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[Question] Twin Blade and Blunt from Dual Wield Line

Mumnoch
Mumnoch
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I'm interested in the 5% increased crit chance you receive from wielding 2 daggers, is this weapon crit chance or spell crit chance or both? IE if I have this ability will my NB mana abilities benefit from the extra 5% crit chance? Thanks!
  • Brasseurfb16_ESO
    Brasseurfb16_ESO
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    It increases your Weapon Critical chance only, but some of your Nightblades abilities like Veiled Blade, Ambush, Death Stroke get the benefits from Weapon Critical chance instead.

    Note with next patch (1.6) : Only stamina abilities will use your Weapon Critical chance anymore. So you will have to use the specific stamina morph from some of your abilities if you want to get the benefits out of Twin Blade and Blunt passive.
    Edited by Brasseurfb16_ESO on 18 February 2015 00:41
  • Mumnoch
    Mumnoch
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    Ok, thank you for answering my question. Is there going to be any passives like the Twin Blade and Blunt passive but for Spell Crit Chance?
  • Brasseurfb16_ESO
    Brasseurfb16_ESO
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    Mumnoch wrote: »
    Ok, thank you for answering my question. Is there going to be any passives like the Twin Blade and Blunt passive but for Spell Crit Chance?

    You won't find any on weapon passives unless you specificaly use a Fire Destruction staff (and this critical chance is limited to fire staff abilities alone).

    But Nightblade has a passive "Pressure Point" I believe which increases your critical chance with both spells/physical attacks by 3% for each Assassination abilities slotted.

    Light Armour has a 10% Spell Critical chance upgrade when you slot 5pcs Light Armour or more.

    Mages Guild Inner Light (morph) gives up to 20% Spell Critical chance when you slot and toggle the ability on.
  • Mumnoch
    Mumnoch
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    Mumnoch wrote: »
    Ok, thank you for answering my question. Is there going to be any passives like the Twin Blade and Blunt passive but for Spell Crit Chance?

    You won't find any on weapon passives unless you specificaly use a Fire Destruction staff (and this critical chance is limited to fire staff abilities alone).

    But Nightblade has a passive "Pressure Point" I believe which increases your critical chance with both spells/physical attacks by 3% for each Assassination abilities slotted.

    Light Armour has a 10% Spell Critical chance upgrade when you slot 5pcs Light Armour or more.

    Mages Guild Inner Light (morph) gives up to 20% Spell Critical chance when you slot and toggle the ability on.

    Thank you for letting me know on these, I'll look into them.
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