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Dungeon Solo Story Mode
NOTE: This was posted in General Discussion but I am making this post under this specific forum that pertains to Solo & Group PvE
This is my idea for a solution to the problem that players are having with being rushed while trying to experience the story in the dungeons.
Clearly not everyone is doing the dungeons whether that’s due to the skill needed to play many of the group dungeons on normal or veteran, OR the spoiled experience of being rushed while trying to enjoy the story and not being able to do that story again despite the dungeon being repeatable.
Idea: NPC Adventure Party
Implement a Story mode option for one player paired with three NPC adventurers. The player can set the pace for taking their time with the story.
The NPC team communicate and coordinate with the player to clearly relay the mechanics of dungeons.
This way when they get into a player group they have a better idea of what they’re getting into.
It will of course be easier and have considerably less rewards. If they want to farm then they can join the group queue. It just makes sense and would be simple for both New and Vet.
This is a quality of life feature that would also encourage people to participate in the dungeons of the Year Long Story. This is bridging the gap and creating less exclusionary experiences.
Meaning more people might buy them - in case ZOS needs financial incentive to make this.
Maybe do something similar for the Trials
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