Spell Reduced Cost
s7732425ub17_ESO wrote: »Try to get 50% spell crit while also maximizing reduce spell cost. Forget about spell damage.
Lol Templar Healers do like 8K DPS only using jesus beam now in "easier" content like Vet Dungeons where the Players don't need constant Healing.you will need to use way more skills than someone with spell dmg equip to get the same healing=waste of time.
also ritual is a bad mundus since you almost never need a healer to do nothing but healing. Especially in "not so hard" content like vet dungeons if your heal is doing like 1k dps (in 1.6^^) hes just a bad healer, not because he doesnt heal you but he wastes so much potential.
Lol Templar Healers do like 8K DPS only using jesus beam now in "easier" content like Vet Dungeons where the Players don't need constant Healing.you will need to use way more skills than someone with spell dmg equip to get the same healing=waste of time.
also ritual is a bad mundus since you almost never need a healer to do nothing but healing. Especially in "not so hard" content like vet dungeons if your heal is doing like 1k dps (in 1.6^^) hes just a bad healer, not because he doesnt heal you but he wastes so much potential.
My point is pretty obvious, that 1K DPS as a Templar Healer is beyond bad.Lol Templar Healers do like 8K DPS only using jesus beam now in "easier" content like Vet Dungeons where the Players don't need constant Healing.you will need to use way more skills than someone with spell dmg equip to get the same healing=waste of time.
also ritual is a bad mundus since you almost never need a healer to do nothing but healing. Especially in "not so hard" content like vet dungeons if your heal is doing like 1k dps (in 1.6^^) hes just a bad healer, not because he doesnt heal you but he wastes so much potential.
your words agree with me, your tone doesnt so whats your point again?
My point is pretty obvious, that 1K DPS as a Templar Healer is beyond bad.Lol Templar Healers do like 8K DPS only using jesus beam now in "easier" content like Vet Dungeons where the Players don't need constant Healing.you will need to use way more skills than someone with spell dmg equip to get the same healing=waste of time.
also ritual is a bad mundus since you almost never need a healer to do nothing but healing. Especially in "not so hard" content like vet dungeons if your heal is doing like 1k dps (in 1.6^^) hes just a bad healer, not because he doesnt heal you but he wastes so much potential.
your words agree with me, your tone doesnt so whats your point again?
My healer was the same, but I did change the chest from light seducer to heavy, and the legs from light seducer to medium.markgd88nrb18_ESO wrote: »5/5 warlock/seducer, all light, infused on 3 major, divines on 4 minor, all armour enchants in magicka, all jewelry enchants magicka cost reduction, all attribute in health, ritual mundus.
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Ring - Light Cyrodill Ring (in my dreams but will never see them, so warlock for now)
Ring - Light Cyrodill Ring (in my dreams but will never see them, so warlock for now)
*snip*