Or increased the health bonuses/amount of resources you get back for being hit.ThatNeonZebraAgain wrote: »Pretty much the same so far. Depending on what kinds of armor some of the new sets come in, it could be interesting, but @Solanum said it best: "if you can do it in plate, you probably could do it better in cloth or leather" with the exception of end-game PvE tanking.
It would be nice if they added a passive to the 5-piece passive bonus that allowed you to have some stamina regen back while blocking.
tinythinker wrote: »Or increased the health bonuses/amount of resources you get back for being hit.ThatNeonZebraAgain wrote: »Pretty much the same so far. Depending on what kinds of armor some of the new sets come in, it could be interesting, but @Solanum said it best: "if you can do it in plate, you probably could do it better in cloth or leather" with the exception of end-game PvE tanking.
It would be nice if they added a passive to the 5-piece passive bonus that allowed you to have some stamina regen back while blocking.
I'm sure they'll get right on that right after they fix Argonians...ThatNeonZebraAgain wrote: »tinythinker wrote: »Or increased the health bonuses/amount of resources you get back for being hit.ThatNeonZebraAgain wrote: »Pretty much the same so far. Depending on what kinds of armor some of the new sets come in, it could be interesting, but @Solanum said it best: "if you can do it in plate, you probably could do it better in cloth or leather" with the exception of end-game PvE tanking.
It would be nice if they added a passive to the 5-piece passive bonus that allowed you to have some stamina regen back while blocking.
That too! Was really bummed when they lowered those values and put a cooldown on them in 1.6.