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6.0.3 : Mist Form still not fixed

  • casparian
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    I never wanted it to be an escape tool. I wanted it to be a resilience tool.
    It has been an escape tool since the beginning of ESO, and it will still function as a great escape tool. Saying it's unusable just because ZOS didn't redefine the purpose of the skill to match what you want is a bit of a stretch.

    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • technohic
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    Am I the only one that sees this as potentially lasting a long time and actually should be bashable?
  • ZOS_RogerJ
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    Just a community rule reminder around bashing:

    "We do not permit the bashing of individuals (including ZeniMax employees), groups, or other companies on our forums. We believe that doing so is neither constructive nor in spirit of our game and community."
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • idk
    idk
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    LeHarrt91 wrote: »

    But its not designed to be a tanking skill.

    C'mon man, this is not Soviet Union, we have to be able to use the skill accordingly to what it is, not accordingly to what they want it to be used for. What's the fun then ?

    No. They are correct. The skill is not designed as a tanking skill. It is not designed specifically with tanking in mind and the comparison to the soviet union is pitiful.

    Heck, even you acknowledge that mist form is not designed as a tanking skill. You have created two threads specifically saying it should be made into a tanking skill. Though I will point out one thread got only one response and the other thread pretty much got the same response as here, most people disagreeing for valid reasons.
    LeHarrt91 wrote: »
    LeHarrt91 wrote: »

    But its not designed to be a tanking skill.

    C'mon man, this is not Soviet Union, we have to be able to use the skill accordingly to what it is, not accordingly to what they want it to be used for. What's the fun then ?

    Yes and it is primarily and escape tool.

    Sure the damage reduction great for tanks but that doesn’t mean it’s a tank skill and why do you think you should be able to block while in mist form?

    Blocking adds 50% mitigation.
    Mist form adds 75% mitigation.
    Isn't damage mitigation the reason to block ?
    Looks to me like a block alternative.

    And it can be used instead of block if you choose but it does not work exactly like block because it is not block.

    Also, since you are discussing this from a tank perspective, based on your comments, I will point out your numbers are very wrong. It really helps to provide accurate information if you want to be considered knowledgeable on the subject.

    Yes, Blocking for everyone adds 50% mitigation. However, for a tank S&B adds another 20% from S&B passive, and Deflect Bolts adds another 14% when blocking projectiles. All this with significant cost reduction. The Frost staff gets the same 20% increased damage blocked via the ancient knowledge passively along with cost reduction.

    Also, the cost is pretty high to get that additional 5% cost additional damage absorbed as your S&B or Dstaff used for tanking does not give you any cost reduction.

    Even if you are tanking in 5 PC light armor for the cost reduction the use of Mist Form on the Live server would be significantly more costly than block in most situations.

    In the end, there is really little reason to regularly use mist form instead of blocking as a tank and your argument presented is fairly weak as I just pointed out with correct information.
  • Vevvev
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    Also Dragonknight's Iron Skin lets them block an additional 10% damage. So blocking a projectile as a DK with a S&B is 94% damage mitigation.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • idk
    idk
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    Vevvev wrote: »
    Also Dragonknight's Iron Skin lets them block an additional 10% damage. So blocking a projectile as a DK with a S&B is 94% damage mitigation.

    True. Though other classes have similar passives, my post was sticking to what is generally available to a tank as OP is looking at this from a tank perspective and I am not sure what classes they happen to play.
  • starkerealm
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    LeHarrt91 wrote: »
    LeHarrt91 wrote: »
    LeHarrt91 wrote: »

    But its not designed to be a tanking skill.

    C'mon man, this is not Soviet Union, we have to be able to use the skill accordingly to what it is, not accordingly to what they want it to be used for. What's the fun then ?

    Yes and it is primarily and escape tool.

    Sure the damage reduction great for tanks but that doesn’t mean it’s a tank skill and why do you think you should be able to block while in mist form?

    Blocking adds 50% mitigation.
    Mist form adds 75% mitigation.
    Isn't damage mitigation the reason to block ?
    Looks to me like a block alternative.

    Not always. Using block slows your movements speed and lets you cast heals and other skills. While mist form Improves movement by snare immunity and expedition (elusive morph) but you cannot do anything else, otherwise you are removed from mist form, it’s just a defensive skill to reposition yourself and take less damage while moving.

    I get what you saying but 75% damage mitigation in addition to block mitigation plus all other forms of damage mitigation is crazy.

    Well you can't have Mist Form and Blocking at the same time. However, the 75% plus all others is really strong. For me is the reason to be vampire. So if I'm giving up health regen I give up for something that has to matter. If it doesn't matter because - bugs - then vampire drops under the threshold of significance. It would just have costs for... what ?

    Blood Mist is not good in itself - it doesn't offer too much over the Ellusive Mist. But what it offers - DoT and heal - can at least proc something else. So it's an important cog in this automatic fighting machine. But if this cog is broken there ain't gonna be any fighting machine, will be just a broken toon.

    Furthermore, blocking is impossible as a Mist Vampire, because jewelry is enchanted to lower the magicka costs. So if blocking is impossible, then the Mist has to work.

    Or, and this is just an idea, you swap back to block cost discounts.
  • starkerealm
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    Vevvev wrote: »
    Also Dragonknight's Iron Skin lets them block an additional 10% damage. So blocking a projectile as a DK with a S&B is 94% damage mitigation.

    Don't Templars hit 80% mitigation from blocking with S&B? Sorry, I don't play them, so I don't remember.
  • fxeconomisteb17_ESO
    idk wrote: »
    LeHarrt91 wrote: »

    But its not designed to be a tanking skill.

    C'mon man, this is not Soviet Union, we have to be able to use the skill accordingly to what it is, not accordingly to what they want it to be used for. What's the fun then ?

    No. They are correct. The skill is not designed as a tanking skill. It is not designed specifically with tanking in mind and the comparison to the soviet union is pitiful.

    Heck, even you acknowledge that mist form is not designed as a tanking skill. You have created two threads specifically saying it should be made into a tanking skill. Though I will point out one thread got only one response and the other thread pretty much got the same response as here, most people disagreeing for valid reasons.
    LeHarrt91 wrote: »
    LeHarrt91 wrote: »

    But its not designed to be a tanking skill.

    C'mon man, this is not Soviet Union, we have to be able to use the skill accordingly to what it is, not accordingly to what they want it to be used for. What's the fun then ?

    Yes and it is primarily and escape tool.

    Sure the damage reduction great for tanks but that doesn’t mean it’s a tank skill and why do you think you should be able to block while in mist form?

    Blocking adds 50% mitigation.
    Mist form adds 75% mitigation.
    Isn't damage mitigation the reason to block ?
    Looks to me like a block alternative.

    And it can be used instead of block if you choose but it does not work exactly like block because it is not block.

    Also, since you are discussing this from a tank perspective, based on your comments, I will point out your numbers are very wrong. It really helps to provide accurate information if you want to be considered knowledgeable on the subject.

    Yes, Blocking for everyone adds 50% mitigation. However, for a tank S&B adds another 20% from S&B passive, and Deflect Bolts adds another 14% when blocking projectiles. All this with significant cost reduction. The Frost staff gets the same 20% increased damage blocked via the ancient knowledge passively along with cost reduction.

    Also, the cost is pretty high to get that additional 5% cost additional damage absorbed as your S&B or Dstaff used for tanking does not give you any cost reduction.

    Even if you are tanking in 5 PC light armor for the cost reduction the use of Mist Form on the Live server would be significantly more costly than block in most situations.

    In the end, there is really little reason to regularly use mist form instead of blocking as a tank and your argument presented is fairly weak as I just pointed out with correct information.

    So you have (1-0.5 block)(1-0.2 S&B) = 40% or (1-0.6)
    Let's add some 22% from Ironclad
    And about 41% from resistances. (~27000)

    So we have:
    a. case blocking
    (1-0.22) (1-0.41) (1-0.6) = 0.1840 ; regardless of class.

    b. case blocking projectiles
    (1-0.22) (1-0.41) (1-0.6) (1-0.14) = 0.1583

    c. case DK blocking projectiles
    (1-0.22) (1-0.41) (1-0.6) (1-0.14)(1-0.1) = 0.1424 so 86% not 94%

    c. case Mist Form
    (1-0.22) (1-0.41) (1-0.75) = 0.1150

    So the leverage effect is amazing. Effective HP multiplicator goes from
    1/0.1840 = 5.43 to 1/0.1150 to 8.69

    It tanks far more damage and it has a fixed magicka cost. If it would be functional, I'd be sold.


    Edited by fxeconomisteb17_ESO on 13 May 2020 07:27
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • navystylz_ESO
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    Look, don't call me an idiot, just go to Skyreach Catacombs. It's really simple to test it.

    That was the first thing I did when PTS came up was go there and see how vampire would play out in there. I used Blood Mist and had ZERO issue with my mist. On the contrary, it felt super broken as I could gather things up very conveniently, and then use an ability to break my mist instantly controlling and getting healing and resources back. My only issue, was the amount of mob around me would displace my characters, and at one point I got pushed through a wall and fell through world.

    That's the only kind of push I've experienced. Being pushed around as mobs settled in, but mist form was never once broken on me. Did you test this on multiple characters and determine it was a bug of mist form in general and not specific to your class, race, setup?
  • fxeconomisteb17_ESO

    Look, don't call me an idiot, just go to Skyreach Catacombs. It's really simple to test it.

    That was the first thing I did when PTS came up was go there and see how vampire would play out in there. I used Blood Mist and had ZERO issue with my mist. On the contrary, it felt super broken as I could gather things up very conveniently, and then use an ability to break my mist instantly controlling and getting healing and resources back. My only issue, was the amount of mob around me would displace my characters, and at one point I got pushed through a wall and fell through world.

    That's the only kind of push I've experienced. Being pushed around as mobs settled in, but mist form was never once broken on me. Did you test this on multiple characters and determine it was a bug of mist form in general and not specific to your class, race, setup?

    Thing is I'm not the only who's been there. What class and race did you test in Skyreach Catacombs ?
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • idk
    idk
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    idk wrote: »
    LeHarrt91 wrote: »

    But its not designed to be a tanking skill.

    C'mon man, this is not Soviet Union, we have to be able to use the skill accordingly to what it is, not accordingly to what they want it to be used for. What's the fun then ?

    No. They are correct. The skill is not designed as a tanking skill. It is not designed specifically with tanking in mind and the comparison to the soviet union is pitiful.

    Heck, even you acknowledge that mist form is not designed as a tanking skill. You have created two threads specifically saying it should be made into a tanking skill. Though I will point out one thread got only one response and the other thread pretty much got the same response as here, most people disagreeing for valid reasons.
    LeHarrt91 wrote: »
    LeHarrt91 wrote: »

    But its not designed to be a tanking skill.

    C'mon man, this is not Soviet Union, we have to be able to use the skill accordingly to what it is, not accordingly to what they want it to be used for. What's the fun then ?

    Yes and it is primarily and escape tool.

    Sure the damage reduction great for tanks but that doesn’t mean it’s a tank skill and why do you think you should be able to block while in mist form?

    Blocking adds 50% mitigation.
    Mist form adds 75% mitigation.
    Isn't damage mitigation the reason to block ?
    Looks to me like a block alternative.

    And it can be used instead of block if you choose but it does not work exactly like block because it is not block.

    Also, since you are discussing this from a tank perspective, based on your comments, I will point out your numbers are very wrong. It really helps to provide accurate information if you want to be considered knowledgeable on the subject.

    Yes, Blocking for everyone adds 50% mitigation. However, for a tank S&B adds another 20% from S&B passive, and Deflect Bolts adds another 14% when blocking projectiles. All this with significant cost reduction. The Frost staff gets the same 20% increased damage blocked via the ancient knowledge passively along with cost reduction.

    Also, the cost is pretty high to get that additional 5% cost additional damage absorbed as your S&B or Dstaff used for tanking does not give you any cost reduction.

    Even if you are tanking in 5 PC light armor for the cost reduction the use of Mist Form on the Live server would be significantly more costly than block in most situations.

    In the end, there is really little reason to regularly use mist form instead of blocking as a tank and your argument presented is fairly weak as I just pointed out with correct information.

    So you have (1-0.5 block)(1-0.2 S&B) = 40% or (1-0.6)
    Let's add some 22% from Ironclad
    And about 41% from resistances. (~27000)

    So we have:
    a. case blocking
    (1-0.22) (1-0.41) (1-0.6) = 0.1840 ; regardless of class.

    b. case blocking projectiles
    (1-0.22) (1-0.41) (1-0.6) (1-0.14) = 0.1583

    c. case DK blocking projectiles
    (1-0.22) (1-0.41) (1-0.6) (1-0.14)(1-0.1) = 0.1424 so 86% not 94%

    c. case Mist Form
    (1-0.22) (1-0.41) (1-0.75) = 0.1150

    So the leverage effect is amazing. Effective HP multiplicator goes from
    1/0.1840 = 5.43 to 1/0.1150 to 8.69

    It tanks far more damage and it has a fixed magicka cost. If it would be functional, I'd be sold.


    I cannot say of your formulas are correct or not as it is not very important. The only reason I had numbers in my previous posts was due to the false information you posted before.

    Mist Form is a great skill as it is. Your premise that Mist Form is still not fixed is false as it is clearly based on an opinion of how you want it to work. Your comment in your OP that "Mist Form is the same unusable PVE skill as it was" is completely false as I use it in PvE on live and have enjoyed testing it on the PTS. It is merely an opinion you have that the skill does not fit your playstyle and nothing more. That is pretty much all you have demonstrated in this thread.
  • fxeconomisteb17_ESO
    idk wrote: »
    I cannot say of your formulas are correct or not as it is not very important. The only reason I had numbers in my previous posts was due to the false information you posted before.

    Mist Form is a great skill as it is. Your premise that Mist Form is still not fixed is false as it is clearly based on an opinion of how you want it to work. Your comment in your OP that "Mist Form is the same unusable PVE skill as it was" is completely false as I use it in PvE on live and have enjoyed testing it on the PTS. It is merely an opinion you have that the skill does not fit your playstyle and nothing more. That is pretty much all you have demonstrated in this thread.

    You know, you're right.
    The text says "removes and grants immunity to all disabling and immobilization effects".
    When I'm pushed from Mist Form, the skill doesn't gray out for a cooldown.
    Reactive armor doesn't proc.

    Meditate doesn't give any kind of immunity. When I'm pushed out of it, the skill grays out, still it's not a disabling effect.
    Reactive armor doesn't proc either.

    So what exactly is the difference , PVE wise ?

    Unstoppable : grants immunity to knockback and disabling effects for 6 seconds.

    So I go in, cast Unstoppable, Mist Form.

    You know what ? It breaks even the CC Immunity given by Unstoppable.

    Probably the bug is not in Mist Form, but in the scripting of the NPC skills.
    As seen in this video I recorded for you guys.

    It occurs very clearly around 6 seconds in. It breaks not just the Mist Form, but also the CC Immunity from Unstoppable.

    https://streamable.com/jteeoz
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • navystylz_ESO
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    Look, don't call me an idiot, just go to Skyreach Catacombs. It's really simple to test it.

    That was the first thing I did when PTS came up was go there and see how vampire would play out in there. I used Blood Mist and had ZERO issue with my mist. On the contrary, it felt super broken as I could gather things up very conveniently, and then use an ability to break my mist instantly controlling and getting healing and resources back. My only issue, was the amount of mob around me would displace my characters, and at one point I got pushed through a wall and fell through world.

    That's the only kind of push I've experienced. Being pushed around as mobs settled in, but mist form was never once broken on me. Did you test this on multiple characters and determine it was a bug of mist form in general and not specific to your class, race, setup?

    Thing is I'm not the only who's been there. What class and race did you test in Skyreach Catacombs ?

    I did it as an Imperial Magicka Nightblade.

    I mean, it's different. But I was one of the people who suffered from inability to cancel Blood Scion in the Bastion Sanguinaris--which was fixed this patch--where others had no issues at all. Sounds like it could be an obscure issue rather than an issue with the mist ability in general for everyone.
    Edited by navystylz_ESO on 13 May 2020 09:50
  • fxeconomisteb17_ESO

    Look, don't call me an idiot, just go to Skyreach Catacombs. It's really simple to test it.

    That was the first thing I did when PTS came up was go there and see how vampire would play out in there. I used Blood Mist and had ZERO issue with my mist. On the contrary, it felt super broken as I could gather things up very conveniently, and then use an ability to break my mist instantly controlling and getting healing and resources back. My only issue, was the amount of mob around me would displace my characters, and at one point I got pushed through a wall and fell through world.

    That's the only kind of push I've experienced. Being pushed around as mobs settled in, but mist form was never once broken on me. Did you test this on multiple characters and determine it was a bug of mist form in general and not specific to your class, race, setup?

    Thing is I'm not the only who's been there. What class and race did you test in Skyreach Catacombs ?

    I did it as an Imperial Magicka Nightblade.

    I mean, it's different. But I was one of the people who suffered from inability to cancel Blood Scion in the Bastion Sanguinaris--which was fixed this patch--where others had no issues at all. Sounds like it could be an obscure issue rather than an issue with the mist ability in general for everyone.

    Well it seems to be interrupting Meditate while protected by Unstoppable CC immunity also. Now I will do the tests again in Wayrest Sewers. I think actually both skills suffer immensely in PVE and are affected by the same scripting bug.
    Edited by fxeconomisteb17_ESO on 13 May 2020 10:25
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • fxeconomisteb17_ESO
    Now here is an example of how Unstoppable is treated by the game.

    https://streamable.com/cltcc9

    It says specifically in the text that it gives immunity to knockback. What happens ? You get knocked back.

    Not all the times, but plenty of.

    Thing is, this was all by design for years, so that you cannot get PVE CC immunity in other way than blocking.

    The problem is, Mist Form is what makes a vampire be a vampire. And suffers from the same issue. And it drags down the value of the entire subclass. At max stage, with no health regen, with penalties to ability costs, the core ability suffers from something left in the game for far too long. I think players should not be forced to block to be CC immune. I think the skills have to do what they say they do.
    Edited by fxeconomisteb17_ESO on 13 May 2020 12:49
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • holden_caulfield
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    LeHarrt91 wrote: »
    How exactly is Mist Form Unusable?

    You can't use it as an alternative to Block, at least in PvE. I don't know in PvP.
    You could use it sometimes, but bosses, and even mobs, will push you out of Mist Form once at a few seconds.
    You can't pre-block just to be Blocking when it fails, because Blocking puts you out of it.
    You have to be aware they pushed you out and then take some measures. That's when you take damage.

    I think it is right that u cant use mist form as an alternative to block. 75% mitigation + 30% based on missing hp + 50% armor mitigation with a low cost . i mean in pve. Meanwhile u Can have major expedition
    Am i missing something?
    Edited by holden_caulfield on 14 May 2020 09:10
  • fxeconomisteb17_ESO
    Am i missing something?

    Look at the video. It's not always working. There are foes that put you out of Mist Form.

    https://streamable.com/jteeoz

    And while it's not a random occurrence, you will see you cannot use it the same way as with blocking. Especially with dungeon bosses. Sure, in time you will learn which enemies do that, but this will square off dungeons and areas, where you have to use something else. And this is not normal.

    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • navystylz_ESO
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    idk wrote: »
    idk wrote: »
    I cannot say of your formulas are correct or not as it is not very important. The only reason I had numbers in my previous posts was due to the false information you posted before.

    Mist Form is a great skill as it is. Your premise that Mist Form is still not fixed is false as it is clearly based on an opinion of how you want it to work. Your comment in your OP that "Mist Form is the same unusable PVE skill as it was" is completely false as I use it in PvE on live and have enjoyed testing it on the PTS. It is merely an opinion you have that the skill does not fit your playstyle and nothing more. That is pretty much all you have demonstrated in this thread.

    You know, you're right.
    The text says "removes and grants immunity to all disabling and immobilization effects".
    When I'm pushed from Mist Form, the skill doesn't gray out for a cooldown.
    Reactive armor doesn't proc.

    Meditate doesn't give any kind of immunity. When I'm pushed out of it, the skill grays out, still it's not a disabling effect.
    Reactive armor doesn't proc either.

    So what exactly is the difference , PVE wise ?

    Unstoppable : grants immunity to knockback and disabling effects for 6 seconds.

    So I go in, cast Unstoppable, Mist Form.

    You know what ? It breaks even the CC Immunity given by Unstoppable.

    Probably the bug is not in Mist Form, but in the scripting of the NPC skills.
    As seen in this video I recorded for you guys.

    It occurs very clearly around 6 seconds in. It breaks not just the Mist Form, but also the CC Immunity from Unstoppable.

    https://streamable.com/jteeoz

    Wow. While most of this reply seems to be a very scattered thought it seems you have finally presented some actual real information that Zos could find usable. Too bad, you started this thread with utterly pointless nonsense. Unfortunatly for you, I doubt Zos would dig this deep into a thread to see if any useful information is presented.

    Probably the same forum managers that will find inflammatory post 17 pages into a thread and edit it, would also pass along information.
  • fxeconomisteb17_ESO

    Probably the same forum managers that will find inflammatory post 17 pages into a thread and edit it, would also pass along information.

    I wonder if they play their own game. I remember when I tried to make a hybrid tank with Light of Cyrodiil and having Introspection protected by Unstoppable. And it just didn't work. I was constantly knocked down by bosses. I took it like fish oil, but now the same thing happens again with Mist Form. Greymoor's promotional materials rely on marketing the vampire class, the changes to make it actually cool, and I understand all of that.... but hey, no defects on delivery!
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • Firstmep
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    ZOS_RogerJ wrote: »
    Just a community rule reminder around bashing:

    "We do not permit the bashing of individuals (including ZeniMax employees), groups, or other companies on our forums. We believe that doing so is neither constructive nor in spirit of our game and community."

    I appreciate your doing your job, but mist form is buggy even on the live servers.

    Any chance you can pass that onto the relevant team?

    Thanks.
  • Vanos444
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    Vevvev wrote: »
    Vampires in lore have used mistform as a tool to get away from vampire hunters or to get into places they shouldn't. It was very rarely used as a resilience tool since vampires are incredibly hard to kill.

    In terms of gameplay, aside RP.
    What good is blood mist as an escape tool, when Elusive mist does better?!
  • starkerealm
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    Probably the same forum managers that will find inflammatory post 17 pages into a thread and edit it, would also pass along information.

    I wonder if they play their own game. I remember when I tried to make a hybrid tank with Light of Cyrodiil and having Introspection protected by Unstoppable. And it just didn't work. I was constantly knocked down by bosses. I took it like fish oil, but now the same thing happens again with Mist Form. Greymoor's promotional materials rely on marketing the vampire class, the changes to make it actually cool, and I understand all of that.... but hey, no defects on delivery!

    You mean the dev team? Yeah, they do. I've run dungeons and trials with some of them..
  • Vevvev
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    Vanos444 wrote: »

    In terms of gameplay, aside RP.
    What good is blood mist as an escape tool, when Elusive mist does better?!

    To be honest I don't even know what the point of it is. Even the boss in Spindleclutch II that had a similar ability that felt absolutely silly, and I feel like they should have just turned the morph into a gap closer. ZOS should have treated it like the NB's Cloak and DK's Chain where the morphs can change the nature of the ability completely.
    Edited by Vevvev on 14 May 2020 21:05
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • fxeconomisteb17_ESO
    Tonight they're gonna have a livestream showing the new Vampire skill line. Would be really funny to see them pulled out of Mist Form on livestream...
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • starkerealm
    starkerealm
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    Tonight they're gonna have a livestream showing the new Vampire skill line. Would be really funny to see them pulled out of Mist Form on livestream...

    Not going to happen, because frankly, no one tries to use mist form to replace blocking.
  • fxeconomisteb17_ESO
    Tonight they're gonna have a livestream showing the new Vampire skill line. Would be really funny to see them pulled out of Mist Form on livestream...

    Not going to happen, because frankly, no one tries to use mist form to replace blocking.

    Not gonna happen because generally it works successfully. The problem is in some delves and in dungeons, where you actually need this.

    And why not have a blocking alternative with different mechanics. The skills and the gear allow out-of-the-box builds at least on paper.

    The only difference is, skills that don't do what their tooltip says they do...
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
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