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https://forums.elderscrollsonline.com/en/discussion/668861

"game politics" vs bull

Nikkor
Nikkor
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Ok so I get that Zenimax is just completely fine with the kids in daggerfall (EVERYONE knows exactly the group I am talking about) who have their characters in EP stand up on walls so they can take keeps without firing a SINGLE siege at the wall!

BUT I am not into it.

This is game breaking in my opinion. If there was something we could do about the spy in our camp then it all is fair. But...this is not the case.
[Moderator Note: Title edited per our rules on Cursing & Profanity]
Edited by ZOS_Racheal on 16 December 2015 23:50
  • heystreethawk
    heystreethawk
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    Haha what?

    Don't they still have to take the inner down? Plus, you can't flip flags unless the keep is at least... Y'know, flagged, insofar as I know.

    Is this a console thing? Is this what happens in the Game Boy version
    GM of Fantasia
    I heard those symphonies come quick
  • Nikkor
    Nikkor
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    Haha what?

    Don't they still have to take the inner down? Plus, you can't flip flags unless the keep is at least... Y'know, flagged, insofar as I know.

    Is this a console thing? Is this what happens in the Game Boy version

    On console. they skipped the entire outer wall. they did siege the inner yes.
  • BuggeX
    BuggeX
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    Nikkor wrote: »
    Haha what?

    Don't they still have to take the inner down? Plus, you can't flip flags unless the keep is at least... Y'know, flagged, insofar as I know.

    Is this a console thing? Is this what happens in the Game Boy version

    On console. they skipped the entire outer wall. they did siege the inner yes.

    so? i dont see any Problem, there are just 2 class who can skipp the outerwall

    dk - just on a few keeps - Need a enemy Player on a exact Position on the walls
    nb - Need a Player enter the door, good Timing is required.

    if you you wipe them first, and they get rezzed at the inner cause you forgott to kill a NB, well ownd
    Edited by BuggeX on 16 December 2015 07:43
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Ernest145
    Ernest145
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    BuggeX wrote: »
    Nikkor wrote: »
    Haha what?

    Don't they still have to take the inner down? Plus, you can't flip flags unless the keep is at least... Y'know, flagged, insofar as I know.

    Is this a console thing? Is this what happens in the Game Boy version

    On console. they skipped the entire outer wall. they did siege the inner yes.

    so? i dont see any Problem, there are just 2 class who can skipp the outerwall

    dk - just on a few keeps - Need a enemy Player on a exact Position on the walls
    nb - Need a Player enter the door, good Timing is required.

    if you you wipe them first, and they get rezzed at the inner cause you forgott to kill a NB, well ownd

    Actually if you are WW, nb, or dk you can get into the inner of 3 out of the 6 inner ring keeps by yourself, just have to know how. This is not really gamebreaking for me but it should be fixed.
    Invictus

    Big Ernie - Templar - EP Grand Overlord
  • BuggeX
    BuggeX
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    oh right ww can do it to
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Kas
    Kas
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    Nikkor wrote: »
    Ok so I get that Zenimax is just completely fine with the kids in daggerfall (EVERYONE knows exactly the group I am talking about) who have their characters in EP stand up on walls so they can take keeps without firing a SINGLE siege at the wall!

    BUT I am not into it.

    This is game breaking in my opinion. If there was something we could do about the spy in our camp then it all is fair. But...this is not the case.

    yeah, because everyone plays on the same plattform->region->campaign combination.
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Reverb
    Reverb
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    Nikkor wrote: »
    Ok so I get that Zenimax is just completely fine with the kids in daggerfall (EVERYONE knows exactly the group I am talking about) who have their characters in EP stand up on walls so they can take keeps without firing a SINGLE siege at the wall!

    BUT I am not into it.

    This is game breaking in my opinion. If there was something we could do about the spy in our camp then it all is fair. But...this is not the case.

    I have no idea who you're talking about, and I'll bet neither do most people. There are 6 separated servers that we play on, and multiple campaigns in each. The tunnel vision that makes you believe your view is universal makes it difficult to consider your complaints rationally.

    But I tried, I really did. And I think you're overreacting. There are a handful of players that truly exploit and manipulate the game for their advantage. There are many, many more that take advantage of broken skills and mechanics. Those are aggravating, and not good for the health of the game. Neither of those is the case here.

    If a couple of players can jump into the outer, siege down the inner and take a keep before you respond, that's a failure in your alliance's defense. I acknowledge that pc has an advantage here, both with addons and zone chat. But that makes the role of grouped or guilded scouts even more important. Keep an eye on your held keeps, expect them to be attacked and plan to react quickly. If this tactic stops working for your opponents, they won't keep using it.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Scrippie10
    Scrippie10
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    Reverb wrote: »
    Nikkor wrote: »
    Ok so I get that Zenimax is just completely fine with the kids in daggerfall (EVERYONE knows exactly the group I am talking about) who have their characters in EP stand up on walls so they can take keeps without firing a SINGLE siege at the wall!

    BUT I am not into it.

    This is game breaking in my opinion. If there was something we could do about the spy in our camp then it all is fair. But...this is not the case.

    I have no idea who you're talking about, and I'll bet neither do most people. There are 6 separated servers that we play on, and multiple campaigns in each. The tunnel vision that makes you believe your view is universal makes it difficult to consider your complaints rationally.

    But I tried, I really did. And I think you're overreacting. There are a handful of players that truly exploit and manipulate the game for their advantage. There are many, many more that take advantage of broken skills and mechanics. Those are aggravating, and not good for the health of the game. Neither of those is the case here.

    If a couple of players can jump into the outer, siege down the inner and take a keep before you respond, that's a failure in your alliance's defense. I acknowledge that pc has an advantage here, both with addons and zone chat. But that makes the role of grouped or guilded scouts even more important. Keep an eye on your held keeps, expect them to be attacked and plan to react quickly. If this tactic stops working for your opponents, they won't keep using it.

    I think he's referring to a group of people that use take flight/ambush etc to get into keeps that have scrolls in them. They then allow their friends in the opposite faction to pick up the scrolls, once they have moved the scroll they kill their friends and pick up the scroll themselves, they then take the scroll back to their friends knowing that anyone in their own faction cannot kill them and well honestly the faction that benefits from this wont kill them either. I believe this may be what he's referring to, perhaps it's on a scroll campaign?

    This was happening on a Ps4 scroll campaign, unfortunately it lead to the death of what was a semi-competitive one.
    Zos has claimed it to be game politics.

    But yeah I agree with you, with the new changes Zos has implemented if it's only a handful of players they shouldn't be able to smoke through the inner wall. It gives the others plenty of time to stop the scroll move. You just have to look at your map every once in a while.
    PS4 NA EP/DC
    Death to the queen!


    "Sucks to suck"
  • SeventhWarlock
    DC do have a lot of spies, at least on BwB, spying on EP. For instance, they often have someone inside every attack group making noise to reveal the group while the others are hiding. They also often obviously know were to defend before EP gets there.

    I think it's a demographical issue. DC gets most newbies because they are automatically perceived as the "good faction". AD also gets a lot of them because of the elves, Bosmer in particular. A lot of young people dream of playing as Legolas etc. These people are more open for doing spying missions for veteran players because it makes them feel being special. EP, perceived as the "evil" faction by noobs, have the most mature player base and are more into developing their toons, and have little time or interest in spying for other factions.
    "Imperials are the natives of the civilized, cosmopolitan province of Cyrodiil. Imperials are also known for the discipline and training of their citizen armies, and their respect for the rule of law." - UESP
  • CatchMeTrolling
    CatchMeTrolling
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    You don't have to be a specific class or have a spy to jump the wall actually lol anyone can jump a keep wall but I'm not saying how
  • ZOS_Racheal
    ZOS_Racheal
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    Greetings everyone,

    If you feel that a player is exploiting, please contact our customer support team. While each report is reviewed and actioned appropriately, please keep in mind we will never disclose the results of a ToS investigation or the status of any player's account to anyone aside from the account holder.

    If you find a game mechanic which you believe is not working as intended, and appears to give an advantage, you should report it and not publicly post it. We do not allow discussions of potential exploits or cheats on the forum. As such, we have closed this thread.Thank you for your understanding, and please keep the Community Rules in mind when posting.
    The Elder Scrolls Online: Tamriel Unlimited Moderation Team - ZeniMax Online Studios
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