8 hour standard maintenance for 7 years old product is a sign of glaring incompetence from infrastructure team.
Anyone who deny that needs to realise that most of other similar services has ZERO minutes maintenances - they still happen in the background, they just have a tech to spin servers up with updated code in the background.
The most I've seen is like BDO, they do like 2-4hour maintenance every 2 weeks, while they add TON of new content every time they do this. Having 8 hour maintenance with minimal or zero changes is embarrassing.
I would not go as far as labeling it 'incompetence'. I have no reason to believe their infrastructure staff to be incompetent.
IMO they don't do it because they don't have to; this is how 'things have been done' with regard to MMOs since as long as I can remember and every time - like the present - when is suggested that they could do better we quickly jump in to make excuses for them.
For as long as we do that and we actually allow it to happen with no consequence for the publisher nothing will change; how would you justify to your employer the - I may add non-trivial - additional expense when us, the customers, are not only fine with how things are done but we actually defend the practice?
Operating at absolute tail end of industry practices IS the definition of being incompetent.www.merriam-webster.com wrote:Definition of incompetent
a : lacking the qualities needed for effective action
They act, i.e. the do maintenance, and they do it ineffectively for today's standards. I challenge you to find another live service which has such wide hardware support timeframes.
There is hardly anything us - the customers - can do here other then highlight this issue and spread the knowledge. While the maintenance schedule is atrocious, the overall product is good, and since support is non-significiant part of overall product it's quite unlikely they glaring issues with those schedules could have any noticeable impact on revenue ZOS brings in.
All this is not dispelling the fact, that this part of the business is in dire state.
Business often invest in parts of it's activities that brings zero returns. For instance, take a look at visual identification overhauls. Such campaigns cost million of dollars, yet the benefits are totally intangible. Does not mean there is no benefit for the business in such spendings. There is always a reputation which is worth investing in.
8 hour standard maintenance for 7 years old product is a sign of glaring incompetence from infrastructure team.
Anyone who deny that needs to realise that most of other similar services has ZERO minutes maintenances - they still happen in the background, they just have a tech to spin servers up with updated code in the background.
The most I've seen is like BDO, they do like 2-4hour maintenance every 2 weeks, while they add TON of new content every time they do this. Having 8 hour maintenance with minimal or zero changes is embarrassing.
I would not go as far as labeling it 'incompetence'. I have no reason to believe their infrastructure staff to be incompetent.
IMO they don't do it because they don't have to; this is how 'things have been done' with regard to MMOs since as long as I can remember and every time - like the present - when is suggested that they could do better we quickly jump in to make excuses for them.
For as long as we do that and we actually allow it to happen with no consequence for the publisher nothing will change; how would you justify to your employer the - I may add non-trivial - additional expense when us, the customers, are not only fine with how things are done but we actually defend the practice?
Operating at absolute tail end of industry practices IS the definition of being incompetent.www.merriam-webster.com wrote:Definition of incompetent
a : lacking the qualities needed for effective action
They act, i.e. the do maintenance, and they do it ineffectively for today's standards. I challenge you to find another live service which has such wide hardware support timeframes.
There is hardly anything us - the customers - can do here other then highlight this issue and spread the knowledge. While the maintenance schedule is atrocious, the overall product is good, and since support is non-significiant part of overall product it's quite unlikely they glaring issues with those schedules could have any noticeable impact on revenue ZOS brings in.
All this is not dispelling the fact, that this part of the business is in dire state.
Business often invest in parts of it's activities that brings zero returns. For instance, take a look at visual identification overhauls. Such campaigns cost million of dollars, yet the benefits are totally intangible. Does not mean there is no benefit for the business in such spendings. There is always a reputation which is worth investing in.
I might have taken the 'incompetence' part it a bit too personally, as it turns out my job is to support the infrastructure of my employer's business.
Said that I have on numerous occasions made clear that I would much rather ZOS joining us in the 21st Century - so to speak and that no other entertainment medium would be able to afford practices like this (long, regular downtime due to maintenance with zero consideration for region-specific circumstances).
However given the prevalence of supportive comments in threads like these I accept that I am not in the majority.
wtlonewolf20 wrote: »Which would you rather have regular announced and 90% predictable maintenance or maintenance that is unpredictable, lasts several days at a time, sudden, and may contain data loss?
Regular maintenance allows for game stability and there is not an online game out there that cares about their game that doesnt have maintenance. Even your consoles and PCs require maintenance.
Johnfred24 wrote: »wtlonewolf20 wrote: »Which would you rather have regular announced and 90% predictable maintenance or maintenance that is unpredictable, lasts several days at a time, sudden, and may contain data loss?
Regular maintenance allows for game stability and there is not an online game out there that cares about their game that doesnt have maintenance. Even your consoles and PCs require maintenance.
So those are the options? As I have already sayed other MMORPGs have much less down time. I do not remember a single day of downtime in Guild Wars 2 in the last 3 years.
Johnfred24 wrote: »wtlonewolf20 wrote: »Which would you rather have regular announced and 90% predictable maintenance or maintenance that is unpredictable, lasts several days at a time, sudden, and may contain data loss?
Regular maintenance allows for game stability and there is not an online game out there that cares about their game that doesnt have maintenance. Even your consoles and PCs require maintenance.
So those are the options? As I have already sayed other MMORPGs have much less down time. I do not remember a single day of downtime in Guild Wars 2 in the last 3 years.
alanmatillab16_ESO wrote: »Johnfred24 wrote: »wtlonewolf20 wrote: »Which would you rather have regular announced and 90% predictable maintenance or maintenance that is unpredictable, lasts several days at a time, sudden, and may contain data loss?
Regular maintenance allows for game stability and there is not an online game out there that cares about their game that doesnt have maintenance. Even your consoles and PCs require maintenance.
So those are the options? As I have already sayed other MMORPGs have much less down time. I do not remember a single day of downtime in Guild Wars 2 in the last 3 years.
Then go play GW2 until ESO is back up then play ESO, or don't. No one has a gun to your head to keep trying to log in.
Johnfred24 wrote: »wtlonewolf20 wrote: »Which would you rather have regular announced and 90% predictable maintenance or maintenance that is unpredictable, lasts several days at a time, sudden, and may contain data loss?
Regular maintenance allows for game stability and there is not an online game out there that cares about their game that doesnt have maintenance. Even your consoles and PCs require maintenance.
So those are the options? As I have already sayed other MMORPGs have much less down time. I do not remember a single day of downtime in Guild Wars 2 in the last 3 years.
PigofSteel wrote: »Best would be daily 30min like in some other games...
jmgrant44ub17_ESO wrote: »Maintenance every week would be fine if they were constant and ended on time. Also if they were doing balance changes and tweaks every week we would not have these slug hammer patches. I play other games that have patches every week and you get use to it. And when they have maintenance that runs long they apologize to the player base. This would require more out of pocket money for staff and that ain't happening.
How would ZOS fix the game without maintenance?
So on one hand people are complaining about Bugs
On the other hand they are complaining about the devs taking the servers down so they can address some (not all) of the bugs plaguing the game, and add new assets for the upcoming expansion
This is not a good look, my dudes.
The Game suux0rz, I canceled muh sub....what its down due to maintenance?? Let us in, Let us in!!!!!!!!!!!
WithMyLaserGun wrote: »They could at the very least write the maintenance times with CET and GMT and not just the times that NA users use.
You do know what UTC means, right?..