Maintenance for the week of December 23:
· [COMPLETE] NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
· [COMPLETE] EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

Almost no sources of Disease for a Disease build for Nightblades now that they nerfed Grim Focus

notnsane
notnsane
✭✭✭
So, we barely have 2-3 Sets for Disease damage for Nightblades https://eso-sets.com/search?query=disease

And now they removed the damage from one of the base skills.

Meanwhile, there are tons and tons of Poison damage skills (Bows) and Sets.

Thanks for burying the only build I play on the only character I play.
Edited by ZOS_Icy on 19 August 2024 16:28
  • Pinesy
    Pinesy
    ✭✭✭
    They can't make everyone happy.
    Beezenees IGN (PC/NA)
  • susmitds
    susmitds
    ✭✭✭✭✭
    ✭✭✭✭✭
  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭
    You conveniently left out the part that you can put disease enchants on your weapons.

    [snip]
    [edited for baiting]
    Edited by ZOS_Icy on 20 August 2024 15:02
  • bantad87
    bantad87
    ✭✭✭
    notnsane wrote: »
    So, we barely have 2-3 Sets for Disease damage for Nightblades https://eso-sets.com/search?query=disease

    And now they removed the damage from one of the base skills.

    Meanwhile, there are tons and tons of Poison damage skills (Bows) and Sets.

    Thanks for burying the only build I play on the only character I play.

    Poison & Disease are not equal. One status provides a slight ticking DoT, the other applies defile. Disease is much better, and therefore much harder to get.
  • Nerftheforums
    Nerftheforums
    ✭✭✭✭✭
    Incap, killer's blade and relentless are all disease, and disease glyphs are a thing. If you don't want to use the options you have, don't complain you don't have options kid.
  • ccmedaddy
    ccmedaddy
    ✭✭✭✭✭
    ✭✭
    You didn't lose a single source of disease dmg what are you even talking about
  • Blinkin8r
    Blinkin8r
    ✭✭✭✭✭
    notnsane wrote: »
    So, we barely have 2-3 Sets for Disease damage for Nightblades https://eso-sets.com/search?query=disease

    And now they removed the damage from one of the base skills.

    Meanwhile, there are tons and tons of Poison damage skills (Bows) and Sets.

    Thanks for burying the only build I play on the only character I play.

    The took off minor berserk. The bow proc still does disease damage. Incap still does disease damage. Killers blade still does disease damage. What are you talking about?
    II Blinkin II
    Xbox 1 NA
    "A man without the sauce is lost, but the same man can become lost in the sauce."
  • LordTareq
    LordTareq
    ✭✭✭✭✭
    ccmedaddy wrote: »
    You didn't lose a single source of disease dmg what are you even talking about

    This. I don't understand either?
  • Druid40
    Druid40
    ✭✭✭✭
    I vote to make Surprise Attack disease damage.
  • reprosal
    reprosal
    ✭✭✭✭✭
    Druid40 wrote: »
    I vote to make Surprise Attack disease damage.

    Oh my god don’t tease.
  • SoLooney
    SoLooney
    ✭✭✭✭✭
    I do wish there was a morag tong set for disease damage

    But in terms of stamblades, what abilities had disease removed from it?

    Just put a disease enchant on your weapon then
  • Sugram22
    Sugram22
    ✭✭✭
    You conveniently left out the part that you can put disease enchants on your weapons.

    [snip]

    when it comes to bows enchants suck mostly cause we use skills more then light and heavy attacks with bow, for melee gank sure its nice sins first attack is mostly heavy attack

    and some melee build use skill mostly

    [edited to remove quote]
    Edited by ZOS_Icy on 20 August 2024 15:03
  • CameraBeardThePirate
    CameraBeardThePirate
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sugram22 wrote: »
    You conveniently left out the part that you can put disease enchants on your weapons.

    [snip]
    when it comes to bows enchants suck mostly cause we use skills more then light and heavy attacks with bow, for melee gank sure its nice sins first attack is mostly heavy attack

    What? You should be light attacking before every single skill. In fact, bows/ranged weapons typically have better uptime on their enchant status effects because your light attack weaves land more frequently. What you wrote is quite literally a learn-to-play issue, as you can and should be proccing your enchant on cooldown with a bow or ranged weapon via light attack weaving.

    [edited to remove quote]
    Edited by ZOS_Icy on 20 August 2024 15:04
  • Auldwulfe
    Auldwulfe
    ✭✭✭✭✭
    Only place I really would love to see disease is on Elemental Explosion for the Destruction Staff.... I would LOVE to play a Necro doing disease explosions... maybe put it on Wield Soul, as well......

    Auldwulfe
  • Sugram22
    Sugram22
    ✭✭✭
    Sugram22 wrote: »
    You conveniently left out the part that you can put disease enchants on your weapons.

    [snip]
    when it comes to bows enchants suck mostly cause we use skills more then light and heavy attacks with bow, for melee gank sure its nice sins first attack is mostly heavy attack

    What? You should be light attacking before every single skill. In fact, bows/ranged weapons typically have better uptime on their enchant status effects because your light attack weaves land more frequently. What you wrote is quite literally a learn-to-play issue, as you can and should be proccing your enchant on cooldown with a bow or ranged weapon via light attack weaving.

    some ppl like to spam skills more, i do light attacks but not as much as most

    [edited to remove quote]
    Edited by ZOS_Icy on 20 August 2024 15:04
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    We have gone ahead and closed this thread down since it is rather old. Please keep in mind that sometimes it is better to create a new topic, instead of replying in one that was posted a while ago.

    Thanks for your understanding.
    Staff Post
This discussion has been closed.