3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
spartaxoxo wrote: »spartaxoxo wrote: »I don’t think that’s an unpopular opinion at all, I think all rational people understand this isn’t pay to win. There is not a single thing in the crown store that gives a gameplay advantage that isn’t also available in-game.
The ayelid well. People using it to always start Battlegrounds with ult and able to requeue immediately. Someone else has to go farm it which can significantly increase wait times or more commonly just start the match at a disadvantage. I only recently learned it was being used that way by someone asking for everyone to start in the same ult state.
I don't know the item or BGs, but what you describe sounds like Pay for Convenience, as the item is available in the game and if it's that essential for BGs then there's no reason why players can't farm it beforehand.
The ayelid well is only available in the cash shop, and replenishes all your resources after an extremely short channel, including your ultimate. It's vastly superior to trying to build up before requeuing the normal way, as instantly requeuing makes it more likely you'll get into another BGs quickly. This is why a lot of people simply opt to build what they can while waiting for queue to pop then going in as is instead of farming ult and then queuing.
The antiquity you're thinking of only produces a blue light, it doesn't give you anything for combat.
spartaxoxo wrote: »spartaxoxo wrote: »I don’t think that’s an unpopular opinion at all, I think all rational people understand this isn’t pay to win. There is not a single thing in the crown store that gives a gameplay advantage that isn’t also available in-game.
The ayelid well. People using it to always start Battlegrounds with ult and able to requeue immediately. Someone else has to go farm it which can significantly increase wait times or more commonly just start the match at a disadvantage. I only recently learned it was being used that way by someone asking for everyone to start in the same ult state.
I don't know the item or BGs, but what you describe sounds like Pay for Convenience, as the item is available in the game and if it's that essential for BGs then there's no reason why players can't farm it beforehand.
The ayelid well is only available in the cash shop, and replenishes all your resources after an extremely short channel, including your ultimate. It's vastly superior to trying to build up before requeuing the normal way, as instantly requeuing makes it more likely you'll get into another BGs quickly. This is why a lot of people simply opt to build what they can while waiting for queue to pop then going in as is instead of farming ult and then queuing.
The antiquity you're thinking of only produces a blue light, it doesn't give you anything for combat.
_adhyffbjjjf12 wrote: »spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
its funny how people misinterpret pay to win. pay to win has always meant just that, you pay for an advantage you would not otherwise have got in game. NOT pay to catch up, which is about convenience. Pay to win appears in games like BDO. Getting some sky shards earlier is not pay to win, it doesn't gave you an advantage over other players, it allows you to catch up and simply saves you getting those exact same shard by running about a map - mostly taken up by alts.
to take from urban dictionary
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
jedtb16_ESO wrote: »spartaxoxo wrote: »spartaxoxo wrote: »I don’t think that’s an unpopular opinion at all, I think all rational people understand this isn’t pay to win. There is not a single thing in the crown store that gives a gameplay advantage that isn’t also available in-game.
The ayelid well. People using it to always start Battlegrounds with ult and able to requeue immediately. Someone else has to go farm it which can significantly increase wait times or more commonly just start the match at a disadvantage. I only recently learned it was being used that way by someone asking for everyone to start in the same ult state.
I don't know the item or BGs, but what you describe sounds like Pay for Convenience, as the item is available in the game and if it's that essential for BGs then there's no reason why players can't farm it beforehand.
The ayelid well is only available in the cash shop, and replenishes all your resources after an extremely short channel, including your ultimate. It's vastly superior to trying to build up before requeuing the normal way, as instantly requeuing makes it more likely you'll get into another BGs quickly. This is why a lot of people simply opt to build what they can while waiting for queue to pop then going in as is instead of farming ult and then queuing.
The antiquity you're thinking of only produces a blue light, it doesn't give you anything for combat.
there are ayelid wells all over the place.... some are close to wayshrines.
spartaxoxo wrote: »spartaxoxo wrote: »I don’t think that’s an unpopular opinion at all, I think all rational people understand this isn’t pay to win. There is not a single thing in the crown store that gives a gameplay advantage that isn’t also available in-game.
The ayelid well. People using it to always start Battlegrounds with ult and able to requeue immediately. Someone else has to go farm it which can significantly increase wait times or more commonly just start the match at a disadvantage. I only recently learned it was being used that way by someone asking for everyone to start in the same ult state.
I don't know the item or BGs, but what you describe sounds like Pay for Convenience, as the item is available in the game and if it's that essential for BGs then there's no reason why players can't farm it beforehand.
The ayelid well is only available in the cash shop, and replenishes all your resources after an extremely short channel, including your ultimate. It's vastly superior to trying to build up before requeuing the normal way, as instantly requeuing makes it more likely you'll get into another BGs quickly. This is why a lot of people simply opt to build what they can while waiting for queue to pop then going in as is instead of farming ult and then queuing.
The antiquity you're thinking of only produces a blue light, it doesn't give you anything for combat.
Thanks for the attempted clarification, for my part I can clarify that I wasn't thinking of any antiquity but was simply responding to how you described it in your earlier post. I say "attempted" because I think you're actually talking about the Aetherial Well but referred to the Ayelid Well. Hence any confusion.
NotaDaedraWorshipper wrote: »ShawnLaRock wrote: »?
I haven’t heard anyone say otherwise. Curious as to why this is relevant…
S.
only ones I heard say it's p2w are ones who think cosmetics in crown store are p2w...
Fashion Scrolls Online is endgame!
_adhyffbjjjf12 wrote: »spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
its funny how people misinterpret pay to win. pay to win has always meant just that, you pay for an advantage you would not otherwise have got in game. NOT pay to catch up, which is about convenience. Pay to win appears in games like BDO. Getting some sky shards earlier is not pay to win, it doesn't gave you an advantage over other players, it allows you to catch up and simply saves you getting those exact same shard by running about a map - mostly taken up by alts.
to take from urban dictionary
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
its funny how people misinterpret pay to win. pay to win has always meant just that, you pay for an advantage you would not otherwise have got in game. NOT pay to catch up, which is about convenience. Pay to win appears in games like BDO. Getting some sky shards earlier is not pay to win, it doesn't gave you an advantage over other players, it allows you to catch up and simply saves you getting those exact same shard by running about a map - mostly taken up by alts.
to take from urban dictionary
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
It literally says at a faster rate in your link. Doing it the legitimate way makes it easy to quickly outlevel the under 50s BGs, and the grind reduction is massive. This results in people who didn't buy all those skills at a competitive disadvantage to those who did. They pay to get a significant advantage in battle against other level 50s not paying. It's probably the easiest example of p2w in the game.
_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
its funny how people misinterpret pay to win. pay to win has always meant just that, you pay for an advantage you would not otherwise have got in game. NOT pay to catch up, which is about convenience. Pay to win appears in games like BDO. Getting some sky shards earlier is not pay to win, it doesn't gave you an advantage over other players, it allows you to catch up and simply saves you getting those exact same shard by running about a map - mostly taken up by alts.
to take from urban dictionary
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
It literally says at a faster rate in your link. Doing it the legitimate way makes it easy to quickly outlevel the under 50s BGs, and the grind reduction is massive. This results in people who didn't buy all those skills at a competitive disadvantage to those who did. They pay to get a significant advantage in battle against other level 50s not paying. It's probably the easiest example of p2w in the game.
read the whole sentence again:
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
so first of all that's an AND in there, and 2) different skins are not better than each other. Finally, its not a race in ESO like other games. Most normal people don't see a problem with others getting skyshards a bit quicker for example.
ShawnLaRock wrote: »?
I haven’t heard anyone say otherwise. Curious as to why this is relevant…
Oreyn_Bearclaw wrote: »You must be new here. LOL
spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
its funny how people misinterpret pay to win. pay to win has always meant just that, you pay for an advantage you would not otherwise have got in game. NOT pay to catch up, which is about convenience. Pay to win appears in games like BDO. Getting some sky shards earlier is not pay to win, it doesn't gave you an advantage over other players, it allows you to catch up and simply saves you getting those exact same shard by running about a map - mostly taken up by alts.
to take from urban dictionary
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
It literally says at a faster rate in your link. Doing it the legitimate way makes it easy to quickly outlevel the under 50s BGs, and the grind reduction is massive. This results in people who didn't buy all those skills at a competitive disadvantage to those who did. They pay to get a significant advantage in battle against other level 50s not paying. It's probably the easiest example of p2w in the game.
read the whole sentence again:
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
so first of all that's an AND in there, and 2) different skins are not better than each other. Finally, its not a race in ESO like other games. Most normal people don't see a problem with others getting skyshards a bit quicker for example.
But we're literally talking about a situation that applies to the "AND" people buying power to gain an advantage over under level 50s. Why would I need to restate the entire premise of the conversation?
The advantage is a lot faster acquisition of skills and having all that skills at once also gives them a combat advantage over the ones still working on them.
Skins? Who said anything about skins? Why do you feel the need to tell me that skins aren't combat advantages? What???
I am talking buying skills from the cash shop to gain an advantage in under level 50 Cyrodiil and BGs. You can aquire them at a much faster rate which even in the definition you link qualifies as p2w. It is NOT strictly only when the advantage is cash shop exclusive. Significantly faster rates count too, when it gives an advantage. And in the case of Under 50 PvP it does.
They should maybe introduce a restriction that the skills and shards must be over level 50 to buy.
A majority of people who call eso pay to win def describe pay for convenience when i ask them to describe what they mean. And thats okey because its def pay for convenience and I think thats an Okey bussiness model this day in age (def still a little scumy however could be alot worse, but i dont mean alot worse to defend it being JUST okey I do want the game to prosper)
Oh boy, you really pulled on a social-economic Thread here thats way to massive for a gamingforum to untangle.
Lets just say, the game should prosper even without any kind of cash shop if the worlds economy wasnt so screwed up. I think in ten years, everything will be a lot different than it is today. The time of the investors and CEOs gaining 1000s of percents in winnings will soon be over.


Allright, then riddle me this.
If my definition of winning would be to own every mount in the game, how would I "win" without "pay" ?
_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
its funny how people misinterpret pay to win. pay to win has always meant just that, you pay for an advantage you would not otherwise have got in game. NOT pay to catch up, which is about convenience. Pay to win appears in games like BDO. Getting some sky shards earlier is not pay to win, it doesn't gave you an advantage over other players, it allows you to catch up and simply saves you getting those exact same shard by running about a map - mostly taken up by alts.
to take from urban dictionary
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
It literally says at a faster rate in your link. Doing it the legitimate way makes it easy to quickly outlevel the under 50s BGs, and the grind reduction is massive. This results in people who didn't buy all those skills at a competitive disadvantage to those who did. They pay to get a significant advantage in battle against other level 50s not paying. It's probably the easiest example of p2w in the game.
read the whole sentence again:
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
so first of all that's an AND in there, and 2) different skins are not better than each other. Finally, its not a race in ESO like other games. Most normal people don't see a problem with others getting skyshards a bit quicker for example.
But we're literally talking about a situation that applies to the "AND" people buying power to gain an advantage over under level 50s. Why would I need to restate the entire premise of the conversation?
The advantage is a lot faster acquisition of skills and having all that skills at once also gives them a combat advantage over the ones still working on them.
Skins? Who said anything about skins? Why do you feel the need to tell me that skins aren't combat advantages? What???
I am talking buying skills from the cash shop to gain an advantage in under level 50 Cyrodiil and BGs. You can aquire them at a much faster rate which even in the definition you link qualifies as p2w. It is NOT strictly only when the advantage is cash shop exclusive. Significantly faster rates count too, when it gives an advantage. And in the case of Under 50 PvP it does.
They should maybe introduce a restriction that the skills and shards must be over level 50 to buy.
You seem preoccupied with the idea that its a gear race and you are evaluating at the wrong data point, i.e the measurement is against max level and not against some arbitrary player level at some level of incompleteness. Ofc someone who chooses to invest in the shop to speed up skyshard collection will get more skyshards, but that's not buy to win, its buy to catch up to what is considered max level
Pay to win classically means if you DONT use the cash shop then you will be at a disadvantage with no recourse - therefore forcing people to use the cash shop. This is why Pay to win is hated so much and why the industry evolved pay to catch up in games with horizontal progress.
spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
its funny how people misinterpret pay to win. pay to win has always meant just that, you pay for an advantage you would not otherwise have got in game. NOT pay to catch up, which is about convenience. Pay to win appears in games like BDO. Getting some sky shards earlier is not pay to win, it doesn't gave you an advantage over other players, it allows you to catch up and simply saves you getting those exact same shard by running about a map - mostly taken up by alts.
to take from urban dictionary
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
It literally says at a faster rate in your link. Doing it the legitimate way makes it easy to quickly outlevel the under 50s BGs, and the grind reduction is massive. This results in people who didn't buy all those skills at a competitive disadvantage to those who did. They pay to get a significant advantage in battle against other level 50s not paying. It's probably the easiest example of p2w in the game.
read the whole sentence again:
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
so first of all that's an AND in there, and 2) different skins are not better than each other. Finally, its not a race in ESO like other games. Most normal people don't see a problem with others getting skyshards a bit quicker for example.
But we're literally talking about a situation that applies to the "AND" people buying power to gain an advantage over under level 50s. Why would I need to restate the entire premise of the conversation?
The advantage is a lot faster acquisition of skills and having all that skills at once also gives them a combat advantage over the ones still working on them.
Skins? Who said anything about skins? Why do you feel the need to tell me that skins aren't combat advantages? What???
I am talking buying skills from the cash shop to gain an advantage in under level 50 Cyrodiil and BGs. You can aquire them at a much faster rate which even in the definition you link qualifies as p2w. It is NOT strictly only when the advantage is cash shop exclusive. Significantly faster rates count too, when it gives an advantage. And in the case of Under 50 PvP it does.
They should maybe introduce a restriction that the skills and shards must be over level 50 to buy.
You seem preoccupied with the idea that its a gear race and you are evaluating at the wrong data point, i.e the measurement is against max level and not against some arbitrary player level at some level of incompleteness. Ofc someone who chooses to invest in the shop to speed up skyshard collection will get more skyshards, but that's not buy to win, its buy to catch up to what is considered max level
Pay to win classically means if you DONT use the cash shop then you will be at a disadvantage with no recourse - therefore forcing people to use the cash shop. This is why Pay to win is hated so much and why the industry evolved pay to catch up in games with horizontal progress.
I am not evaluating at the wrong data point. Max level has no bearing on Under Level 50 BG and Cyro, which have their own competitions. I already noted earlier that it's easy to forget that bracket is p2w because you level out of it quickly. So it's low impact.
It doesn't change though that buying power from the cash shop gives you a distinct advantage over others in a competitive setting.
_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
its funny how people misinterpret pay to win. pay to win has always meant just that, you pay for an advantage you would not otherwise have got in game. NOT pay to catch up, which is about convenience. Pay to win appears in games like BDO. Getting some sky shards earlier is not pay to win, it doesn't gave you an advantage over other players, it allows you to catch up and simply saves you getting those exact same shard by running about a map - mostly taken up by alts.
to take from urban dictionary
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
It literally says at a faster rate in your link. Doing it the legitimate way makes it easy to quickly outlevel the under 50s BGs, and the grind reduction is massive. This results in people who didn't buy all those skills at a competitive disadvantage to those who did. They pay to get a significant advantage in battle against other level 50s not paying. It's probably the easiest example of p2w in the game.
read the whole sentence again:
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
so first of all that's an AND in there, and 2) different skins are not better than each other. Finally, its not a race in ESO like other games. Most normal people don't see a problem with others getting skyshards a bit quicker for example.
But we're literally talking about a situation that applies to the "AND" people buying power to gain an advantage over under level 50s. Why would I need to restate the entire premise of the conversation?
The advantage is a lot faster acquisition of skills and having all that skills at once also gives them a combat advantage over the ones still working on them.
Skins? Who said anything about skins? Why do you feel the need to tell me that skins aren't combat advantages? What???
I am talking buying skills from the cash shop to gain an advantage in under level 50 Cyrodiil and BGs. You can aquire them at a much faster rate which even in the definition you link qualifies as p2w. It is NOT strictly only when the advantage is cash shop exclusive. Significantly faster rates count too, when it gives an advantage. And in the case of Under 50 PvP it does.
They should maybe introduce a restriction that the skills and shards must be over level 50 to buy.
You seem preoccupied with the idea that its a gear race and you are evaluating at the wrong data point, i.e the measurement is against max level and not against some arbitrary player level at some level of incompleteness. Ofc someone who chooses to invest in the shop to speed up skyshard collection will get more skyshards, but that's not buy to win, its buy to catch up to what is considered max level
Pay to win classically means if you DONT use the cash shop then you will be at a disadvantage with no recourse - therefore forcing people to use the cash shop. This is why Pay to win is hated so much and why the industry evolved pay to catch up in games with horizontal progress.
I am not evaluating at the wrong data point. Max level has no bearing on Under Level 50 BG and Cyro, which have their own competitions. I already noted earlier that it's easy to forget that bracket is p2w because you level out of it quickly. So it's low impact.
It doesn't change though that buying power from the cash shop gives you a distinct advantage over others in a competitive setting.
ready my post above, you are, because it gives ZERO advantage, unless you happen to be racing someone to a certain build.
spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
its funny how people misinterpret pay to win. pay to win has always meant just that, you pay for an advantage you would not otherwise have got in game. NOT pay to catch up, which is about convenience. Pay to win appears in games like BDO. Getting some sky shards earlier is not pay to win, it doesn't gave you an advantage over other players, it allows you to catch up and simply saves you getting those exact same shard by running about a map - mostly taken up by alts.
to take from urban dictionary
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
It literally says at a faster rate in your link. Doing it the legitimate way makes it easy to quickly outlevel the under 50s BGs, and the grind reduction is massive. This results in people who didn't buy all those skills at a competitive disadvantage to those who did. They pay to get a significant advantage in battle against other level 50s not paying. It's probably the easiest example of p2w in the game.
read the whole sentence again:
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
so first of all that's an AND in there, and 2) different skins are not better than each other. Finally, its not a race in ESO like other games. Most normal people don't see a problem with others getting skyshards a bit quicker for example.
But we're literally talking about a situation that applies to the "AND" people buying power to gain an advantage over under level 50s. Why would I need to restate the entire premise of the conversation?
The advantage is a lot faster acquisition of skills and having all that skills at once also gives them a combat advantage over the ones still working on them.
Skins? Who said anything about skins? Why do you feel the need to tell me that skins aren't combat advantages? What???
I am talking buying skills from the cash shop to gain an advantage in under level 50 Cyrodiil and BGs. You can aquire them at a much faster rate which even in the definition you link qualifies as p2w. It is NOT strictly only when the advantage is cash shop exclusive. Significantly faster rates count too, when it gives an advantage. And in the case of Under 50 PvP it does.
They should maybe introduce a restriction that the skills and shards must be over level 50 to buy.
You seem preoccupied with the idea that its a gear race and you are evaluating at the wrong data point, i.e the measurement is against max level and not against some arbitrary player level at some level of incompleteness. Ofc someone who chooses to invest in the shop to speed up skyshard collection will get more skyshards, but that's not buy to win, its buy to catch up to what is considered max level
Pay to win classically means if you DONT use the cash shop then you will be at a disadvantage with no recourse - therefore forcing people to use the cash shop. This is why Pay to win is hated so much and why the industry evolved pay to catch up in games with horizontal progress.
I am not evaluating at the wrong data point. Max level has no bearing on Under Level 50 BG and Cyro, which have their own competitions. I already noted earlier that it's easy to forget that bracket is p2w because you level out of it quickly. So it's low impact.
It doesn't change though that buying power from the cash shop gives you a distinct advantage over others in a competitive setting.
ready my post above, you are, because it gives ZERO advantage, unless you happen to be racing someone to a certain build.
It is literally power being directly bought. As I said before, getting the skills yourself puts you a significant disadvantage for the campaign and there is also a power gap between people who have skills and those who don't because they are still working on them because that method takes so much longer. The time element is literally listed in the definition you linked.
_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
its funny how people misinterpret pay to win. pay to win has always meant just that, you pay for an advantage you would not otherwise have got in game. NOT pay to catch up, which is about convenience. Pay to win appears in games like BDO. Getting some sky shards earlier is not pay to win, it doesn't gave you an advantage over other players, it allows you to catch up and simply saves you getting those exact same shard by running about a map - mostly taken up by alts.
to take from urban dictionary
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
It literally says at a faster rate in your link. Doing it the legitimate way makes it easy to quickly outlevel the under 50s BGs, and the grind reduction is massive. This results in people who didn't buy all those skills at a competitive disadvantage to those who did. They pay to get a significant advantage in battle against other level 50s not paying. It's probably the easiest example of p2w in the game.
read the whole sentence again:
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
so first of all that's an AND in there, and 2) different skins are not better than each other. Finally, its not a race in ESO like other games. Most normal people don't see a problem with others getting skyshards a bit quicker for example.
But we're literally talking about a situation that applies to the "AND" people buying power to gain an advantage over under level 50s. Why would I need to restate the entire premise of the conversation?
The advantage is a lot faster acquisition of skills and having all that skills at once also gives them a combat advantage over the ones still working on them.
Skins? Who said anything about skins? Why do you feel the need to tell me that skins aren't combat advantages? What???
I am talking buying skills from the cash shop to gain an advantage in under level 50 Cyrodiil and BGs. You can aquire them at a much faster rate which even in the definition you link qualifies as p2w. It is NOT strictly only when the advantage is cash shop exclusive. Significantly faster rates count too, when it gives an advantage. And in the case of Under 50 PvP it does.
They should maybe introduce a restriction that the skills and shards must be over level 50 to buy.
You seem preoccupied with the idea that its a gear race and you are evaluating at the wrong data point, i.e the measurement is against max level and not against some arbitrary player level at some level of incompleteness. Ofc someone who chooses to invest in the shop to speed up skyshard collection will get more skyshards, but that's not buy to win, its buy to catch up to what is considered max level
Pay to win classically means if you DONT use the cash shop then you will be at a disadvantage with no recourse - therefore forcing people to use the cash shop. This is why Pay to win is hated so much and why the industry evolved pay to catch up in games with horizontal progress.
I am not evaluating at the wrong data point. Max level has no bearing on Under Level 50 BG and Cyro, which have their own competitions. I already noted earlier that it's easy to forget that bracket is p2w because you level out of it quickly. So it's low impact.
It doesn't change though that buying power from the cash shop gives you a distinct advantage over others in a competitive setting.
ready my post above, you are, because it gives ZERO advantage, unless you happen to be racing someone to a certain build.
It is literally power being directly bought. As I said before, getting the skills yourself puts you a significant disadvantage for the campaign and there is also a power gap between people who have skills and those who don't because they are still working on them because that method takes so much longer. The time element is literally listed in the definition you linked.
your obsessed with power at a given moment in time. Again:
Player 1 buys 100 skyshards (or whatever)
Player 2 doesnt.
Player 1 just got the skyshards a bit faster and can join PVP a bit earlier. Player 2 doesn't want to convenience boost, he will join later at the typical point in time where people who get skyshards from exploration typically enter.
Player 1 DID NOT GET AN ADVANTAGE he just chose a different path.
[Think as well if player 2 enjoys exploring for skyshards, he actually sees buying shards as a disadvantage.
spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
its funny how people misinterpret pay to win. pay to win has always meant just that, you pay for an advantage you would not otherwise have got in game. NOT pay to catch up, which is about convenience. Pay to win appears in games like BDO. Getting some sky shards earlier is not pay to win, it doesn't gave you an advantage over other players, it allows you to catch up and simply saves you getting those exact same shard by running about a map - mostly taken up by alts.
to take from urban dictionary
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
It literally says at a faster rate in your link. Doing it the legitimate way makes it easy to quickly outlevel the under 50s BGs, and the grind reduction is massive. This results in people who didn't buy all those skills at a competitive disadvantage to those who did. They pay to get a significant advantage in battle against other level 50s not paying. It's probably the easiest example of p2w in the game.
read the whole sentence again:
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
so first of all that's an AND in there, and 2) different skins are not better than each other. Finally, its not a race in ESO like other games. Most normal people don't see a problem with others getting skyshards a bit quicker for example.
But we're literally talking about a situation that applies to the "AND" people buying power to gain an advantage over under level 50s. Why would I need to restate the entire premise of the conversation?
The advantage is a lot faster acquisition of skills and having all that skills at once also gives them a combat advantage over the ones still working on them.
Skins? Who said anything about skins? Why do you feel the need to tell me that skins aren't combat advantages? What???
I am talking buying skills from the cash shop to gain an advantage in under level 50 Cyrodiil and BGs. You can aquire them at a much faster rate which even in the definition you link qualifies as p2w. It is NOT strictly only when the advantage is cash shop exclusive. Significantly faster rates count too, when it gives an advantage. And in the case of Under 50 PvP it does.
They should maybe introduce a restriction that the skills and shards must be over level 50 to buy.
You seem preoccupied with the idea that its a gear race and you are evaluating at the wrong data point, i.e the measurement is against max level and not against some arbitrary player level at some level of incompleteness. Ofc someone who chooses to invest in the shop to speed up skyshard collection will get more skyshards, but that's not buy to win, its buy to catch up to what is considered max level
Pay to win classically means if you DONT use the cash shop then you will be at a disadvantage with no recourse - therefore forcing people to use the cash shop. This is why Pay to win is hated so much and why the industry evolved pay to catch up in games with horizontal progress.
I am not evaluating at the wrong data point. Max level has no bearing on Under Level 50 BG and Cyro, which have their own competitions. I already noted earlier that it's easy to forget that bracket is p2w because you level out of it quickly. So it's low impact.
It doesn't change though that buying power from the cash shop gives you a distinct advantage over others in a competitive setting.
ready my post above, you are, because it gives ZERO advantage, unless you happen to be racing someone to a certain build.
It is literally power being directly bought. As I said before, getting the skills yourself puts you a significant disadvantage for the campaign and there is also a power gap between people who have skills and those who don't because they are still working on them because that method takes so much longer. The time element is literally listed in the definition you linked.
your obsessed with power at a given moment in time. Again:
Player 1 buys 100 skyshards (or whatever)
Player 2 doesnt.
Player 1 just got the skyshards a bit faster and can join PVP a bit earlier. Player 2 doesn't want to convenience boost, he will join later at the typical point in time where people who get skyshards from exploration typically enter.
Player 1 DID NOT GET AN ADVANTAGE he just chose a different path.
[Think as well if player 2 enjoys exploring for skyshards, he actually sees buying shards as a disadvantage.
He DID get an advantage. Having it all at once gives him a fighting advantage against enemies still working on their skills while he already has is.
And over the person who won't come until he has all his skills, while the other person is PvE'ing, the buyer is making progress towards leaderboards in his campaign.
The faster resource gathering literally gives him an advantage in a competitive setting.
_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
its funny how people misinterpret pay to win. pay to win has always meant just that, you pay for an advantage you would not otherwise have got in game. NOT pay to catch up, which is about convenience. Pay to win appears in games like BDO. Getting some sky shards earlier is not pay to win, it doesn't gave you an advantage over other players, it allows you to catch up and simply saves you getting those exact same shard by running about a map - mostly taken up by alts.
to take from urban dictionary
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
It literally says at a faster rate in your link. Doing it the legitimate way makes it easy to quickly outlevel the under 50s BGs, and the grind reduction is massive. This results in people who didn't buy all those skills at a competitive disadvantage to those who did. They pay to get a significant advantage in battle against other level 50s not paying. It's probably the easiest example of p2w in the game.
read the whole sentence again:
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
so first of all that's an AND in there, and 2) different skins are not better than each other. Finally, its not a race in ESO like other games. Most normal people don't see a problem with others getting skyshards a bit quicker for example.
But we're literally talking about a situation that applies to the "AND" people buying power to gain an advantage over under level 50s. Why would I need to restate the entire premise of the conversation?
The advantage is a lot faster acquisition of skills and having all that skills at once also gives them a combat advantage over the ones still working on them.
Skins? Who said anything about skins? Why do you feel the need to tell me that skins aren't combat advantages? What???
I am talking buying skills from the cash shop to gain an advantage in under level 50 Cyrodiil and BGs. You can aquire them at a much faster rate which even in the definition you link qualifies as p2w. It is NOT strictly only when the advantage is cash shop exclusive. Significantly faster rates count too, when it gives an advantage. And in the case of Under 50 PvP it does.
They should maybe introduce a restriction that the skills and shards must be over level 50 to buy.
You seem preoccupied with the idea that its a gear race and you are evaluating at the wrong data point, i.e the measurement is against max level and not against some arbitrary player level at some level of incompleteness. Ofc someone who chooses to invest in the shop to speed up skyshard collection will get more skyshards, but that's not buy to win, its buy to catch up to what is considered max level
Pay to win classically means if you DONT use the cash shop then you will be at a disadvantage with no recourse - therefore forcing people to use the cash shop. This is why Pay to win is hated so much and why the industry evolved pay to catch up in games with horizontal progress.
I am not evaluating at the wrong data point. Max level has no bearing on Under Level 50 BG and Cyro, which have their own competitions. I already noted earlier that it's easy to forget that bracket is p2w because you level out of it quickly. So it's low impact.
It doesn't change though that buying power from the cash shop gives you a distinct advantage over others in a competitive setting.
ready my post above, you are, because it gives ZERO advantage, unless you happen to be racing someone to a certain build.
It is literally power being directly bought. As I said before, getting the skills yourself puts you a significant disadvantage for the campaign and there is also a power gap between people who have skills and those who don't because they are still working on them because that method takes so much longer. The time element is literally listed in the definition you linked.
your obsessed with power at a given moment in time. Again:
Player 1 buys 100 skyshards (or whatever)
Player 2 doesnt.
Player 1 just got the skyshards a bit faster and can join PVP a bit earlier. Player 2 doesn't want to convenience boost, he will join later at the typical point in time where people who get skyshards from exploration typically enter.
Player 1 DID NOT GET AN ADVANTAGE he just chose a different path.
[Think as well if player 2 enjoys exploring for skyshards, he actually sees buying shards as a disadvantage.
He DID get an advantage. Having it all at once gives him a fighting advantage against enemies still working on their skills while he already has is.
And over the person who won't come until he has all his skills, while the other person is PvE'ing, the buyer is making progress towards leaderboards in his campaign.
The faster resource gathering literally gives him an advantage in a competitive setting.
You didn't get an advantage, he chose to join earlier at a disadvantage. He lost nothing, he was at a competitive disadvantage against the player base wether you bought shards or not. If that player had chosen to join the battle at the typical skill point level then he would also have the same skill points as you, he just chose to take a different route and enter with less skills than is optimal, you chose convenience. Same eventual result.
spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
its funny how people misinterpret pay to win. pay to win has always meant just that, you pay for an advantage you would not otherwise have got in game. NOT pay to catch up, which is about convenience. Pay to win appears in games like BDO. Getting some sky shards earlier is not pay to win, it doesn't gave you an advantage over other players, it allows you to catch up and simply saves you getting those exact same shard by running about a map - mostly taken up by alts.
to take from urban dictionary
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
It literally says at a faster rate in your link. Doing it the legitimate way makes it easy to quickly outlevel the under 50s BGs, and the grind reduction is massive. This results in people who didn't buy all those skills at a competitive disadvantage to those who did. They pay to get a significant advantage in battle against other level 50s not paying. It's probably the easiest example of p2w in the game.
read the whole sentence again:
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
so first of all that's an AND in there, and 2) different skins are not better than each other. Finally, its not a race in ESO like other games. Most normal people don't see a problem with others getting skyshards a bit quicker for example.
But we're literally talking about a situation that applies to the "AND" people buying power to gain an advantage over under level 50s. Why would I need to restate the entire premise of the conversation?
The advantage is a lot faster acquisition of skills and having all that skills at once also gives them a combat advantage over the ones still working on them.
Skins? Who said anything about skins? Why do you feel the need to tell me that skins aren't combat advantages? What???
I am talking buying skills from the cash shop to gain an advantage in under level 50 Cyrodiil and BGs. You can aquire them at a much faster rate which even in the definition you link qualifies as p2w. It is NOT strictly only when the advantage is cash shop exclusive. Significantly faster rates count too, when it gives an advantage. And in the case of Under 50 PvP it does.
They should maybe introduce a restriction that the skills and shards must be over level 50 to buy.
You seem preoccupied with the idea that its a gear race and you are evaluating at the wrong data point, i.e the measurement is against max level and not against some arbitrary player level at some level of incompleteness. Ofc someone who chooses to invest in the shop to speed up skyshard collection will get more skyshards, but that's not buy to win, its buy to catch up to what is considered max level
Pay to win classically means if you DONT use the cash shop then you will be at a disadvantage with no recourse - therefore forcing people to use the cash shop. This is why Pay to win is hated so much and why the industry evolved pay to catch up in games with horizontal progress.
I am not evaluating at the wrong data point. Max level has no bearing on Under Level 50 BG and Cyro, which have their own competitions. I already noted earlier that it's easy to forget that bracket is p2w because you level out of it quickly. So it's low impact.
It doesn't change though that buying power from the cash shop gives you a distinct advantage over others in a competitive setting.
ready my post above, you are, because it gives ZERO advantage, unless you happen to be racing someone to a certain build.
It is literally power being directly bought. As I said before, getting the skills yourself puts you a significant disadvantage for the campaign and there is also a power gap between people who have skills and those who don't because they are still working on them because that method takes so much longer. The time element is literally listed in the definition you linked.
your obsessed with power at a given moment in time. Again:
Player 1 buys 100 skyshards (or whatever)
Player 2 doesnt.
Player 1 just got the skyshards a bit faster and can join PVP a bit earlier. Player 2 doesn't want to convenience boost, he will join later at the typical point in time where people who get skyshards from exploration typically enter.
Player 1 DID NOT GET AN ADVANTAGE he just chose a different path.
[Think as well if player 2 enjoys exploring for skyshards, he actually sees buying shards as a disadvantage.
He DID get an advantage. Having it all at once gives him a fighting advantage against enemies still working on their skills while he already has is.
And over the person who won't come until he has all his skills, while the other person is PvE'ing, the buyer is making progress towards leaderboards in his campaign.
The faster resource gathering literally gives him an advantage in a competitive setting.
You didn't get an advantage, he chose to join earlier at a disadvantage. He lost nothing, he was at a competitive disadvantage against the player base wether you bought shards or not. If that player had chosen to join the battle at the typical skill point level then he would also have the same skill points as you, he just chose to take a different route and enter with less skills than is optimal, you chose convenience. Same eventual result.
He did choose to join at the typical skill point level. The player who purchased the points and skills has extra skills.
_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
its funny how people misinterpret pay to win. pay to win has always meant just that, you pay for an advantage you would not otherwise have got in game. NOT pay to catch up, which is about convenience. Pay to win appears in games like BDO. Getting some sky shards earlier is not pay to win, it doesn't gave you an advantage over other players, it allows you to catch up and simply saves you getting those exact same shard by running about a map - mostly taken up by alts.
to take from urban dictionary
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
It literally says at a faster rate in your link. Doing it the legitimate way makes it easy to quickly outlevel the under 50s BGs, and the grind reduction is massive. This results in people who didn't buy all those skills at a competitive disadvantage to those who did. They pay to get a significant advantage in battle against other level 50s not paying. It's probably the easiest example of p2w in the game.
read the whole sentence again:
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
so first of all that's an AND in there, and 2) different skins are not better than each other. Finally, its not a race in ESO like other games. Most normal people don't see a problem with others getting skyshards a bit quicker for example.
But we're literally talking about a situation that applies to the "AND" people buying power to gain an advantage over under level 50s. Why would I need to restate the entire premise of the conversation?
The advantage is a lot faster acquisition of skills and having all that skills at once also gives them a combat advantage over the ones still working on them.
Skins? Who said anything about skins? Why do you feel the need to tell me that skins aren't combat advantages? What???
I am talking buying skills from the cash shop to gain an advantage in under level 50 Cyrodiil and BGs. You can aquire them at a much faster rate which even in the definition you link qualifies as p2w. It is NOT strictly only when the advantage is cash shop exclusive. Significantly faster rates count too, when it gives an advantage. And in the case of Under 50 PvP it does.
They should maybe introduce a restriction that the skills and shards must be over level 50 to buy.
You seem preoccupied with the idea that its a gear race and you are evaluating at the wrong data point, i.e the measurement is against max level and not against some arbitrary player level at some level of incompleteness. Ofc someone who chooses to invest in the shop to speed up skyshard collection will get more skyshards, but that's not buy to win, its buy to catch up to what is considered max level
Pay to win classically means if you DONT use the cash shop then you will be at a disadvantage with no recourse - therefore forcing people to use the cash shop. This is why Pay to win is hated so much and why the industry evolved pay to catch up in games with horizontal progress.
I am not evaluating at the wrong data point. Max level has no bearing on Under Level 50 BG and Cyro, which have their own competitions. I already noted earlier that it's easy to forget that bracket is p2w because you level out of it quickly. So it's low impact.
It doesn't change though that buying power from the cash shop gives you a distinct advantage over others in a competitive setting.
ready my post above, you are, because it gives ZERO advantage, unless you happen to be racing someone to a certain build.
It is literally power being directly bought. As I said before, getting the skills yourself puts you a significant disadvantage for the campaign and there is also a power gap between people who have skills and those who don't because they are still working on them because that method takes so much longer. The time element is literally listed in the definition you linked.
your obsessed with power at a given moment in time. Again:
Player 1 buys 100 skyshards (or whatever)
Player 2 doesnt.
Player 1 just got the skyshards a bit faster and can join PVP a bit earlier. Player 2 doesn't want to convenience boost, he will join later at the typical point in time where people who get skyshards from exploration typically enter.
Player 1 DID NOT GET AN ADVANTAGE he just chose a different path.
[Think as well if player 2 enjoys exploring for skyshards, he actually sees buying shards as a disadvantage.
He DID get an advantage. Having it all at once gives him a fighting advantage against enemies still working on their skills while he already has is.
And over the person who won't come until he has all his skills, while the other person is PvE'ing, the buyer is making progress towards leaderboards in his campaign.
The faster resource gathering literally gives him an advantage in a competitive setting.
You didn't get an advantage, he chose to join earlier at a disadvantage. He lost nothing, he was at a competitive disadvantage against the player base wether you bought shards or not. If that player had chosen to join the battle at the typical skill point level then he would also have the same skill points as you, he just chose to take a different route and enter with less skills than is optimal, you chose convenience. Same eventual result.
He did choose to join at the typical skill point level. The player who purchased the points and skills has extra skills.
he is happy with the skills he has otherwise he wouldn't join, your happy with the skills you have. what's the problem again?
spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »3. well, it does contain skips, huge ones. Getting skyshards and guild progress on alts is classic p2w in sub 50 BGs, for example
Oh, hadn't thought of that one. Good point. Under 50s BG (or Cyro for that matter) are definitely more influenced by P2W than any other aspect of the game. You level it out of it so fast that it's easy to forget.
its funny how people misinterpret pay to win. pay to win has always meant just that, you pay for an advantage you would not otherwise have got in game. NOT pay to catch up, which is about convenience. Pay to win appears in games like BDO. Getting some sky shards earlier is not pay to win, it doesn't gave you an advantage over other players, it allows you to catch up and simply saves you getting those exact same shard by running about a map - mostly taken up by alts.
to take from urban dictionary
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
It literally says at a faster rate in your link. Doing it the legitimate way makes it easy to quickly outlevel the under 50s BGs, and the grind reduction is massive. This results in people who didn't buy all those skills at a competitive disadvantage to those who did. They pay to get a significant advantage in battle against other level 50s not paying. It's probably the easiest example of p2w in the game.
read the whole sentence again:
"Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying."
so first of all that's an AND in there, and 2) different skins are not better than each other. Finally, its not a race in ESO like other games. Most normal people don't see a problem with others getting skyshards a bit quicker for example.
But we're literally talking about a situation that applies to the "AND" people buying power to gain an advantage over under level 50s. Why would I need to restate the entire premise of the conversation?
The advantage is a lot faster acquisition of skills and having all that skills at once also gives them a combat advantage over the ones still working on them.
Skins? Who said anything about skins? Why do you feel the need to tell me that skins aren't combat advantages? What???
I am talking buying skills from the cash shop to gain an advantage in under level 50 Cyrodiil and BGs. You can aquire them at a much faster rate which even in the definition you link qualifies as p2w. It is NOT strictly only when the advantage is cash shop exclusive. Significantly faster rates count too, when it gives an advantage. And in the case of Under 50 PvP it does.
They should maybe introduce a restriction that the skills and shards must be over level 50 to buy.
You seem preoccupied with the idea that its a gear race and you are evaluating at the wrong data point, i.e the measurement is against max level and not against some arbitrary player level at some level of incompleteness. Ofc someone who chooses to invest in the shop to speed up skyshard collection will get more skyshards, but that's not buy to win, its buy to catch up to what is considered max level
Pay to win classically means if you DONT use the cash shop then you will be at a disadvantage with no recourse - therefore forcing people to use the cash shop. This is why Pay to win is hated so much and why the industry evolved pay to catch up in games with horizontal progress.
I am not evaluating at the wrong data point. Max level has no bearing on Under Level 50 BG and Cyro, which have their own competitions. I already noted earlier that it's easy to forget that bracket is p2w because you level out of it quickly. So it's low impact.
It doesn't change though that buying power from the cash shop gives you a distinct advantage over others in a competitive setting.
ready my post above, you are, because it gives ZERO advantage, unless you happen to be racing someone to a certain build.
It is literally power being directly bought. As I said before, getting the skills yourself puts you a significant disadvantage for the campaign and there is also a power gap between people who have skills and those who don't because they are still working on them because that method takes so much longer. The time element is literally listed in the definition you linked.
your obsessed with power at a given moment in time. Again:
Player 1 buys 100 skyshards (or whatever)
Player 2 doesnt.
Player 1 just got the skyshards a bit faster and can join PVP a bit earlier. Player 2 doesn't want to convenience boost, he will join later at the typical point in time where people who get skyshards from exploration typically enter.
Player 1 DID NOT GET AN ADVANTAGE he just chose a different path.
[Think as well if player 2 enjoys exploring for skyshards, he actually sees buying shards as a disadvantage.
He DID get an advantage. Having it all at once gives him a fighting advantage against enemies still working on their skills while he already has is.
And over the person who won't come until he has all his skills, while the other person is PvE'ing, the buyer is making progress towards leaderboards in his campaign.
The faster resource gathering literally gives him an advantage in a competitive setting.
You didn't get an advantage, he chose to join earlier at a disadvantage. He lost nothing, he was at a competitive disadvantage against the player base wether you bought shards or not. If that player had chosen to join the battle at the typical skill point level then he would also have the same skill points as you, he just chose to take a different route and enter with less skills than is optimal, you chose convenience. Same eventual result.
He did choose to join at the typical skill point level. The player who purchased the points and skills has extra skills.
he is happy with the skills he has otherwise he wouldn't join, your happy with the skills you have. what's the problem again?
What does happiness have to do with it? The measure of P2W isn't what are you satisfied by, if that was the case then fashion is p2w.
The measure is are you getting an advantage in a competitive setting either through an exclusive or by saving a significant amount of time? And the answer is yes, they are. His advantage over the guy who entered right away is more skills to choose from. His advantage over the guy who grinded first is more time taking keeps which means better odds of being on the leaderboard or getting emp or whatever. Those are advantages that he paid for by saving himself a grind, which is by definiton P2W even going by the narrow definition you linked.
The game overall isn't P2W because of this, because people spend barely any time in that competitive bracket. The real game is above level 50. It's literally just the equivalent of a junior league tournament. I am not saying it's high impact. It's low impact on the game itself.
But that doesn't change that under 50 BG and Cyro are P2W. It just doesn't. Those are their own separate competitions with clear win conditions and buying those skills gives you an advantage at that competition by saving you a significant amount of time. That's called P2W.
_adhyffbjjjf12 wrote: »And again, IT IS NOT A RACE in ESO
spartaxoxo wrote: »_adhyffbjjjf12 wrote: »And again, IT IS NOT A RACE in ESO
No. Instead leaderboards are determined by who got the most points in a given time frame. The person who had more time to get points has an advantage over the one who didn't.
_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »And again, IT IS NOT A RACE in ESO
No. Instead leaderboards are determined by who got the most points in a given time frame. The person who had more time to get points has an advantage over the one who didn't.
Which has nothing to do with players that have not joined yet because they don't have enough skill points and will join later when they do.
spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »And again, IT IS NOT A RACE in ESO
No. Instead leaderboards are determined by who got the most points in a given time frame. The person who had more time to get points has an advantage over the one who didn't.
Which has nothing to do with players that have not joined yet because they don't have enough skill points and will join later when they do.
Read the edit.
_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »spartaxoxo wrote: »_adhyffbjjjf12 wrote: »And again, IT IS NOT A RACE in ESO
No. Instead leaderboards are determined by who got the most points in a given time frame. The person who had more time to get points has an advantage over the one who didn't.
Which has nothing to do with players that have not joined yet because they don't have enough skill points and will join later when they do.
Read the edit.
Your back to it being race again between 2 fictitious player, when actually player 2 has already decided not to join until later. I give up lol, you see what you want.