Maintenance for the week of December 2:
• PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
Material Prices Could Use Some Adjustment.
A stack of any refined material, no matter what level is 400 gold to a vendor. 100 iron ingots is the same as 100 high iron ingots, is the same as 100 spider silk, or 100 sanded maple. This is not so much a problem in itself though it's kind of strange.
Where I see the main economic problem is the same unrefined material has less value to a vendor however is arguably more valuable than the refined material. The reason is in refining there is a chance to produce enhancement material.
So after extracting the good stuff the product increases in value.
Edited by Gatlan on 26 April 2014 11:49