Hello ZOS,
This letter is being presented on the forums as a response to the recent posts regarding some of the upcoming proposed changes for PvP. Having played ESO for 10+ years (and PvP'd for a large portion of the time) I wanted to add my thoughts to this conversation as well.
First, please allow me to take a moment and congratulate your Teams working on this. While this does not necessarily mean I agree with every change, it does mean I applaud the fact that changes are being made and while there are still issues to be addressed, I think I understand why you're going this route with Vengeance testing. With that said, I do agree with others who have indicated it would be a terrible idea to get rid of (at a minimum) Grayhost Cyrodiil. I agree that Grayhost Cyrodiil should be left in same form, yet, not left without making necessary balance changes to correct some of the more problematic issues commonly mentioned previously on this forum.
Secondly, aside from the mainstream issues with Cyrodiil PvP, as many others have already discussed, and some have done so to great length, I would also like to take this time to interject a reminder of what I have come to accept as a core problem with Cyrodiil PvP. This feedback is based on my shared experience with other players; it is slightly biased but not in a personal way towards anyone else and with all the storms rolling thru the forums I feel this issue really comes as a high priority for the survival of PvP participation & retention. This is important.
Reading thru the forums it comes as no surprise that people aren't happy about the Cyrodiil PvP experience. While there are many reasons for this, I don't want this post to get wasted on everyone's personal reason(s) (including mine) and not highlight the noticeably destructive effects from these same issues, that have existed for years, as there have been complaints and different suggestions offered in pursuit of resolution to the problems which continue to occur daily and whose force is felt now with all the empty servers. I'm talking about the exclusive power consolidations between things like ball groups, bombers, emps and certain PvP Guilds (who despite what some of them might say) have proven themselves to be almost completely elitist in practice as well as non-inclusive towards other players in same faction(s) at like almost every time I've noticed them login.
Let us begin my saying, I'm not against people playing the game... their way. In fact, that's understandable to do so. However, one thing that I have learned when dealing with people, is you cannot have a relationship based on rules if preferential treatment is significantly doled out to one party vs another when there is no justifiable reason for it. Trust is the key to any relationship and Balance is akin to Trust. And let me just say, Trust has been almost completely lost in Cyrodiil PvP. Yes, Trust meaning, if I play someone else in like a game of chess, I can play with the understanding the rules apply to both sides. Rooks won't wipe a pawn line. If I play COD, then no one is going to be behaving in a manner not consistent with what everyone has for the game. In other words, one team will survive based on what they do rather than sitting there exploiting the entire time and being unkillable.
I cannot Trust that when I login to Cyrodiil, that my organized group, with comms, with heals and so forth can play the game reasonably against a pre-made ball group, completely fabricated to maximize every single bonus imaginable (and some unconventional) and then for the most part never die. Now, I'm not specifically against ball groups, but I'm using this as an example because the reason PvP is dying is because the casuals, the new folks, the part-time vets, hell even the vets themselves, you know... like solo players? ok they're unable to compete. PvP stops when one of these fabricated 'monstrosities', these abominations, come around. And it's not just ball groups. Do we really need Emp? Why? No one can kill the Emps lol. Emp bombers have been known to wipe entire servers, that includes both factions. Over time, this has become a very visible situation, and it makes people stop and ask what am I logging in for? Is this what I paid for?
This is why we need Vengeance. I know some don't like Vengeance. They don't like change, I know. It's hard. But I want you all to know one thing. Whatever happens here, I don't blame ZOS. I know what it's like to feel the wrath of a ball group who got denied their scroll, by ... well someone like you who is just playing the game, trying to return the scroll and so now they spite you at every turn ... they act like my dog does when he doesn't get his toy on bath day. I know what it's like to drink from the cup of an angry group of dual-faction grief bombers, trolling your siege group at every Keep from different factions, including sometimes the same one your group is on. I know what it's like have an enjoyable keep battle and then have one guy ... kill everyone by himself or something else like a ball group show up and then PvP just stops. That's it everybody go home - shows over. The bomber has ended the fight and/or the ball groups only care about themselves, we can't touch them, and they can now siege and counter-siege the Keep by themselves. No rezzes, no comms, no uh coordination in zone, no fellowship, no group invites, no nothing. Nothing but problems from these people. No one else required. The bomber wiped the other faction, in some cases quite literally, the ball group is above everyone else. Is it no surprise why the Cyrodiil Servers are empty?
And so, ZOS, I realize this may not be well received by all. I know what people think about me. But I also realize, in spite of everything, we cannot continue to PvP by going down this road without accountability. Is some of it on ZOS, why sure it is. But all of it no. Some of the players are contributing to everyone else who's not uh... on their level... as they have said themselves, both on the forums and in game. Make no mistake and listen close. The reason we are not logging into Cyrodiil PvP anymore is not because of ZOS. It's because of you. It's because of your Toxic and un-sportsman like behavior. It's because many of you have to be on top. You have put yourselves on this uh 'clandestine saddle' and rode the faction and ultimately everyone else there into the ground with your Rush of Agony abuse, as well as abusing people's time in other ways such as standing around watching them die while your ball group sits there all smug and coy. This is why Vengeance is not going away, and it should move forward. Will it end up like Ravenhost Server, will the Grayhost effect draw more people away from it, will it succeed, only time can tell. But this I know, the reason Ravenhost emptied is because the Guild(s) left, wanna know why? It was because no proc/no CP camp doesn't make for good ball groups. That's why. When they left, Grayhost took over as the pop hub, the main attraction for many reasons why, but that's what happened. Vengeance will succeed if the disdain for these power consolidations has sunk in enough for people to want to exclude them from their game. I hope that is true enough to keep Vengeance viable. Vengeance will be under attack, constantly, now more than ever before.
I want everyone to please understand something. If Vengeance doesn't work, not like if it doesn't succeed in perhaps every way, but if this fails, that means PvP in ESO is essentially gone. Remember Pandora's Box? Hope was left inside. People need to know they have a chance to win in order for competitions to work. Right now, there is no chance to win. There is only a coldness that stems from hard truth, an absolute certainty that under current conditions, PvP cannot be played, the battles cannot be won, no matter how hard I theory-craft, chase builds, no matter what I do I cannot overcome this certainty of seamless mathematical precisions that comes from the fabricated groups and bombers. This is the crux of the matter in a nutshell. As a casual player, as a veteran player even, what tool in my toolkit should I use to have even a 2% chance of taking down this ball group or surviving a bomber? There is virtually none unless its setup thru a complicated and time-consuming process, if that will even work.
Something has to give. It has to. Some say well, uh, if I don't get my way I'm leaving. Great guess what? Many already have left. Like lots and lots, oodles and bunches of players ... already have left. I wish ZOS the best of luck trying to bring the casual and general PvP population back. I'm praying for your ZOS, the other solo players and others I know out there who just want to play the game. We're sick and tired of the shenanigans and stupid gotchas that come from bombers ending a PvP battle and ball groups doing the like. If one bomber can kill that many people, then why are we there? Just to see how awesome you are right? Is Cyrodiil PvP still an experience whose results is are based on our choice(s) or is it going to continue to be based on our ultra sets and group exploits. I say ours because I have mine as well, so I am including myself in the problem as far as sets are concerned. Exploiting heal stack and so forth is not PvPing. A ball group is not just an organized group with comms, nice try. It's a group fabricated to exploit group mechanics. That's it. I'm a solo player, I'm a man of my word and I stand my ground. I don't need 8 to 15 people healing me while I PvP. This is immoral and the current situation in Cyrodiil is the results.... death.
And if it takes putting a stop to all this stuff and we can PvP and Trust in the system once again, then I'm for it and look forward to new changes for Cyrodiil. If they don't work out, oh well because how it is now its dead already. I look forward to the day when PvP in this game becomes something that a few clowns can no longer exploit to unjustly, unfairly and unnecessarily troll, burden and otherwise obstruct good, regular people from PvPing who are not there to promote themselves and act out of place thru access to exploits that no one should have.
Thank you for your time,
Vulkunne
Another thing, real quick and this'll be it. You guys know you are not Assassins. Everybody using Assassin skill line, everybody's an Assassin. What is it going on here? I don't know whether I should laugh, should I cry. People posting on here how much they or their companion dislikes/does not approve of the 'lawless' quests. Yet everybody's a NB and a Sorc now just as easy as you please. What a world, what a world.
Edited by Vulkunne on 27 November 2025 18:52 All I'm doing is kneading the dough. I don't need your help right now. -Infamous Khajiti Chef