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To many mobs?

Forestd16b14_ESO
Forestd16b14_ESO
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So any one else think IC has maybe to many mobs ? Like I know it's IC and it's the HQ of the daedric invasion but for there to be like 5 mobs of 5 right next to each other is kinda..... much like be kinda hard to PvP when you have to head to the merchant every 5 minutes to repair your gear cause as we all know broken gear = dead.
  • Manoekin
    Manoekin
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    Gear does indeed break incredibly fast. Gonna need a change there in IC imo.
  • Reverb
    Reverb
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    Maybe it's a plan to get us all to throw money at Crown Store repair kits.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • DanTeales_Inferno
    DanTeales_Inferno
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    I personally haven't had an issue with repairing my gear, I haven't done it once and it's only around 75%. I like the number of mobs, you can turn them to your advantage to combat larger groups or make your escape. Just today in the elven gardens district I had some amazing fights between all three alliances, partly caused by the fact that you cannot go full offensive because of the npcs. It both draws fights out and adds to the chaotic atmosphere that ZoS are after.
    Thoros of Leeds - VR14 Templar

  • Manoekin
    Manoekin
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    I personally haven't had an issue with repairing my gear, I haven't done it once and it's only around 75%. I like the number of mobs, you can turn them to your advantage to combat larger groups or make your escape. Just today in the elven gardens district I had some amazing fights between all three alliances, partly caused by the fact that you cannot go full offensive because of the npcs. It both draws fights out and adds to the chaotic atmosphere that ZoS are after.

    Temple district is easily the best :P that boss in there is ridiculous and the amount of adds will win you any battle :P
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