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Inconsistency in world changing quests
Hi, I just wanted to post about an inconsistency I noticed when doing quests.
Some of them have clear changes after you finish a quest. Such as rescuing the burning village. Others seem to have no impact and it's as if you did not do anything. The quest where you need to destroy the South Beacon lighthouse as an example. After you 'destroy' it and teleport away the lighthouse is just fine and the magical ward is still blocking it. It just feels inconsistent where some quests have a clear impact and others do not even though it looks like they should.