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Why do we need a non combat pet to build an event house?

  • Veinblood1965
    Veinblood1965
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    You should just change the topic to Why do we need to morph fragments into a pet then combine other items along with the pet.

    It's just too tedious. It's not even a grind it's just unnecessary. Just make the actual item require more tickets please. I mean really? I've got to get three parts of the pet, then combine them. Then get another few parts with tickets to create the item. Seriously just simplify it please. I've thought this for quite some time. And don't get me started on the Indrik Vendor.
    Edited by Veinblood1965 on 22 November 2024 13:21
  • AlnilamE
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    opaj wrote: »
    why not when the system was first started and we had a orb that morphed into the doomchar house, or any of the other random things we have gotten

    ACKSHUALLY, that orb is a morpholith, which can be used in Elder Scrolls lore to open Oblivion portals...such as the one that leads to the Doomchar house. So in that case, the morphing pet did make sense.

    But uh yeah, I can't quite figure out the logic on this one. Maybe it will make sense when we get the last of the fragments and can see the summon animation.

    What summon animation? For the pet?

    I already have the pet and don't need to build it again.

    They mean the summon animation that transforms the pet into the house.

    The fact that we have a pet (which is not an actual animal, but a daedra, btw) that transforms into other things does not bother me. Daedra can be really weird.
    The Moot Councillor
  • Dagoth_Rac
    Dagoth_Rac
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    I got the impression they wanted something players would like to assemble even if they are not interested in the bigger quarterly prizes. There are a lot of really casual players who don't go on the forums and don't play every day and don't know when events start or end. But the little pet is available all throughout the year and you only need like 5 to 8 days of getting tickets to assemble pet.

    So if you are a hardcore gotta-catch-em-all player who is on every day and uses a spreadsheet to calculate how to acquire everything you want and still have 12 tickets going into next event, there are long term goals for you to go for with event tickets. But if you are super casual and mostly get event tickets by accident, not planning, a non-combat pet is still something cute and fun you can assemble with the small-ish number of tickets you acquire through year.
  • belial5221_ESO
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    If you think morphing pet isn't logical,then the whole game and most other games are filled with illogical things.Your mount coming outta nowhere,instead of you going to a stable.Carrying hundreds of pounds of items without slowing down at all.Never needing to goto bathroom,or forced to eat/drink.It's mostly a way to get people to keep game looking lively,and have something to do,which is logical to keep game going.It's a magic world,so some beings might be able to transform or morph to other things.
  • SilverBride
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    I'm not asking that they remove the pet, but it should be its own separate thing. We can continue to purchase its fragments and construct it just as we do now.

    But we should also be able to do the same with the house. We already purchase all the house fragments and that should be all we need. It is completely illogical that a "living" pet would need to be destroyed to be able to assemble the house fragments.

    Also, there is a difference between illogical things and magical things. Mounts appearing, casting skills, etc. are magical. As for our characters not using the bathroom, who says they don't just because we don't see it?
    PCNA
  • Varana
    Varana
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    I have been playing my character for several ingame days at a time, so I have been watching them closely for over 48 hours, and not once have they even tried to sneak into a bathroom. (Would've been unsuccessful anyway because there are almost none.) So I'm pretty confident that my characters don't need to. :D
  • Juju_beans
    Juju_beans
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    It's a make believe video game so rules can be made up.

    It's all part of the year long series of events with more than enough events to be able to get the pet and the keys by December.
  • spartaxoxo
    spartaxoxo
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    They would just put three more pieces required into making the house and make the tickets more stressful to change it. So, I would rather keep the morph system regardless of sense.

    Pet is available year round so it's easy to collect all tickets needed for it throughout the year. If it was house only you'd have to get all 65 tickets that quarter. That would suck.
  • SilverBride
    SilverBride
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    There are players missing out on the house because it's not intuitive to have to build a pet then use it to build a house. I've tried to explain the process to a friend and they didn't get it either.

    Why would not having to use a pet mean we have to get all the house fragments in one quarter? The pet and house fragments could stay available for multiple events just as they are now.
    Edited by SilverBride on 22 November 2024 17:18
    PCNA
  • spartaxoxo
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    I've never had anyone miss it after explaining it to them.

    "How do I get the house?"
    "Gotta buy the pet first and then you can change it into the house. You can see fragments you need in your fragments collection."
    "That's dumb."

    Usually how it goes. They get the house, they just think it's stupid. It's also explained pretty clearly on the news page. I don't think the rest of us need to have events items made dramatically easier to miss out on because a very small amount of people can't understand how to buy all the fragments.
    Edited by spartaxoxo on 22 November 2024 17:23
  • Tra_Lalan
    Tra_Lalan
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    The anwser is simple: because that is how the current system of event rewards during the year cycle works. You have the pet and morf it to other things.
    I really don't understand why this should be changed for this specific house?

    Also I'm pretty sure if it was changed some players would complain because they are already used to how the system works and they have planned their rewards in andvance (bought one set of pet parts to create it when they use it up on the last reward in the year cycle)

    Pet is just an equivalent of a tier 1 reward that is needed to get to tier 2 reward. You can also treat it as a key or currency. This house costs 15 tickets that are bit "easier" (available only during events but all year long) and 50 tickets that are "harder" (available only during specific events).
  • jaws343
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    There are players missing out on the house because it's not intuitive to have to build a pet then use it to build a house. I've tried to explain the process to a friend and they didn't get it either.

    Why would not having to use a pet mean we have to get all the house fragments in one quarter? The pet and house fragments could stay available for multiple events just as they are now.

    A quarter does cover multiple events.

    But, gaining fragments for the house can be done across multiple quarters technically:
    House 5 fragments: 50 tickets total
    Pet: 3 fragments: 15 tickets total

    So, currently, a player can buy or have the 3 pet fragments from events back in January (Quarter 1) if they chose, and all they need to do right now in Quarter 4 is to collect the 5 house fragments at 50 tickets.

    Removing the pet, would likely see ZOS increase the # of fragments needed, or increase the cost of fragments for the house. Which would remove the ability to pre-collect fragments prior to Q4 where the house is available.

    You would likely go from needing to collect only 50 tickets worth of things in the quarter, to having to collect all 65 tickets worth of things in the quarter. Which would do more harm to unprepared players than it would to just learn about how a system that has functioned well for like 5 years now works.
  • SilverBride
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    Tra_Lalan wrote: »
    I really don't understand why this should be changed for this specific house?

    I never suggested to change it just for this one specific house. I suggested they stop doing it this way moving forward.

    jaws343 wrote: »
    Removing the pet, would likely see ZOS increase the # of fragments needed, or increase the cost of fragments for the house. Which would remove the ability to pre-collect fragments prior to Q4 where the house is available.

    Why should the house cost more than the fragments? I don't know what the goal is by doing it this way, but there has to be a better way to accomplish it.
    PCNA
  • jaws343
    jaws343
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    Tra_Lalan wrote: »
    I really don't understand why this should be changed for this specific house?

    I never suggested to change it just for this one specific house. I suggested they stop doing it this way moving forward.

    jaws343 wrote: »
    Removing the pet, would likely see ZOS increase the # of fragments needed, or increase the cost of fragments for the house. Which would remove the ability to pre-collect fragments prior to Q4 where the house is available.

    Why should the house cost more than the fragments? I don't know what the goal is by doing it this way, but there has to be a better way to accomplish it.

    Because technically, the house costs 65 tickets (House fragments + pet fragments).

    I highly doubt ZOS would just eliminate almost 25% of the cost of the house (or other morphs) to remove pet fragments. They'd either increase the costs of the other fragments, or add 3 additional fragments to buy (which is literally all the pets are, additional cheaper fragments that you can prepare ahead of time for a morph).

    At the end of the day, you are buying 8 fragments to create the house. Three of them being called a pet is a virtually irrelevant distinction. It is 3 fragments. They just package them up into something that players might find useful on their own.

    The other alternative is, it still costs 65 tickets, and you still need to buy 8 fragments, but 3 of those fragments do nothing else but build the house. Seems a rather pointless change, that hurts players by removing options. All for the sake of "logic" in a game about magic.

    Edited by jaws343 on 22 November 2024 17:54
  • spartaxoxo
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    Why should the house cost more than the fragments? I don't know what the goal is by doing it this way, but there has to be a better way to accomplish it.

    The goal is to split the cost of the house in two. I am certainly open to any suggestions that work better with that in mind than the dumb pet morph (because you're right it is dumb). But, increasing the ticket cost of the house fragments doesn't work because the pet can be bought year around while the house is only available one quarter.
  • Dragonnord
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    OP, you are pushing yourself too much. It's a video game. Don't try to find or make sense of everything.

    Otherwise, I can find you 10000000 things that don't make sense in TESO and 1000000000000000000000000000000000000000000000000000000000000000000 that don't make sense in video games.

    Just take it as you need X amount of tickets (counting pet and fragments) to get the house. Simple as that.
     
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • freespirit
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    Tbh I am more upset that there is only one key fragment available this event!

    That means the last two fragments will be available during New Life, I don't have much of a life BUT over Christmas and New Year is the one time we do go visit our children.... they think I'm really rude and weird when I turn up with my PC!!

    I will have the three fragments already available, the pet and a spare pet and I hope to end this event with 12/12 tickets, so in theory I will just need to log in a few days.

    Gotta have that house!! 🤓
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • LunaFlora
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    There are players missing out on the house because it's not intuitive to have to build a pet then use it to build a house. I've tried to explain the process to a friend and they didn't get it either.

    Why would not having to use a pet mean we have to get all the house fragments in one quarter? The pet and house fragments could stay available for multiple events just as they are now.

    intuitive or not, we are told the pet is required in the Fragments' descriptions.
    sk8c6djagcl9.jpg
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    p8d3ixzn7ene.jpg
    screenshots of the Abnur Tharn Key fragment description from the Fragments Collection and The Impressario's inventory.

    i know some people skip dialogue and other texts they see, but they choose to miss this info and then miss the house.
    miaow! i'm Luna ( she/her ).

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  • SilverBride
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    Maybe players should read the descriptions better, but that doesn't change the fact that a non combat pet needs to be destroyed to get an event house.

    What about those players that use this pet in their housing builds? Once it's destroyed to build the house what happens to the pet in their house?

    If a player enjoys this pet and wants it back then they have to purchase fragments they already paid for every time they want to replace it.
    Edited by SilverBride on 22 November 2024 19:28
    PCNA
  • tomofhyrule
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    If a player enjoys this pet and wants it back then they have to purchase fragments they already paid for every time it's used for something else.

    But that's the point.

    Every ticketed event since Witches Fest 2018 has had a "morphing collectable." This is now 5 years of the same process. You get a morphable thing, then you morph it into the morphs that are offered for each quarter and need to remake the morphable.

    This isn't even the first pet -> house we've ever had either, since we did also get the Unstable Morpholith to Doomchar Plateau as well. And if we want to say that "logic" is the big thing, then 'turning a pet into a house' makes a lot more sense than 'turn a pet into a certain way to stand,' as we got for Unstable Morpholith -> Deadlands Firewalker Personality or Passion Dancer Blossom -> Passion's Muse Personality.

    Of course they could make the morphable object be some random thing that just sits in your collectables menu. But then you wouldn't have a fifth 'thing' for the event that follows people around as they walk. And is seen doing so. So therefore, it's not that fasinating (and will then lead to complaints of "why do we need to get so many things to add together?")

    In short: it's a game. Don't think too much about it.
  • SilverBride
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    In short: it's a game. Don't think too much about it.

    That doesn't mean we can't bring up issues and make suggestions. That's the whole point of the forums.
    PCNA
  • wolfie1.0.
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    While we are at it. You know what also doesn't make sense?

    Event ticket limits. Just let me stockpile the stupid things already.

    Due to the limitations of the system and event frequencies events that players just can't attend.
  • Ingenon
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    It makes no sense to me that we would need a non combat pet to build an event house. Please stop requiring this and just let us just build the house from the actual house fragments.

    We need a non combat pet to build a house because ZOS said so. And it is confusing to me.

    If ZOS wants to make a change, please make it so that I am only collecting fragments for what I am building. So only house fragments for a house, mount fragments for a mount, polymorph fragments for a polymorph. The overall total price in event tickets for the house/mount/polymorph would stay the same, but the fragments we collect would say in their name what we are building.
  • SilverBride
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    Ingenon wrote: »
    It makes no sense to me that we would need a non combat pet to build an event house. Please stop requiring this and just let us just build the house from the actual house fragments.

    We need a non combat pet to build a house because ZOS said so. And it is confusing to me.

    If ZOS wants to make a change, please make it so that I am only collecting fragments for what I am building. So only house fragments for a house, mount fragments for a mount, polymorph fragments for a polymorph. The overall total price in event tickets for the house/mount/polymorph would stay the same, but the fragments we collect would say in their name what we are building.

    That would be awesome.
    PCNA
  • Aggrovious
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    The same can be said for any of the past events requiring the player to own the pet to morph it with acquired fragments. They only do this to drag out events and event tickets earned which went from 3 to 2 earned per day.
    • Why do I need a basic Indrik to unlock a season Indrik?
    • Why do I need a pet for a personality to play a lute (harp) differently?
    • Why do I need a pet to keep buying the same pet to unlock combine fragments collected?

    Making a game fun should be a priority. Making a game balanced should not come at the expense of fun.
  • SeaGtGruff
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    Aggrovious wrote: »
    They only do this to drag out events and event tickets earned which went from 3 to 2 earned per day.

    Actually, 2 per day has been fairly standard since the beginning of the events, although 3 per day did become standard for a while. I've kept notes for the events, to help me track my tickets and decide how to spend them.

    The number of tickets per day has varied between 1, 2, 3, 4, and 5 depending on the length of an event, the number of events per quarter, how many fragments were needed for each collectible, whether tickets were awarded all at once or split between different activities or zones, and other considerations such as helping players catch up at the end of the year.

    IIRC, there was also an adjustment made when they changed from having Indriks every year to having different collectibles each year, to account for players needing to start over with a completely different "base" collectible, and IIRC the cost of the fragments for the base collectible was also reduced since each year has a different base collectible.

    Following are some brief notes about the first year of events, plus the quarter before when it all started:

    2018, Q4, E1 -- 1 ticket per day * 15 days = 15 tickets
    2018, Q4, E2 -- 2 * 12 = 24
    2018, Q4, E3 -- 3 * 7 = 21 (I'm pretty sure 3 tickets per day was to make up for the shortness of the Undaunted Event.)
    2018, Q4, E4 -- 1 * 21 = 21

    2019, Q1, E1 -- 2 * 12 = 24
    2019, Q1, E2 -- 2 * 12 = 24
    2019, Q1, E3 -- 2 * 12 = 24
    2019, Q1, E4 -- 2 * 13 = 26

    2019, Q2, W1 -- 2 * 8 = 16
    2019, Q2, W2 -- 2 * 8 = 16
    2019, Q2, W3 -- etc.
    (There was only 1 event in Q2-- the Anniversary Event-- and IIRC each week of the event awarded tickets through a different activity and had a different kind of berry for sale, but my notes are incomplete about all of the details because I didn't finish reviewing the old news announcements while preparing my notes.)

    2019, Q3, E1 -- ? * ? = ? (I hadn't started keeping notes yet. Notes for earlier events are from reviewing old announcements.)
    2019, Q3, E2 -- 2 * 12 = 24
    2019, Q3, E3 -- 2 * 12 = 24
    2019, Q3, E4 -- 2 * 12 = 24

    2019, Q4, E1 -- 2 * 19 = 38
    2019, Q4, E2 -- 3 * 5 = 15 (Another Undaunted Event, which IIRC was cancelled during day 1 due to Group Finder issues.)
    2019, Q4, E3 -- 2 * 14 = 28
    2019, Q4, E4 -- 5 * 15 = 75 (Yes, 5 tickets per day!)

    As you can see, 2 tickets per day was the norm during the first year, although there were exceptions.

    Beginning in 2020, the norm increased to 3 tickets per day, with exceptions:

    2020, Q1, E1 -- 3 * 5 = 15 (IIRC this was an Undaunted Event, to make up for the one that had gotten cancelled.)
    2020, Q1, E2 -- 3 * 13 = 39
    2020, Q1, E3 -- 3 * 13 = 39
    2020, Q1, E4 -- 3 * 8 = 24

    2020, Q2, E1 -- 5 * 13 = 65
    2020, Q2, E2 -- 4 * 14 = 64
    (IIRC the unusually high number of tickets per day was to make up for there being only 2 events that quarter.)

    2020, Q3, E1 -- 3 * 13 = 39
    2020, Q3, E2 -- 3 * 13 = 39
    2020, Q3, E3 -- 3 * 13 = 39

    2020, Q4, E1 -- 3 * 13 = 39
    2020, Q4, E2 -- 3 * 13 = 39
    2020, Q4, E3 -- 3 * 20 = 60

    But in 2021 the norm went back and forth between 2 per day and 3 per day:

    2021, Q1, E1 -- 3 * 13 = 39
    2021, Q1, E2 -- 2 * 13 = 26
    2021, Q1, E3 -- 3 * 8 = 24

    2021, Q2, E1 -- 3 * 15 = 45
    2021, Q2, E2 -- 3 * 13 = 39

    2021, Q3, E1 -- 2 * 13 = 26
    2021, Q3, E2 -- 2 * 13 = 26
    2021, Q3, E3 -- 2 * 13 = 26

    2021, Q4, E1 -- 2 * 13 = 26
    2021, Q4, E2 -- 2 * 13 = 26
    2021, Q4, E3 -- 3 * 20 = 60

    I was going to give numbers for each year, but a different format (such as a table) would be more concise, so I'll stop here.
    I've fought mudcrabs more fearsome than me!
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