Supersomething wrote: »I hate it, but not because of how its supposed to work, but because it is still really clunky as far as responsiveness.
Find myself having to sometimes press abilities several times for them to actually go off and no I am not lagging. Melee just doesn't feel fluid at all and feels really slow and off. Bow combat... well lets just say its overall pretty wonky. Staff combat is also strange but seems a mild compared to Bow and Melee.
SuraklinPrime wrote: »Coupled with that is the less than helpful nature of people who boast about how easy they find everything but when asked are unwilling or unable to offer any suggestions apart from 'if you don't like it stop playing'.
"Like it", although some bits don't seem to work so well imho:
- in the tutorial you are taught 'block'+'heavy hit' = knockdown. That's fine in the tutorial, but afterwards it becomes fairly irrelevant (combat is rarely 1v1 and many players have an on-demand knockdown/stun which doesn't require so much work).
- most creatures do not have any form of CC immunity. If you have an on-demand knockdown then bosses tend to become a joke.
- AoE is crazy good.
- almost every battle in the game is harder as melee. (you will also tend to tag less mobs)
- anchors are trivially easy. (in general the game does not scale content to the number of players)
yclandb14_ESO wrote: »It's alright.
It would be better if there weren't:
- Lag, creating issues hitting targets even though you're reticle is directly over it.
- Player animations beginning. I've noticed many times that animations don't start so it looks like you haven't begun a swing, cast, etc.
- UI lockups. I've had this happen many times during combat, the UI appears to lock up thus not allowing any attacks until you use a /reloadui or re-log command.
- There were some type of visual notification of CC. Many times you get stunned by an NPC and there is no(or very little) visual notification that you're CC'd aside from not being able to move or attack. This becomes even worse as more things are going on.