At launch of Homestead there were a ton of complaints, so ZOS gave lots of refunds out. I don't think they will do that anymore since the backlash about housing has calmed down.
At launch of Homestead there were a ton of complaints, so ZOS gave lots of refunds out. I don't think they will do that anymore since the backlash about housing has calmed down.
But it hasn't calmed down at all. Look at the number of threads about housing item caps, which people are deeply unhappy with.
Much of what the game engine does is also an "illusion".I honestly do not understand the argument that ZOS use regarding performance issues when referring to item slots in houses, because some quest areas etc. In the game are filled with lots of items and many many players too at times. It is rare to see bare and empty areas in game, like certain areas of larger houses are often forced to be, and although lag happens here and there, for the most part performance is fine.
At launch of Homestead there were a ton of complaints, so ZOS gave lots of refunds out. I don't think they will do that anymore since the backlash about housing has calmed down.
But it hasn't calmed down at all. Look at the number of threads about housing item caps, which people are deeply unhappy with.
Lols. It currently is NOTHING compared to Homestead launch. Every thread for three pages of General Discussion was a complaint about Housing. If you don't think it has calmed down, you either have a very poor memory or you just simply weren't there lololol.
@SadieJoan I don't mind subs having a higher item cap than non-subs, it's a nice perk in an otherwise fairly low-rewarding sub model. I will agree with you on one thing: both sub and non-sub item limit should be raised across the board in all home types.
They keep releasing new homes and furniture, further casting bait out their for Crown Store fish. However it feels like ZOS has all but abandoned those players who wish the Homestead model would be "improved", rather than just adding things to it.