Not only, but also in Endgame, completing the right armor & weapons set is the final challenge. Some parts you can aquire through weeklys are also even golden already. What about crafting then? Wasn't that meant to be the clue of the game: to keep crafting meaningful even at endgear level? I would love if that would be the case: that there still would be special sets, but all craftable. Yet for some of these set you would need special ingredients that only drop in trials and dungeons. Easy solution, and in other games already implemented. What do you think about this, developers?