I'm not about to flame ESO, in all honesty I really enjoyed playing. I reached vet rank 4 and was doing both PvP and dungeons with guild members in Team Speak and Ventrillo. However there are many items that I am unhappy with and would like to address so that the game may be patched in the future, also feel free to add constructive criticism to the article. Please don't post non sense here as I'm trying to keep this article progressive.
My first item is how much it costs to respect. one of the major features Zenimax promoted was that we could play our character however we want, which is true if you have a lot of gold as a respect at vet rank 4 may cost you upwards of 10,000 gold, mine being 11k. I like swapping my skills around, I enjoy tanking healing and damage dealing and wish I could respec without having to spend many hours if not days getting the currency to do so.
My second complaint is all the bugs in the dungeons, particularly veteran dungeon Fungal Grotto. currently if you attempt a veteran run of Grotto you will find that the second boss Gamyne Bandu is full of bugs. Reason is the mechanics allow the boss to fade away when there is an add phase, what you'll notice is that sometimes the boss will remain hidden longer then intended or longer then usual. what this does is throws off the timing of the preceding add phases. so if the boss remains hidden for long you can expect to get hit with a flurry of add phases, one after another. shackles, immediately followed by beam and/or the 4 shades. This is a progression blocker and needs to be addressed. Further I feel that the veteran rank dungeons should be tweaked on the amount of damage trash mobs do, I feel it is a bit high for the suggested veteran rank player level.
My third complaint is having to do with the loot in veteran dungeons. A guild member told me that this was to be addressed in the fashion of group looting for the next patch. This complaint may not be applicable for much longer but I'll address it anyway. currently in vet dungeons as many have noticed, if you loot chests you'll be awarded non veteran rank loot. mostly items between 10-20 item rank.
My fourth complaint is the way we progress through the veteran ranks. I know that many people enjoy questing past level 50, and I understand that the Elder Scrolls saga was always known for its epic story and many people including myself appreciate such detail in solo or group questing. However when you have a massively multi-player game that you're charging a subscription for after initially buying the game, you would expect more to do past the veteran rank then questing. I am the kind of player that finishes all the quests and events in an area before moving on, I'm not discrediting the games lore at all. I understand that Cyrodiil PvP and dungeons are currently the end game till further patches and Craglorn, however I feel that to progress through the veteran ranks were nearly cornered into questing if we don't like to participate in PvP or can't find groups quick enough to run dungeons.
There are still many bug that need to be addressed and this game is still very young. I hope that this others will expand on what was said here and add to the feed back for those who patch and fix the game. Again this is meant to be progressive. I'll add more to this as it comes to me.
Ad Victoriam!