When/where/how does combat gameplay become challenging or engaging or substantial? I have played till level 20 or 30 during (dont remember which one) when this game was on Stadia. Now I got it on pc. And I recall it being super fun, but combat was very... it felt very empty. And logging in now again, it still feels the same. Is that me doing something wrong?
Does Combat become more challenging if I level up? And if not, then are there allot of content that is challenging? Or is it like just one tiny little corner in the entire game that is challenging for 20 minutes and that's it?
Is it like other mmo's where the end game is where all the challenges are? And is there enough endgame content?
And is it possible to make solo content more challenging to make it feel a bit more substantial? Because the solo content is very enjoyable from my point of view, it feels like it's a waste to keep it void of gameplay challenge, for such an immensely perfect game, not? Why not increase dmg and hp of enemy and reduce damg and hp of player? Badebeem badeboom, and the game is perfect. Not? xD
Not sure why this is the way it is. Am I doing something wrong? Or is this normal and is there challenging gameplay on different content or level? And if so, which one?
Thanks
Edited by ZOS_Icy on 14 October 2024 17:46