Avran_Sylt wrote: »and of course, being able to swap to the winning team. Over time one side is going to be chosen to be the "right faction" to play on, given past history of victories.
silentxthreat wrote: »atm we have people doing ball groups in the early am that just want to kill the game. average players dont want to play against immortal groups so they just quit and then the map is just dominated by one side
nerfg heal stacking, remove snow treads, nerf bubble stacking and make zerg busting sets not work in groups bigger then 4 so the ball groups cant use them