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(BUG) Reflective Scale expenses reflected spell's cost

  • Bashev
    Bashev
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    Come on ZoS, just let us know is it intended or it is a bug. It passed more than a month and still there is no response. As you see we are patient and we just want to know what is the status with this skill.
    Because I can!
  • james_vestbergb16_ESO
    I've seen some of the posters in here claiming flying blade and bow attacks getting reflected, are you guys absolutely sure about this? I'm 99% sure my Reflective plate only reflects projectile spells. Which morph do you guys use? Or unmorphed perhaps?

    I mean It's quite "memorable" seeing a spell like for example crystal shard etc get reflected, I have pictures of that in my head so to speak, but I just cannot recall ever seeing a bow attack or the flying blade knife in a "bounceback" motion.

    It's def. broken seeing as the tooltip hints at nothing like this, so to me thats not even something to debate about and if it infact is reflecting stamina projectiles aswell, well then it's just even more broken.

    Still can we get some response on this ZENIMAX?
    Edited by james_vestbergb16_ESO on 26 June 2014 14:51
  • Obscure
    Obscure
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    Yeah, this is pathetic. I think it's actually broken, because today I actually noticed that my Reflective Scales were not reflecting bow attacks. This is utter bollocks.

    Noticed the same. It no longer reflects bow attacks, but I have yet to test if it still expenses my Stamina as if it had reflected a bow attack as it used to function.

    I just want a "yes this is intended" or "no this is not intended". It's really annoying to try to understand a games mechanics when it is so heavily riddled with incomplete, inaccurate, or just plain wrong tool tips not to mention bugs and exploits that are so prevalent it's hard to tell them from what is supposed to happen.

    Seriously @ZOS . What the actual *** is Reflective Scale designed to do?
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    Its finally got some notice in the known issues thread of developer discussion, after mentioning it again :)
  • Obscure
    Obscure
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    Just to update based on my previous post, it seems the failure to reflect bow projectiles is a bug, and not intended. I actually ran it last night and noticed it didn't work at one point and did work at another. These were for both basic attacks and skills from a bow user against me and mine against a Reflective Scale user.

    So it's bugged and occasionally doesn't work properly... which I guess is more than what ZOS will tell us.
  • Mortosk
    Mortosk
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    I've been wondering why my stamina and magicka vanished.

    You got templared. Grats!
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    Obscure wrote: »
    Just to update based on my previous post, it seems the failure to reflect bow projectiles is a bug, and not intended. I actually ran it last night and noticed it didn't work at one point and did work at another. These were for both basic attacks and skills from a bow user against me and mine against a Reflective Scale user.

    So it's bugged and occasionally doesn't work properly... which I guess is more than what ZOS will tell us.

    i wouldnt be surprised if it really isnt supposed to reflect bow attacks. Does specifically say spells after all. but if it still takes the stamina without reglecting thats a double whammy. zos is actually looking at it now (or so they say) so we my hear about it soon.
    Edited by demonlkojipub19_ESO on 28 June 2014 09:11
  • Obscure
    Obscure
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    Obscure wrote: »
    Just to update based on my previous post, it seems the failure to reflect bow projectiles is a bug, and not intended. I actually ran it last night and noticed it didn't work at one point and did work at another. These were for both basic attacks and skills from a bow user against me and mine against a Reflective Scale user.

    So it's bugged and occasionally doesn't work properly... which I guess is more than what ZOS will tell us.

    i wouldnt be surprised if it really isnt supposed to reflect bow attacks. Does specifically say spells after all. but if it still takes the stamina without reglecting thats a double whammy. zos is actually looking at it now (or so they say) so we my hear about it soon.

    Either it's bugged and isn't supposed to reflect bow attacks and skills, or it's bugged and is supposed to reflect bow attacks and skills. If it would be at least consistent one way or the other then it'd be just a matter of "that's intended" or "that's not intended". Either way it's presently just buggy, and I'm pretty sure occasionally reflects or doesn't reflect at a whim is not intended.

    ...the guess work on whether or not it's even supposed to do either is particularly annoying...
  • james_vestbergb16_ESO
    I still think the bigger issue, and what needs to be looked at first, is the fact that it's depleting the Resources upon reflect. Wheather it's reflecting bow attacks is not as big a deal when u compare the two issues imo.

    Still fixing the skill would involve both issues one would asume.
  • Atreyu
    Atreyu
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    This bug has all of my approval. Infact I do actually rejoyce in it.
    Edited by Atreyu on 5 July 2014 13:09
    Atreyu - VR14 - DK
  • Juraigr
    Juraigr
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    I like the bug as a v12 DK but it should be lessened to like half of the spell cost
    EU Worst DK , Best DK Singapore and NA also known as 'Special Snowflake'

    Jurra - V14 Dragonknight Rank 38 August Palatine
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    LA DK Still OP :P

    One of the Three Light Armor DK's

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    Grinding my way to August Palatine finally made it, still holding a torch for eso so now imma filthy casual
  • james_vestbergb16_ESO
    So any news? What's going on with this bug, do they care or are they not aware what the tooltip says, if they intend to keep it detracting costs?
  • james_vestbergb16_ESO
    This crap is still happening for me, could we please get someone from zenimax to atleast acknowledge they have heard about it and are looking into it?

    And if its intended to sometimes bugout, just change your crappy tooltip of the skill.

    So sick if using 1 single skill only to sometimes randomly loose next to all stamina and magicka depending on how many enemy players are shooting at me.
  • Bashev
    Bashev
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    People want to nerf the skill right now even it is so bugged and cannot be used in big battles, imagine what will happen when ZoS fix the skill.
    Because I can!
  • james_vestbergb16_ESO
    Nerf a 4 sec skill, that's easily spotted and countered even easier through melee, or non projectile spells?

    Keeping it up constantly costs alot of magicka. Oh well I just want it fixed wheather it's op or not is not for me to decide.
  • james_vestbergb16_ESO
    Really still nothing on this? Been ages and we dont get a single word.

    @ZOS are you even watching these threads or is it a waste of time posting in the class skills subforum?
  • guybrushtb16_ESO
    guybrushtb16_ESO
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    I think th e"bug" is fine as it is. No matter how you put it, you shouldn't be able to /dance on a wall with 10 people shooting at you. The skill is already brokenly powerful in duels, it doesn't need to be even better.
  • Firerock2
    Firerock2
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    I think th e"bug" is fine as it is. No matter how you put it, you shouldn't be able to /dance on a wall with 10 people shooting at you. The skill is already brokenly powerful in duels, it doesn't need to be even better.

    It's the DK's method of survival. All classes get something to help them out. Sorcs get Bolt Escape, Templars get Blazing Shield, Nightblades get stealth, and DK's get reflective scales. It needs to be fixed, if its "fine as it is" then all the other classes abilities that help them survive should be nerfed as well. If people are stupid enough to fire at a DK after seeing the obvious animation of RS then they should be punished for it. No matter how you put it, blindly spamming crystal shards or some other ranged attack should not allow you to steam roll everything.
    Edited by Firerock2 on 18 August 2014 09:45
  • Orchish
    Orchish
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    This bug is certain death for people in heavy armour(yeah that's only me i know). Reflecting drains both stamina and magicka depending on what is being shot at you. People can hate on the DK class all they want, a bug is a bug and should be fixed along with every other class bugs.
    Edited by Orchish on 18 August 2014 12:57
  • Passifest
    Passifest
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    A bug is a bug. This shouldn't be able if the ability is op or not.
  • Zanderscotxub17_ESO
    GREAT NEWS GUYS

    They fixed the Templars version in 1.4

    Eclipse: Fixed an issue where the caster of this ability was being charged magicka every time a spell was reflected.


    This what they said about the dks




    NOTHING...........

    [Moderator Note: Edited per our rules on Spamming]
    Edited by ZOS_UlyssesW on 12 September 2014 20:53
  • Syndy
    Syndy
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    stuff (really nothing, just QQ)

    Judging by that fix on templars, I'm guessing the devs believe Reflective Scales is working as intended. I may be wrong.

    Scales is a very powerful ability, and casting it should have a drawback other than the initial magicka cost. You are reflecting a vast majority of all of the abilities in the game back at the caster for 4 seconds, and there is nothing the caster can do about it but not cast...

    Eclipse on the other had, is cast on someone, and all ST spells they cast are reflected back at them. They can break out of it at any time, use immovable, etc, to become immune to it.

    Only counter to Reflective Scales is Eclipse, because after 2 reflects the spell will land. You the DK can counter the Eclipse by breaking out and make the only counter to scales (for ranged) worthless.
    Edited by Syndy on 19 August 2014 21:18
    Syndy - VR14 Breton Templar
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  • ThyIronFist
    ThyIronFist
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    The Elder Zergs Online
    Sainur Ironfist - DK - EU - Ebonheart Pact
    Retired
  • Bipolo
    Bipolo
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    We need a comment on this please. Scales have become an unpredictable deathtrap now, the old Syrabane set made a certain play style work but no longer.

    Reflective Scales are clearly not working as they once did. No changes in patch notes or tool tips, and from experience from Early Access to this day i know something bugged out in May with the Craglorn patch.

    It works in PvE, not in PvP.

    Sometimes i really hope it works again, use it, and it turns out to be wishful thinking...

    In the 1.2.3 known issues, the mod said she would forward it up, no luck it seems.

    This has been posted here earlier (Note DK's Stamina + incoming/outgoing damage on UI and the Bow users health bar):

    https://www.youtube.com/watch?v=j6iiGO60zRw
    Edited by Bipolo on 23 August 2014 07:23
    Skeggǫld, Skálmǫld, Skildir ro Klofnir
    "Nords who prove themselves in battle awaken in the realm after death. Pain and illness vanish within the Hall of Valor.
    Revelry is never-ending, mead flows freely, and the greatest Nords of all time compete in tests of strength and prowess. (...)
    Through all the suffering and adversity in this world, true Nord warriors endure, for Sovngarde awaits."

    - The Road to Sovngarde
  • james_vestbergb16_ESO
    Syndy wrote: »
    stuff (really nothing, just QQ)

    Judging by that fix on templars, I'm guessing the devs believe Reflective Scales is working as intended. I may be wrong.

    Scales is a very powerful ability, and casting it should have a drawback other than the initial magicka cost. You are reflecting a vast majority of all of the abilities in the game back at the caster for 4 seconds, and there is nothing the caster can do about it but not cast...

    Eclipse on the other had, is cast on someone, and all ST spells they cast are reflected back at them. They can break out of it at any time, use immovable, etc, to become immune to it.

    Only counter to Reflective Scales is Eclipse, because after 2 reflects the spell will land. You the DK can counter the Eclipse by breaking out and make the only counter to scales (for ranged) worthless.

    There's alot of ablities and skill combos in this game that give that effect and all you can do is stand back, atleast with sclaes you see it. And there's a perfectly easy way to negate the scales... use melee. Would hardly say a vast majority of the offensive abilities in this game are projectile spells.

    Do you also feel that blazing shield should deduct Resources everytime someone hits the templar?
    Edited by james_vestbergb16_ESO on 25 August 2014 00:28
  • ThyIronFist
    ThyIronFist
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    Still no word on this. Absolutely pathetic. It has been broken since Craglorn.

    Go on ahead Zenimax and add more vanity pets, it sure is more important than fixing important skills.
    Edited by ThyIronFist on 25 August 2014 10:07
    The Elder Zergs Online
    Sainur Ironfist - DK - EU - Ebonheart Pact
    Retired
  • Troponin
    Troponin
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    I am assuming this was part of the "bow fix". Bow isn't really all that powerful, so they might be trying to make it more desirable to use. This would be one of those few times where they wanted to ninja nerf something so they didn't have to see the hundreds of complaints about a patch change. Think about it...this all started when stamina builds got a bump. ;)
  • Bipolo
    Bipolo
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    Troponin wrote: »
    I am assuming this was part of the "bow fix". Bow isn't really all that powerful, so they might be trying to make it more desirable to use. This would be one of those few times where they wanted to ninja nerf something so they didn't have to see the hundreds of complaints about a patch change. Think about it...this all started when stamina builds got a bump. ;)
    No, not really...

    Or how would you explain the magicka drain? NB Siphon abilities and Destruction Staff Force Shock+ drains the magicka pool when reflected with Scales.

    Why was a similar ability bugged? Eclipse? (getting fix 1.4 btw)

    This is clearly a bug, and a bug that has not got any real comment since it appeared in May. This bothers me :\

    @ZOS_BrianWheeler‌ @ZOS_GinaBruno‌ @ZOS_JessicaFolsom‌

    Edited by Bipolo on 28 August 2014 11:31
    Skeggǫld, Skálmǫld, Skildir ro Klofnir
    "Nords who prove themselves in battle awaken in the realm after death. Pain and illness vanish within the Hall of Valor.
    Revelry is never-ending, mead flows freely, and the greatest Nords of all time compete in tests of strength and prowess. (...)
    Through all the suffering and adversity in this world, true Nord warriors endure, for Sovngarde awaits."

    - The Road to Sovngarde
  • ThyIronFist
    ThyIronFist
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    This has nothing to do with stamina builds. The simple fact is that scales have been bugged since Craglorn, THIS NEEDS FIXING!

    Jesus... Christ. Almost 3 months and absolutely nothing...
    The Elder Zergs Online
    Sainur Ironfist - DK - EU - Ebonheart Pact
    Retired
  • Teiji
    Teiji
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    Edited by Teiji on 31 August 2014 13:42
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