group queueing for PvP Battlegrounds in the future, we’ll let everyone know.

    Initially, this was framed as some sort of experiment and based on feedback as probably some numbers/statistics we players don't see.

    Well, we're almost to update 27 without any new news on this situation. My personal sentiment on this issue is unchanged. In high MMR, it's still often a 1v1v1 stomping grounds between the best players and the feeders for each team. I personally think, through conversations with other players, both experienced and inexperienced, that the solo queue change was made to quell a more vocal minority about the topic.
  • idk
    idk
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    z0mbeh wrote: »
    Really interested in what the official word is here. Really miss playing battlegrounds with my girlfriend.

    The simple issue that goes way beyond all of the bickering back and forth in this thread... ZOS hasn’t said a word about their plans one way or another even in the ‘official’ thread.

    Actually, they have. They (think it was Rich) recently said they were not through looking at this so it will still be more time with the single-player queue requirement. It was in a stream, think it was during the past month. Maybe a little longer than that but not much.
  • Taleof2Cities
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    I personally think, through conversations with other players, both experienced and inexperienced, that the solo queue change was made to quell a more vocal minority about the topic.

    And, equally, where is the in-game data that supports this opinion?

    If it was a "vocal minority", why did ZOS go ahead with the change ... ?
  • HalvarIronfist
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    idk wrote: »
    z0mbeh wrote: »
    Really interested in what the official word is here. Really miss playing battlegrounds with my girlfriend.

    The simple issue that goes way beyond all of the bickering back and forth in this thread... ZOS hasn’t said a word about their plans one way or another even in the ‘official’ thread.

    Actually, they have. They (think it was Rich) recently said they were not through looking at this so it will still be more time with the single-player queue requirement. It was in a stream, think it was during the past month. Maybe a little longer than that but not much.

    Ah, so about where we were in May. I did not know this was mentioned as i don't see every stream, so thank you for that info.
    I personally think, through conversations with other players, both experienced and inexperienced, that the solo queue change was made to quell a more vocal minority about the topic.

    And, equally, where is the in-game data that supports this opinion?

    If it was a "vocal minority", why did ZOS go ahead with the change ... ?

    That data is not in my hands, as I stated it is personal thought and my conjectures from speaking to people I have been in guilds with, have met otherwise, or so on and so forth. It may be the truth, it may not be.

    Interesting question about ZOS and changes though. For instance, remember multibidding? If I recall correctly, it was wildly despised when announced, and in PTS. I couldn't meet a single other trade guild GM whether large, medium, or small that was in full support of that change. Now, these were my observations at the time. In my opinion I'm still not entirely in favor of it.

    We're talking about ZOS here. As much as we love them, you have to fairly admit this game could flip on its head every three months and that's just becoming something of a standard now.

    It has been only recently that I have seen ZOS actually reacting to feedback more closely. Which I do ultimately think is a good thing.

    I hope group queues come back in one form or another.
  • WereElf
    WereElf
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    monitoring PvP Battlegrounds activity and feedback
    Greetings, I've been playing ESO for about 4 months now, and I must say that I didn't even know there was MMR, as it didn't feel like there was. Match making feels completely random.
  • Olupajmibanan
    Olupajmibanan
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    Solo-queue would be a good solution if it was not the onle option available. Solo-queue as the only option is absolute disaster and should be looked at.

    Completely stopped all BGs because I can't team up with my wife. Solo-only queue drove off 4-premades which were surely a problem, but as a side effect duos, which had little to no impact on match balance, were exterminated as well. Duos suffered the same problem as solo players - getting stomped by premades, so no reason to exclude them and punish them for sins of premades.
    Edited by Olupajmibanan on 4 August 2020 08:59
  • CrazYDunm3r
    CrazYDunm3r
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    It is about time this experiment comes to an end and that they are just open about the number of people who play battlegrounds now compared to how it was in groups. I'm sure no more data is needed for a general conclusion.

    I would love to think that they are smart enough to work with relative numbers (like a ratio: people playing battleground/total population), because a lot of people have joined this game due to the Covid-19 outbreak.
    YouTube
    Triggered Tryhards
  • Fawn4287
    Fawn4287
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    Every form of PvP in this game heavily favours premade groups with dedicated roles, how can pugs running their own heals, their own damage abilities ever hope to beat a group with a dedicated healer, a dedicated defile debuff tank and 2 magcro harmony bombers?

    Its funny seeing how people that thought they were ‘elite’ running in a PvE style set up in PvP have to get knocked in to reality and see they as solos are no better than the pugs they stomped in their premade group. Some of the dedicated role zerg players have come to realise game isn’t quite so easy when you don’t have another player dedicated to doing half the work for you.
  • Qbiken
    Qbiken
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    BG's need a propper match making system and we need to see our MMR. But with zos refusing to do any of these things because they're afraid people might get "bullied" (yes, they actually stated this as a reason) you don't need to be a genius to figure out ZOS doesn't care.

    Group queues needs to be brought back or we need the option to create custom lobbies. Battlegrounds at the moment is just a pure dissaster.
  • Maulkin
    Maulkin
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    I personally think, through conversations with other players, both experienced and inexperienced, that the solo queue change was made to quell a more vocal minority about the topic.

    And, equally, where is the in-game data that supports this opinion?

    If it was a "vocal minority", why did ZOS go ahead with the change ... ?

    It was supposed to be a trial to be fair, their words. They never gave any solid reasons prior or post change to justify making it in the first place. So by their account it was a speculator-y change in the first place. So speculations from the players aren't out of place here either.

    We don't know if the population of BGs players as a share of total ESO population has increased or decreased. They are just not vocal when it comes to PvP population at all. Partly because it's been in obvious decline in nominal values, never mind as a share of the total ESO population. We used to have half-dozen active campaigns in 2015 when the total population wasn't even half what it is now. Whereas now barely two campaigns can be sustained even after cutting the max population per campaign to about a quarter of its original limit. So no wonder they don't want to talk about numbers.
    EU | PC | AD
  • Cinbri
    Cinbri
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    Hey all,

    At this time, there are no immediate plans to reintroduce group queuing for PvP Battlegrounds in ESO. We are focusing on game performance improvements, and monitoring PvP Battlegrounds activity and feedback. If we do consider reintroducing group queueing for PvP Battlegrounds in the future, we’ll let everyone know.

    And now when perfomance improvements successfully failed, I guess zos can return to this question.
  • SamanthaCarter
    SamanthaCarter
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    Around 3000 bgs done (99.9% flawless, everytimes around 30-0 KD since bgs released) full solo so it is literraly a L2P issue
    Edited by SamanthaCarter on 13 August 2020 17:36
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