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stawwwwwwwwwwwp making everything "magical"

Salacious
Salacious
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So it seems every single class specific skill weather your a fighter with a sword or not is "magical" since when am I a wizard. Now I know you might say well take weapon skills and armor skills and leave class skills alone - that might be fine and dandy for some cases but there's a lot of skills that make us all wizards.

Some class skills should require more stamina then magic, hell even take some health to use - but stop making every skill so magical
  • gimmethecreepsb14_ESO
    If all of your class and weapon powers were based off of one resource pool (Stamina OR Magicka) instead of both, You'd run out of that resource pool twice as fast, and then you'd just be left to auto attack. The point isn't to make you a "wizard" it's to require you to use skill and judgement (which, I suppose, is probably the root of the problem here) to know when to dip into each resource pool to aid yourself and your party in combat situations. Otherwise, dps classes would just keep clicking their highest DPS powers over and over again until they ran out of stamina. Also based on soft caps to the resource pools and resource regeneration, You wouldn't probably be able to sustain damage if all your powers were based off of stamina, because you'd run out of stamina, but I digress...

  • lajnus86b16_ESO
    If all of your class and weapon powers were based off of one resource pool (Stamina OR Magicka) instead of both, You'd run out of that resource pool twice as fast, and then you'd just be left to auto attack. The point isn't to make you a "wizard" it's to require you to use skill and judgement (which, I suppose, is probably the root of the problem here) to know when to dip into each resource pool to aid yourself and your party in combat situations. Otherwise, dps classes would just keep clicking their highest DPS powers over and over again until they ran out of stamina. Also based on soft caps to the resource pools and resource regeneration, You wouldn't probably be able to sustain damage if all your powers were based off of stamina, because you'd run out of stamina, but I digress...

    tell me now what class ability is stamina now? i think you missunderstand him completely, he means some class abilities should be stamina based.

    and i agree. however the game is launched , and craglorn patch and balance things and buffs and fixing bugged abilities and weaponlines are happening so seing any changes to this anytime soon i wouldnt worry, you gotta wait atleast 1-2 months for next big raid or patch after craglorn, if they even put time into this.

    However that everything is "spelldamage" even thou its physical i dont understand why its like this, or if its tooltip error.
  • Laura
    Laura
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    its like this because it would be tough to make an elder scrolls game where you spam stamina abilities. Stamina abilities are supposed to be supplementary at least that is what I have heard.

    I know for a fact some abilities use to be stamina in beta and I agree that some of them SHOULD be stamina but most should be magicka. Like all the dragon knights dragon abilities should be magicka.

    I can kind of see where they are going with it. It must have been a tough balance with stamina working the way it does.
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