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Molten Weapons - help to understand. 1.6

hazune
hazune
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Hi,
I have a problem with understanding the description Molten Weapons ->Molten Armaments (morph): This ability now increases the extra damage against low health targets. 1.6 patch

Extra damage against low health targets it works only on heavy and light attacks? or on skills too? 1.6 patch

Thank you very much for your reply, I need to understand this skill.

Regards, Hazune
Polska Gildia - Ebonheart pact
XENOTAVERN
xenotavern.com
  • Yuke
    Yuke
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    only heavy attacks
    Save Us, Microsoft.

    Noricum & Kitesquad™
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  • C0pp3rhead
    C0pp3rhead
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    It's the DK "execute"

    Welcome to pre-1.6 Templar Land! Your only execute does +70% crit chance against low health enemies!

    But then again, DK's have plenty of DPS.
    "Things which are alike in nature grow to look alike, and the speaking stones have lain a long time lookin' at the sun. Some believe they descend with the lightning, but I believe they are on the ground and are projected downward by the bolt."

    Fear my moustache powers.

    Tastes-New-Blood - V14 Argonian Templar
    Giblets N Bits - V2 Imperial Nightblade
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    Jolbie Firecrotch - L31 Nord Dragonknight

    Vehemence - - Valhalla's Guard
  • hazune
    hazune
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    this is a little ridiculous. Full cast heavy attack lasts approx. 3 seconds. With the completion of the boss if you throw 3-4 times heavy attack. And the other class can finish boss spam skills[with finish option]. And these nine seconds duration buff massacre.
    Polska Gildia - Ebonheart pact
    XENOTAVERN
    xenotavern.com
  • Seraphyel
    Seraphyel
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    What you're forgetting is that the skill boosts our heavy attacks AND gives them an execute. I think the new version is incredibly strong. They should increase the duration by at least 5-10 seconds, but the skill is very good now.
  • Armitas
    Armitas
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    Here is another question.

    How are we suppose to know if igneous weapons is on or off without using an add-on? You can go by the red weapon...unless you are in a raid and stacked up.

    Sure you can get an add on, but shouldn't this game and it's skills be capable of supporting themselves without addons?
    Edited by Armitas on 7 February 2015 12:41
    Retired.
    Nord mDK
  • Seraphyel
    Seraphyel
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    Armitas wrote: »
    Sure you can get an add on, but shouldn't this game and it's skills be capable of supporting themselves without addons?

    That's what Zenimax wanted to do, but their balancing and skill development is completely detrimental.

    This game has the most horrible UI I've ever encountered - there are so many things that only last for few seconds and it's hard to see it.

    But with Molten Weapons... yeah. Your weapon is burning. You can see it quite easily, even in big fights.
  • Armitas
    Armitas
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    Seraphyel wrote: »

    But with Molten Weapons... yeah. Your weapon is burning. You can see it quite easily, even in big fights.

    In those small fights where you are not stacked up on everyone you can see it, but you can't see the time left and have no way to predict what your next rotation should be. You either have to guess, and clip it, or wait and let it fall off. (referring to igneous whose duration increases while decreasing)

    They did the same thing to us with taunt immunities. They made mobs immune if you taunted them again after a certain amount of seconds, then they provided no way to monitor those seconds or tell which identical mob was taunted. I feel like Tamriel Foundry should be getting paid.
    Edited by Armitas on 7 February 2015 13:02
    Retired.
    Nord mDK
  • Seraphyel
    Seraphyel
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    You are right and I know it, but that's Zenimax wrong approach of making a "different" MMORPG.

    An awful UI doesn't make you different. They knew it in the beta, they know it now. Imagine if there wouldn't be ANY addons...
  • Armitas
    Armitas
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    Seraphyel wrote: »

    An awful UI doesn't make you different. They knew it in the beta, they know it now. Imagine if there wouldn't be ANY addons...

    That's funny, I was just thinking that. "What if FTC refused to update their addon for 1.6 until they got paid for their services?" Hopefully that never happens.
    Edited by Armitas on 7 February 2015 13:14
    Retired.
    Nord mDK
  • Joy_Division
    Joy_Division
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    Seraphyel wrote: »

    But with Molten Weapons... yeah. Your weapon is burning. You can see it quite easily, even in big fights.

    Not if you are using an Inferno Staff.
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    Seraphyel wrote: »
    You are right and I know it, but that's Zenimax wrong approach of making a "different" MMORPG.

    An awful UI doesn't make you different. They knew it in the beta, they know it now. Imagine if there wouldn't be ANY addons...

    Don't worry...when this is on consoles and they have no addons then ZOS will be forced into improvements or risk losing their new lucrative line of business.
  • Fruity_Ninja
    Fruity_Ninja
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    Armitas wrote: »
    Seraphyel wrote: »

    An awful UI doesn't make you different. They knew it in the beta, they know it now. Imagine if there wouldn't be ANY addons...

    That's funny, I was just thinking that. "What if FTC refused to update their addon for 1.6 until they got paid for their services?" Hopefully that never happens.

    I keep thinking that "What if FTC don't make a console version of their add on".

    Hopefully that never happens...oh wait...
  • Seraphyel
    Seraphyel
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    Seraphyel wrote: »

    But with Molten Weapons... yeah. Your weapon is burning. You can see it quite easily, even in big fights.

    Not if you are using an Inferno Staff.

    Sure. Your staff is burning. And it's got a different surface texture.
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