I'm trying to make a simple shattered paths signet build for solo pve. The initial build is Draugrkin's Grip + Threads of War, divine, crit mundus, direct/single target/crit and status=>pen CPs.
Purple gears only, I have two bars but the whole rotation is really just LA Pulse Force weaving, with Tome-Bearer's Inspiration and Inferno sitting on backbar for buffs, and Core of Flame for sustain.
It seems to do 40-60k on single world mobs. Against a group however pulse force is far less reliable - diseased enchant is supposed to spread to all nearby enemes and it does usually, but force pulse often fails to deliver the mag damage on diseased enemies nearby (when it worked it deleted a group of 6 by 2 shots). Also, sometimes it seemed to delete an enemy so fast the diseased didn't spread, so I ended up having to shoot each enemy.
Why is that? Known bugs?
Another issue is pairing with Dragon's Appetite instead of Threads of War - the numbers just don't add up (unlike Draugrkin's Grip), when enemy was bleeding, damage increase was like 15 to 20%, while Thread of War offers 20-40% for merely LA + pulse force. And the healing doesn't make sense either - when I tried DoT build it worked well, but with pulse force it seems all effects fall under the "stack once half a second" - I was expected heals every 2-3 seconds because of so many types of damage and status effects proccing, instead it's like once per 5 seconds if I got lucky.
Edited by moo_2021 on 18 May 2026 18:51