SilverBride wrote: »ESO is not in trouble. Just like it wasn't last week or last month or the month before etc..
SilverBride wrote: »ESO is not in trouble. Just like it wasn't last week or last month or the month before etc..
Some people might think Eso is in trouble and some dont think it is, I dont think youre the one to decide what people think.
Cooperharley wrote: »I’d be more worried about the release of ES6 for the population of ESO than another MMO.
But as others have said, another MMO isn’t nearly as dangerous as the choices that the devs continue to make in development of their own game. Being completely out of touch communication wise with your player base for years and implementing none of the community’s suggestion update after update with extremely sparse updates altogether is a bigger problem
Funny thing is I only see people in this forum have a problem with Eso updates, I never see it in game or on some eso Facebook groups im in. This tiny population of people that thinks stuff sucks might think this forum contains all of Eso player base?
Eso have alot to work on, but their player base isnt the people on the forum and I respect them for recognize that, if even 100 people say something on forum it still might not be what most of Eso players want,need or have been asking for.
But one thing Zos can be better at is communicating
Just because it's 10 years old doesn't necessarily mean ESO is in decline, but it would be completely reasonable if it was after so many years.
I don't care about playing a popular game. My main worry is how financially successful the game has been because I worry that the backend wasn't developed efficiently in favor of rapid growth. I think this is a reason we've seen them try to find efficiencies through the recent nerfs to the trading and mail systems.
Its databases appear massive because of the staggering number of items in the game and the codebase seems complex and convoluted from 10 years of feature creep -- including basically redesigning the game after launch.
So this might not be an MMO that can exist for very long on "life support" once it truly goes into a player activity decline.
kyle.wilson wrote: »If an MMO can make a giant leap, then ZOS might have something to worry about. Only 1 MMO has ever directly lead to the deaths of its competitors and that was WOW. It was just all around a better experience than anything else on the market at the time.
One of those games that died was of course the game ESO's Cyrodiil pvp is heavily based upon; Dark Age of Camelot.
There's always new MMOs being announced/released and rarely is a new MMO the cause of another MMO declining.
The only threat to ESO, or any other MMO, is itself. And sadly, I would say there are many things to be worried about in ESO's case currently.... it's just simply not "the next insert MMO name killer".